Player Matchup

Anubis
Anubis
BULLYINGGAMERS
Anubis
Level 48
God Stats
6W - 8L
1,491 SR
Queue Stats
23W - 30L
1,396 Elo+
Party 1
Anhur
Anhur
DuggyFPS
Anhur
Level 63
God Stats
8W - 6L
1,486 SR
Queue Stats
62W - 80L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
EdwinVanDerSar99
Kukulkan
Level 144
God Stats
0W - 1L
1,703 SR
Queue Stats
114W - 97L
1,483 Elo+
Solo
Chaac
Chaac
RiseToDeathvolt
Chaac
Level 109
God Stats
2W - 8L
1,371 SR
Queue Stats
56W - 52L
1,456 Elo+
Party 1
Nu Wa
Nu Wa
demonteizer
Nu Wa
Level 128
God Stats
13W - 14L
1,495 SR
Queue Stats
332W - 345L
1,445 Elo+
Solo
Team Averages
Level 98
1,509 SR
1,447 Elo+

VS

Team Averages
Level 72
1,570 SR
1,436 Elo+
Bellona
Bellona
 
Bellona
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LupoMortale
Khepri
Level 78
God Stats
1W - 1L
1,499 SR
Queue Stats
17W - 9L
1,632 Elo+
Party 2
Lancelot
Lancelot
WhifyPaprika58
Lancelot
Level 65
God Stats
25W - 10L
1,781 SR
Queue Stats
425W - 434L
1,362 Elo+
Solo
Zeus
Zeus
fithert
Zeus
Level 43
God Stats
3W - 2L
1,572 SR
Queue Stats
40W - 95L
1,253 Elo+
Solo
Apollo
Apollo
lagrandmeredu69
Apollo
Level 23
God Stats
4W - 1L
1,496 SR
Queue Stats
9W - 9L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
5,817
447
4,736
9,482
3,910
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
DuggyFPS
Anhur
11
1 / 3 / 0
6,297
484
5,127
8,991
2,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 5 / 0
6,533
503
2,543
8,495
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
0 / 1 / 1
5,921
455
5,539
7,836
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 5 / 0
6,100
469
3,419
4,907
1,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
6 / 1 / 1
8,350
642
4,718
9,485
6,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
11
0 / 0 / 5
7,171
552
2,952
6,463
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
13
5 / 1 / 3
7,420
571
5,654
9,568
3,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zeus
fithert
Zeus
14
5 / 1 / 2
8,310
639
6,748
5,907
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 1
7,372
567
7,068
7,246
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
21
22
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
1
1
6.5
L
0
8
1
0.06
L
Anhur
DuggyFPS
Anhur
1
3
0
0.33
L
1
5
0
0.2
W
Khepri
0
0
5
2.5
L
0
1
1
0.5
W
Lancelot
5
1
3
6.5
L
1
5
0
0.2
W
Zeus
fithert
Zeus
5
1
2
6
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,364
Damage
27,140
39,711
Taken
38,669
15,445
Mitigated
17,690
7,446
Healing
13,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,718
297
0
2,698
9,485
6,274
20
3,688
5,797
0
56,126
L
4,736
827
0
614
9,482
3,910
0
1,596
7,886
35,491
94
L
Anhur
DuggyFPS
Anhur
5,127
2,948
0
2,219
8,991
2,560
180
867
8,124
0
48,728
L
2,543
160
0
1,137
8,495
2,363
0
5,600
2,895
40,685
1,161
W
Khepri
2,952
175
63
1,343
6,463
4,030
0
1,023
5,310
21,628
1,069
L
5,539
291
36
3,106
7,836
4,614
130
1,521
6,315
0
25,638
W
Lancelot
5,654
879
0
4,082
9,568
3,527
0
1,842
7,659
0
45,714
L
3,419
1,276
0
334
4,907
1,998
0
0
4,907
23,133
0
W
Zeus
fithert
Zeus
6,748
399
0
1,250
5,907
1,704
499
3,613
2,294
51,597
2,405
W
7,068
4,099
0
4,058
7,246
2,155
594
370
6,437
0
45,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,668
Gold Earned
38,623
312
Minions Killed
386
0
Camps Cleared
0
1,148,467
Distance Traveled
1,339,556
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,350
642
97
7
0
235,529
2
L
Anubis
5,817
447
62
5
0
229,690
0
L
Anhur
6,297
484
85
7
0
246,186
0
L
Kukulkan
6,533
503
89
7
0
241,888
3
W
Khepri
7,171
552
31
2
0
282,111
0
L
Chaac
5,921
455
39
3
0
259,322
0
W
Lancelot
7,420
571
84
6
0
317,302
0
L
Nu Wa
6,100
469
37
3
0
171,381
0
W
Zeus
8,310
639
97
7
0
245,499
0
W
Apollo
7,372
567
77
6
0
259,115
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role