Player Matchup

Kukulkan
Kukulkan
BLOODYBOOTI
Kukulkan
Level 252
God Stats
13W - 7L
1,618 SR
Queue Stats
696W - 743L
1,449 Elo+
Party 2
Ymir
Ymir
MR HERO THO
Ymir
Level 110
God Stats
2W - 0L
1,726 SR
Queue Stats
43W - 42L
1,471 Elo+
Party 2
Thor
Thor
OHMOTHERLAND
Thor
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,069 Elo+
Solo
Kuzenbo
Kuzenbo
Pk Gypsy
Kuzenbo
Level 119
God Stats
9W - 5L
1,557 SR
Queue Stats
309W - 284L
1,466 Elo+
Solo
Ne Zha
Ne Zha
petpuppy
Ne Zha
Level 241
God Stats
6W - 9L
1,194 SR
Queue Stats
651W - 688L
1,446 Elo+
Party 2
Team Averages
Level 170
1,519 SR
1,380 Elo+

VS

Team Averages
Level 96
1,418 SR
1,473 Elo+
Ne Zha
Ne Zha
Bre4dB4nk
Ne Zha
Level 158
God Stats
0W - 4L
1,508 SR
Queue Stats
101W - 99L
1,491 Elo+
Party 1
Maui
Maui
ButttaDawgg
Maui
Level 115
God Stats
7W - 5L
1,490 SR
Queue Stats
102W - 110L
1,469 Elo+
Party 1
Hera
Hera
Doublix
Hera
Level 89
God Stats
2W - 2L
1,274 SR
Queue Stats
191W - 168L
1,461 Elo+
Solo
Rama
Rama
YouCrazyBro707
Rama
Level 31
God Stats
0W - 2L
1,318 SR
Queue Stats
90W - 110L
1,450 Elo+
Solo
Hachiman
Hachiman
caslow
Hachiman
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
112W - 115L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BLOODYBOOTI
Kukulkan
16
5 / 1 / 11
9,597
960
11,880
6,670
2,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
2 / 2 / 9
8,488
849
4,428
10,743
9,808
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
6 / 5 / 11
8,890
889
4,365
8,777
3,317
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Pk Gypsy
Kuzenbo
15
1 / 2 / 17
9,565
957
8,978
14,984
17,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
petpuppy
Ne Zha
17
8 / 1 / 13
9,948
995
13,394
10,211
5,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bre4dB4nk
Ne Zha
13
2 / 4 / 3
7,594
759
7,486
8,854
3,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 3 / 9
8,309
831
5,471
10,141
8,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
Doublix
Hera
14
3 / 5 / 5
8,335
834
10,887
8,495
3,181
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 5 / 4
7,553
755
5,208
10,135
3,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
caslow
Hachiman
13
0 / 5 / 6
7,685
769
5,213
7,667
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
35
22
Kills
8
11
Deaths
22
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BLOODYBOOTI
Kukulkan
5
1
11
10.5
L
Ne Zha
Bre4dB4nk
Ne Zha
2
4
3
0.88
L
1
3
9
1.83
L
Hera
Doublix
Hera
3
5
5
1.1
W
2
2
9
3.25
W
6
5
11
2.3
W
Kuzenbo
Pk Gypsy
Kuzenbo
1
2
17
4.75
L
2
5
4
0.8
L
Hachiman
caslow
Hachiman
0
5
6
0.6
W
Ne Zha
petpuppy
Ne Zha
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,045
Damage
34,265
51,385
Taken
45,292
38,924
Mitigated
21,987
18,978
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BLOODYBOOTI
Kukulkan
11,880
177
2,153
1,163
6,670
2,746
678
1,627
5,043
27,478
153
L
Ne Zha
Bre4dB4nk
Ne Zha
7,486
977
408
1,097
8,854
3,614
0
4,926
3,928
0
17,457
L
5,471
514
333
1,667
10,141
8,361
0
5,275
4,866
11,193
0
L
Hera
Doublix
Hera
10,887
2,537
0
2,146
8,495
3,181
0
4,348
4,147
22,243
0
W
4,428
0
1,493
1,779
10,743
9,808
143
4,471
6,272
11,463
0
W
4,365
462
0
1,040
8,777
3,317
216
2,928
5,849
0
8,525
W
Kuzenbo
Pk Gypsy
Kuzenbo
8,978
2,224
3,107
4,202
14,984
17,981
287
5,243
9,741
17,874
1,984
L
5,208
3,522
463
3,028
10,135
3,733
0
5,552
4,583
0
12,011
L
Hachiman
caslow
Hachiman
5,213
3,301
715
441
7,667
3,098
0
4,799
2,868
0
19,331
W
Ne Zha
petpuppy
Ne Zha
13,394
986
1,405
2,636
10,211
5,072
1,860
2,089
8,122
0
31,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,488
Gold Earned
39,476
110
Minions Killed
111
0
Camps Cleared
0
964,271
Distance Traveled
928,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,597
960
39
4
0
190,117
0
L
Ne Zha
7,594
759
16
2
0
203,452
0
L
Maui
8,309
831
5
1
0
204,499
0
L
Hera
8,335
834
25
3
0
188,810
0
W
Ymir
8,488
849
10
1
0
198,814
0
W
Thor
8,890
889
14
1
0
148,124
0
W
Kuzenbo
9,565
957
22
2
0
216,220
0
L
Rama
7,553
755
26
3
0
158,001
0
L
Hachiman
7,685
769
39
4
0
173,810
0
W
Ne Zha
9,948
995
25
3
0
210,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role