Player Matchup

Tyr
Tyr
 
Tyr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlkAssault
Fenrir
Level 24
God Stats
0W - 2L
1,712 SR
Queue Stats
43W - 44L
1,463 Elo+
Party 2
Anhur
Anhur
Seth0809
Anhur
Level 76
God Stats
46W - 37L
1,699 SR
Queue Stats
328W - 272L
1,614 Elo+
Party 2
Kuzenbo
Kuzenbo
homejarl
Kuzenbo
Level 174
God Stats
9W - 10L
1,607 SR
Queue Stats
255W - 218L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
iamrambo19
Nu Wa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 4L
1,553 Elo+
Solo
Team Averages
Level 65
1,604 SR
1,549 Elo+

VS

Team Averages
Level 85
1,549 SR
1,434 Elo+
Ymir
Ymir
DrEggmen
Ymir
Level 78
God Stats
3W - 2L
1,573 SR
Queue Stats
32W - 43L
1,474 Elo+
Party 1
Loki
Loki
Iburrin
Loki
Level 21
God Stats
35W - 23L
1,616 SR
Queue Stats
37W - 28L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
NovaTriad
Zhong Kui
Level 157
God Stats
2W - 1L
1,740 SR
Queue Stats
40W - 56L
1,466 Elo+
Party 1
Hachiman
Hachiman
TheMexicanHokage
Hachiman
Level 27
God Stats
2W - 1L
1,481 SR
Queue Stats
4W - 11L
1,242 Elo+
Party 1
Osiris
Osiris
yoyo369
Osiris
Level 140
God Stats
1W - 1L
1,335 SR
Queue Stats
40W - 59L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
0 / 1 / 0
4,407
881
516
974
316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
BlkAssault
Fenrir
9
1 / 3 / 1
4,820
964
1,591
4,115
1,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Seth0809
Anhur
10
1 / 2 / 2
5,425
1,085
4,196
7,106
2,051
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
homejarl
Kuzenbo
10
1 / 0 / 1
5,088
1,018
1,938
3,525
2,839
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Nu Wa
9
0 / 0 / 0
4,685
937
2,726
2,360
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 0 / 4
5,718
1,144
1,358
3,259
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Loki
Iburrin
Loki
11
2 / 0 / 2
5,775
1,155
3,992
3,567
863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
NovaTriad
Zhong Kui
11
3 / 0 / 2
5,810
1,162
5,419
4,113
2,313
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 2
4,777
955
1,397
2,587
351
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
yoyo369
Osiris
10
0 / 1 / 4
5,075
1,015
2,748
3,433
2,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
6
6
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
1
0
0
L
Fenrir
BlkAssault
Fenrir
1
3
1
0.5
W
Ymir
1
0
4
3
W
Loki
Iburrin
Loki
2
0
2
3
W
Zhong Kui
NovaTriad
Zhong Kui
3
0
2
4
L
Anhur
Seth0809
Anhur
1
2
2
1
W
0
2
2
0.5
L
Kuzenbo
homejarl
Kuzenbo
1
0
1
1.5
L
Nu Wa
0
0
0
0
W
Osiris
yoyo369
Osiris
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,967
Damage
14,914
18,080
Taken
16,959
7,301
Mitigated
7,698
3,253
Healing
7,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
516
0
0
125
974
316
0
431
514
0
563
L
Fenrir
BlkAssault
Fenrir
1,591
851
0
178
4,115
1,380
0
1,455
2,660
0
2,659
W
Ymir
1,358
329
0
1,411
3,259
1,522
75
1,732
1,527
8,413
1,399
W
Loki
Iburrin
Loki
3,992
823
0
2,024
3,567
863
0
621
2,946
0
20,565
W
Zhong Kui
NovaTriad
Zhong Kui
5,419
1,135
0
3,212
4,113
2,313
206
1,027
3,086
25,914
0
L
Anhur
Seth0809
Anhur
4,196
1,909
0
1,493
7,106
2,051
0
1,925
4,962
0
18,426
W
1,397
791
0
247
2,587
351
740
689
1,898
0
6,324
L
Kuzenbo
homejarl
Kuzenbo
1,938
918
0
685
3,525
2,839
0
1,640
1,832
9,524
303
L
Nu Wa
2,726
1,407
0
772
2,360
715
0
1,224
1,136
8,078
224
W
Osiris
yoyo369
Osiris
2,748
745
0
726
3,433
2,649
172
379
3,054
0
8,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
27,155
75
Minions Killed
137
0
Camps Cleared
0
356,941
Distance Traveled
574,356
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
4,407
881
0
0
0
14,395
0
L
Fenrir
4,820
964
4
1
0
91,943
0
W
Ymir
5,718
1,144
11
2
0
104,734
0
W
Loki
5,775
1,155
40
8
0
136,342
0
W
Zhong Kui
5,810
1,162
55
11
0
123,832
0
L
Anhur
5,425
1,085
34
7
0
102,533
0
W
Hachiman
4,777
955
19
4
0
100,525
1
L
Kuzenbo
5,088
1,018
18
4
0
91,120
0
L
Nu Wa
4,685
937
19
4
0
56,950
0
W
Osiris
5,075
1,015
12
2
0
108,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role