Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Babygrace916
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,356 Elo+
Party 1
Scylla
Scylla
Kalladen
Scylla
Level 116
God Stats
0W - 1L
1,280 SR
Queue Stats
29W - 32L
1,501 Elo+
Party 2
Nemesis
Nemesis
LMRxRaMpAgEzZ
Nemesis
Level 102
God Stats
0W - 2L
1,224 SR
Queue Stats
11W - 11L
1,395 Elo+
Party 1
Mulan
Mulan
mcgowin
Mulan
Level 144
God Stats
5W - 2L
1,722 SR
Queue Stats
47W - 47L
1,508 Elo+
Party 2
Team Averages
Level 101
1,445 SR
1,452 Elo+

VS

Team Averages
Level 135
1,537 SR
1,503 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DEADMAN4LIFE4K
Nemesis
Level 66
God Stats
55W - 41L
1,589 SR
Queue Stats
234W - 199L
1,537 Elo+
Solo
Fafnir
Fafnir
Shekels7339
Fafnir
Level 92
God Stats
78W - 74L
1,514 SR
Queue Stats
436W - 447L
1,483 Elo+
Solo
Nu Wa
Nu Wa
obi_one_Shenobi
Nu Wa
Level 167
God Stats
148W - 135L
1,581 SR
Queue Stats
589W - 586L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 0 / 0
4,752
475
2,456
8,164
3,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Babygrace916
Artemis
7
0 / 4 / 0
4,283
428
733
4,130
826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Scylla
Kalladen
Scylla
9
0 / 2 / 0
5,227
523
3,123
4,948
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
8
0 / 5 / 0
4,715
472
2,673
9,193
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mulan
mcgowin
Mulan
11
0 / 2 / 0
6,034
603
4,874
8,472
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
0 / 0 / 3
6,722
672
3,804
9,926
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Danzaburou
 
Danzaburou
11
4 / 0 / 1
6,487
649
5,514
3,345
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

9
2 / 0 / 3
5,632
563
3,147
4,570
1,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
10
2 / 0 / 5
6,656
666
2,512
6,217
5,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 0 / 0
6,960
696
7,306
2,950
864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
12
13
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
0
0
W
Bakasura
 
Bakasura
0
0
3
1.5
W
Danzaburou
 
Danzaburou
4
0
1
4.5
L
Artemis
Babygrace916
Artemis
0
4
0
0
W
2
0
3
3.5
L
Scylla
Kalladen
Scylla
0
2
0
0
L
Nemesis
0
5
0
0
W
Fafnir
2
0
5
4.5
L
Mulan
mcgowin
Mulan
0
2
0
0
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,859
Damage
22,283
34,907
Taken
27,008
12,032
Mitigated
13,603
7,199
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,456
87
0
2,164
8,164
3,846
0
2,484
5,414
12,333
619
W
Bakasura
 
Bakasura
3,804
2,592
0
8,409
9,926
4,366
0
465
9,461
0
34,193
W
Danzaburou
 
Danzaburou
5,514
1,849
0
745
3,345
1,026
593
1,213
2,132
0
50,700
L
Artemis
Babygrace916
Artemis
733
599
0
20
4,130
826
0
1,884
2,064
0
8,083
W
3,147
1,360
0
473
4,570
1,764
0
1,465
3,105
0
30,398
L
Scylla
Kalladen
Scylla
3,123
349
0
500
4,948
1,106
0
1,521
3,136
35,855
0
L
Nemesis
2,673
1,194
0
1,381
9,193
2,956
0
1,165
7,837
0
35,067
W
Fafnir
2,512
766
0
2,697
6,217
5,583
81
1,352
4,865
11,368
3,982
L
Mulan
mcgowin
Mulan
4,874
1,189
0
3,134
8,472
3,298
0
1,455
6,399
0
46,087
W
7,306
915
0
979
2,950
864
0
1,451
1,499
44,655
689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,011
Gold Earned
32,457
265
Minions Killed
318
0
Camps Cleared
0
1,006,886
Distance Traveled
1,067,360
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,752
475
7
1
0
224,171
3
W
Bakasura
6,722
672
98
10
0
220,679
0
W
Danzaburou
6,487
649
72
7
0
165,721
0
L
Artemis
4,283
428
26
3
0
160,319
0
W
Nemesis
5,632
563
51
5
0
257,148
0
L
Scylla
5,227
523
77
8
0
204,989
2
L
Nemesis
4,715
472
57
6
0
217,283
0
W
Fafnir
6,656
666
21
2
0
217,831
0
L
Mulan
6,034
603
98
10
0
200,124
1
W
Nu Wa
6,960
696
76
8
0
205,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role