Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
GioisHere
Cerberus
Level 181
God Stats
0W - 1L
1,766 SR
Queue Stats
113W - 116L
1,571 Elo+
Solo
Artemis
Artemis
SumunsCrazy
Artemis
Level 148
God Stats
3W - 4L
1,594 SR
Queue Stats
76W - 47L
1,742 Elo+
Solo
Sun Wukong
Sun Wukong
TrueS0N1C89
Sun Wukong
Level 88
God Stats
15W - 15L
1,610 SR
Queue Stats
241W - 220L
1,574 Elo+
Solo
Thanatos
Thanatos
kewlofthestory
Thanatos
Level 128
God Stats
116W - 84L
1,656 SR
Queue Stats
300W - 288L
1,582 Elo+
Solo
Team Averages
Level 151
1,625 SR
1,594 Elo+

VS

Team Averages
Level 104
1,470 SR
1,503 Elo+
Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
CremasterDartos
Lancelot
Level 126
God Stats
25W - 22L
1,489 SR
Queue Stats
486W - 470L
1,464 Elo+
Party 1
Neith
Neith
DoubtTheDevil
Neith
Level 19
God Stats
2W - 3L
1,248 SR
Queue Stats
14W - 19L
1,460 Elo+
Party 1
Maui
Maui
Drazander
Maui
Level 144
God Stats
5W - 5L
1,497 SR
Queue Stats
106W - 120L
1,489 Elo+
Party 1
Scylla
Scylla
Twigs954
Scylla
Level 77
God Stats
23W - 17L
1,614 SR
Queue Stats
101W - 63L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
9
0 / 8 / 1
5,613
468
4,534
8,965
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
GioisHere
Cerberus
9
0 / 6 / 2
5,365
447
3,421
12,071
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
SumunsCrazy
Artemis
11
1 / 3 / 0
6,384
532
5,879
6,324
1,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
TrueS0N1C89
Sun Wukong
11
4 / 6 / 1
7,020
585
8,596
13,752
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
11
4 / 4 / 0
6,429
536
3,698
12,047
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
7 / 2 / 4
7,613
634
8,711
8,419
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
13
5 / 4 / 1
7,732
644
7,600
9,984
5,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
2 / 1 / 3
6,435
536
4,560
6,120
1,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Maui
12
5 / 1 / 9
7,591
633
5,953
8,201
5,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Twigs954
Scylla
14
8 / 1 / 6
8,370
698
8,982
6,452
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
9
Kills
27
27
Deaths
9
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
8
1
0.06
W
Pele
 
Pele
7
2
4
4.5
W
Lancelot
5
4
1
1.38
W
2
1
3
3.5
W
Maui
5
1
9
9.5
L
Cerberus
GioisHere
Cerberus
0
6
2
0.17
L
Artemis
SumunsCrazy
Artemis
1
3
0
0.33
L
Sun Wukong
TrueS0N1C89
Sun Wukong
4
6
1
0.75
W
Scylla
Twigs954
Scylla
8
1
6
11
L
Thanatos
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,128
Damage
35,806
53,159
Taken
39,176
24,116
Mitigated
17,409
15,632
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,534
763
0
274
8,965
2,578
0
5,272
3,461
27,312
1,464
W
Pele
 
Pele
8,711
2,494
0
1,092
8,419
3,070
0
340
8,000
0
51,154
W
Lancelot
7,600
1,969
0
2,779
9,984
5,158
0
0
9,381
0
42,663
W
4,560
1,561
0
2,154
6,120
1,753
120
782
5,312
0
41,401
W
Maui
5,953
1,509
0
2,817
8,201
5,644
64
1,540
6,634
23,638
2,190
L
Cerberus
GioisHere
Cerberus
3,421
360
0
1,571
12,071
5,230
0
4,880
7,043
23,119
0
L
Artemis
SumunsCrazy
Artemis
5,879
2,640
0
2,040
6,324
1,979
0
1,912
4,412
0
46,718
L
Sun Wukong
TrueS0N1C89
Sun Wukong
8,596
3,256
0
4,923
13,752
9,992
0
32
13,133
0
43,248
W
Scylla
Twigs954
Scylla
8,982
1,071
0
940
6,452
1,784
0
3,747
2,676
55,055
254
L
Thanatos
3,698
1,445
0
6,824
12,047
4,337
0
2,034
9,891
0
49,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,811
Gold Earned
37,741
338
Minions Killed
371
0
Camps Cleared
0
1,153,480
Distance Traveled
1,298,633
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,613
468
51
4
0
231,034
4
W
Pele
7,613
634
64
5
0
301,264
2
W
Lancelot
7,732
644
86
7
0
260,656
0
W
Neith
6,435
536
72
6
0
238,745
2
W
Maui
7,591
633
33
3
0
252,472
0
L
Cerberus
5,365
447
48
4
0
235,953
0
L
Artemis
6,384
532
83
7
0
214,720
0
L
Sun Wukong
7,020
585
71
6
0
224,338
0
W
Scylla
8,370
698
116
10
0
245,496
0
L
Thanatos
6,429
536
85
7
0
247,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role