Player Matchup

Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Amlo125
Awilix
Level 109
God Stats
6W - 3L
1,385 SR
Queue Stats
1,092W - 1,121L
1,494 Elo+
Solo
Medusa
Medusa
Benji Filmzz
Medusa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,366 Elo+
Party 1
He Bo
He Bo
qpBuLLÿ
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 42L
1,365 Elo+
Party 1
Team Averages
Level 110
1,477 SR
1,445 Elo+

VS

Team Averages
Level 124
1,501 SR
1,418 Elo+
Baba Yaga
Baba Yaga
Primvozilla
Baba Yaga
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,507 Elo+
Solo
Bastet
Bastet
decoutt
Bastet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,332 Elo+
Solo
Scylla
Scylla
eisteezitron
Scylla
Level 129
God Stats
1W - 7L
1,137 SR
Queue Stats
101W - 104L
1,453 Elo+
Solo
Sol
Sol
skaf666
Sol
Level 182
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 96L
1,392 Elo+
Solo
The Morrigan
The Morrigan
xDani_415
The Morrigan
Level 112
God Stats
2W - 1L
1,869 SR
Queue Stats
79W - 106L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 2 / 8
9,675
806
11,467
9,272
2,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
 
Artemis
16
2 / 4 / 9
9,221
768
8,348
8,173
2,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Awilix
Amlo125
Awilix
15
5 / 3 / 10
9,828
819
5,743
12,496
9,798
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
18
6 / 3 / 9
10,699
892
7,103
10,121
3,491
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

He Bo
qpBuLLÿ
He Bo
16
4 / 4 / 9
10,173
848
4,770
6,475
1,703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Primvozilla
Baba Yaga
9
1 / 2 / 0
7,142
595
1,615
3,986
1,347
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
decoutt
Bastet
15
4 / 7 / 4
8,857
738
7,879
11,903
4,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
16
3 / 3 / 4
9,454
788
6,591
7,545
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
16
2 / 4 / 5
8,948
746
12,245
10,846
3,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Morrigan
xDani_415
The Morrigan
15
2 / 5 / 5
8,457
705
6,312
6,278
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
30
21
Kills
12
16
Deaths
21
45
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
8
4
W
Artemis
 
Artemis
2
4
9
1.63
W
Awilix
Amlo125
Awilix
5
3
10
3.33
W
Medusa
6
3
9
3.5
L
Baba Yaga
Primvozilla
Baba Yaga
1
2
0
0.5
L
Bastet
decoutt
Bastet
4
7
4
0.86
L
Scylla
3
3
4
1.67
W
He Bo
qpBuLLÿ
He Bo
4
4
9
2.13
L
Sol
2
4
5
1.13
L
The Morrigan
xDani_415
The Morrigan
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,431
Damage
34,642
46,537
Taken
40,558
20,728
Mitigated
15,147
12,969
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,467
1,638
712
4,122
9,272
2,814
1,197
2,980
6,292
31,543
610
W
Artemis
 
Artemis
8,348
2,616
766
1,390
8,173
2,922
2,416
6,473
1,700
0
25,515
W
Awilix
Amlo125
Awilix
5,743
1,372
42
2,366
12,496
9,798
0
5,164
7,332
0
12,195
W
Medusa
7,103
1,843
997
1,763
10,121
3,491
932
5,984
4,137
0
23,189
L
Baba Yaga
Primvozilla
Baba Yaga
1,615
168
286
790
3,986
1,347
0
2,069
1,917
5,902
765
L
Bastet
decoutt
Bastet
7,879
1,512
279
1,922
11,903
4,590
0
4,310
7,593
0
14,015
L
Scylla
6,591
87
266
1,101
7,545
2,957
0
3,437
4,108
24,190
0
W
He Bo
qpBuLLÿ
He Bo
4,770
140
383
428
6,475
1,703
0
3,366
3,109
14,780
553
L
Sol
12,245
2,145
262
3,724
10,846
3,810
0
3,906
6,940
25,784
0
L
The Morrigan
xDani_415
The Morrigan
6,312
617
1,715
1,399
6,278
2,443
0
2,196
3,941
11,154
4,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,596
Gold Earned
42,858
155
Minions Killed
122
0
Camps Cleared
0
1,118,620
Distance Traveled
944,053
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,675
806
44
4
0
249,867
0
W
Artemis
9,221
768
36
3
0
215,741
0
W
Awilix
9,828
819
9
1
0
184,884
0
W
Medusa
10,699
892
45
4
0
260,372
3
L
Baba Yaga
7,142
595
9
1
0
117,499
0
L
Bastet
8,857
738
10
1
0
208,358
0
L
Scylla
9,454
788
51
4
0
202,348
0
W
He Bo
10,173
848
21
2
0
207,756
0
L
Sol
8,948
746
25
2
0
215,939
0
L
The Morrigan
8,457
705
27
2
0
199,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role