Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Aisatsuma
Athena
Level 144
God Stats
4W - 2L
1,739 SR
Queue Stats
103W - 84L
1,605 Elo+
Party 2
Medusa
Medusa
KindaCringeBro
Medusa
Level 156
God Stats
23W - 18L
1,500 SR
Queue Stats
384W - 366L
1,617 Elo+
Party 2
Jormungandr
Jormungandr
MazeMachinima
Jormungandr
Level 154
God Stats
131W - 110L
1,610 SR
Queue Stats
187W - 194L
1,516 Elo+
Solo
Skadi
Skadi
OliRea
Skadi
Level 156
God Stats
1W - 4L
1,337 SR
Queue Stats
240W - 217L
1,624 Elo+
Party 2
Team Averages
Level 142
1,537 SR
1,572 Elo+

VS

Team Averages
Level 146
1,473 SR
1,512 Elo+
Artemis
Artemis
Flamurinsky
Artemis
Level 124
God Stats
47W - 29L
1,560 SR
Queue Stats
263W - 236L
1,497 Elo+
Solo
Geb
Geb
Forever
Geb
Level 170
God Stats
9W - 10L
1,598 SR
Queue Stats
496W - 418L
1,545 Elo+
Party 1
Nemesis
Nemesis
Foscil
Nemesis
Level 129
God Stats
8W - 5L
1,576 SR
Queue Stats
183W - 181L
1,470 Elo+
Solo
Sol
Sol
LIPRIKOL
Sol
Level 150
God Stats
44W - 32L
1,595 SR
Queue Stats
478W - 466L
1,485 Elo+
Solo
Sobek
Sobek
Phoeniixii
Sobek
Level 157
God Stats
1W - 6L
1,037 SR
Queue Stats
560W - 469L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
6
1 / 1 / 0
3,569
714
1,394
1,997
323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Aisatsuma
Athena
5
0 / 0 / 2
3,625
725
950
3,275
1,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
1 / 1 / 1
3,355
671
2,071
3,385
962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
MazeMachinima
Jormungandr
4
0 / 1 / 1
3,042
608
1,107
2,847
879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
OliRea
Skadi
5
1 / 1 / 1
3,373
675
2,973
3,124
833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Flamurinsky
Artemis
8
1 / 0 / 2
3,859
772
2,044
1,818
409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Geb
6
1 / 0 / 0
3,622
724
1,677
3,727
1,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemesis
Foscil
Nemesis
6
1 / 0 / 2
3,338
668
1,593
2,743
709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
3,299
660
3,323
2,922
564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
7
1 / 1 / 2
3,929
786
1,921
2,897
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
3
Kills
4
4
Deaths
3
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
1
0
1
L
Athena
Aisatsuma
Athena
0
0
2
1
W
Artemis
Flamurinsky
Artemis
1
0
2
2
W
Geb
1
0
0
1
W
Nemesis
Foscil
Nemesis
1
0
2
2
L
1
1
1
1.5
W
0
2
1
0.25
L
Jormungandr
MazeMachinima
Jormungandr
0
1
1
0.5
L
Skadi
OliRea
Skadi
1
1
1
1.5
W
Sobek
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,495
Damage
10,558
14,628
Taken
14,107
4,916
Mitigated
4,684
4,908
Healing
5,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
1,394
315
0
833
1,997
323
0
0
1,997
13,235
0
L
Athena
Aisatsuma
Athena
950
401
0
1,653
3,275
1,919
0
2,134
1,141
6,398
339
W
Artemis
Flamurinsky
Artemis
2,044
542
0
250
1,818
409
0
792
960
0
19,260
W
Geb
1,677
231
0
1,951
3,727
1,781
0
582
3,145
7,589
0
W
Nemesis
Foscil
Nemesis
1,593
790
0
760
2,743
709
0
334
2,305
0
13,868
L
2,071
899
0
715
3,385
962
0
272
3,063
0
18,657
W
3,323
1,639
0
1,121
2,922
564
0
368
2,554
15,762
4,862
L
Jormungandr
MazeMachinima
Jormungandr
1,107
270
0
957
2,847
879
0
1,349
1,248
9,210
0
L
Skadi
OliRea
Skadi
2,973
1,665
0
750
3,124
833
0
2,369
755
0
18,489
W
Sobek
1,921
327
0
1,626
2,897
1,221
0
1,165
1,692
17,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,964
Gold Earned
18,047
136
Minions Killed
155
0
Camps Cleared
0
497,235
Distance Traveled
543,444
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,569
714
38
8
0
114,954
0
L
Athena
3,625
725
13
3
0
106,442
0
W
Artemis
3,859
772
41
8
0
94,670
0
W
Geb
3,622
724
6
1
0
133,761
3
W
Nemesis
3,338
668
26
5
0
123,166
0
L
Medusa
3,355
671
30
6
0
118,532
0
W
Sol
3,299
660
42
8
0
96,567
0
L
Jormungandr
3,042
608
24
5
0
67,906
0
L
Skadi
3,373
675
31
6
0
89,401
0
W
Sobek
3,929
786
40
8
0
95,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role