Player Matchup

Nox
Nox
 
Nox
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AnneFhrank
Neith
Level 75
God Stats
16W - 8L
1,683 SR
Queue Stats
30W - 25L
1,590 Elo+
Party 2
Olorun
Olorun
RainRyx
Olorun
Level 169
God Stats
1W - 1L
1,747 SR
Queue Stats
138W - 138L
1,506 Elo+
Solo
Thor
Thor
SUPER SQUID 120
Thor
Level 144
God Stats
9W - 5L
1,739 SR
Queue Stats
68W - 54L
1,584 Elo+
Solo
Sol
Sol
cherubicaI
Sol
Level 138
God Stats
5W - 8L
1,502 SR
Queue Stats
177W - 154L
1,535 Elo+
Party 2
Team Averages
Level 145
1,634 SR
1,543 Elo+

VS

Team Averages
Level 106
1,530 SR
1,525 Elo+
Atlas
Atlas
Dovahkiin953
Atlas
Level 107
God Stats
14W - 8L
1,566 SR
Queue Stats
96W - 73L
1,522 Elo+
Party 1
Merlin
Merlin
WIZander
Merlin
Level 108
God Stats
3W - 1L
1,868 SR
Queue Stats
23W - 17L
1,546 Elo+
Party 1
Cliodhna
Cliodhna
Walty1
Cliodhna
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,474 Elo+
Party 1
Cu Chulainn
Cu Chulainn
fortylulz
Cu Chulainn
Level 188
God Stats
1W - 4L
1,127 SR
Queue Stats
482W - 440L
1,522 Elo+
Solo
Neith
Neith
visualbutter
Neith
Level 101
God Stats
9W - 9L
1,590 SR
Queue Stats
84W - 58L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
2 / 3 / 1
5,653
514
2,219
7,333
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
8
0 / 1 / 3
5,062
460
3,087
4,927
1,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
RainRyx
Olorun
10
0 / 3 / 0
5,694
518
2,979
5,224
1,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

11
1 / 1 / 1
5,899
536
3,141
8,195
3,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

12
7 / 2 / 1
6,673
607
8,349
11,830
3,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 1
6,162
560
3,879
8,807
6,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
WIZander
Merlin
11
2 / 2 / 1
6,315
574
6,669
4,947
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Walty1
Cliodhna
13
3 / 2 / 2
6,627
602
2,315
8,688
2,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cu Chulainn
fortylulz
Cu Chulainn
12
1 / 3 / 0
6,847
622
6,684
8,773
4,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 1 / 5
5,920
538
5,687
6,339
1,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
10
Kills
10
10
Deaths
10
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
3
1
0.83
L
Neith
0
1
3
1.5
W
3
2
1
1.75
L
Olorun
RainRyx
Olorun
0
3
0
0
L
1
1
1
1.5
W
Merlin
WIZander
Merlin
2
2
1
1.25
W
Cliodhna
Walty1
Cliodhna
3
2
2
2
L
7
2
1
3.75
W
Cu Chulainn
fortylulz
Cu Chulainn
1
3
0
0.33
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,775
Damage
25,234
37,509
Taken
37,554
13,549
Mitigated
16,725
12,632
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,219
307
0
1,741
7,333
3,750
0
3,875
3,458
21,671
0
L
Neith
3,087
1,069
0
950
4,927
1,282
0
3,259
1,668
0
24,452
W
3,879
1,535
0
2,390
8,807
6,089
0
4,444
4,363
15,017
3,218
L
Olorun
RainRyx
Olorun
2,979
1,904
2
1,035
5,224
1,704
0
462
4,762
34,499
8,129
L
3,141
609
0
2,130
8,195
3,468
0
509
7,686
0
32,203
W
Merlin
WIZander
Merlin
6,669
675
0
0
4,947
1,387
0
1,526
3,381
40,242
1,055
W
Cliodhna
Walty1
Cliodhna
2,315
255
0
5,259
8,688
2,809
0
1,476
7,212
0
46,919
L
8,349
3,179
0
6,774
11,830
3,345
0
2,879
8,951
41,522
1,354
W
Cu Chulainn
fortylulz
Cu Chulainn
6,684
988
0
2,003
8,773
4,466
0
1,445
7,034
8,156
38,425
W
5,687
2,494
0
2,323
6,339
1,974
0
4,154
2,185
0
34,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,981
Gold Earned
31,871
319
Minions Killed
331
0
Camps Cleared
0
974,379
Distance Traveled
1,137,739
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,653
514
42
4
0
206,706
3
L
Neith
5,062
460
44
4
0
148,146
0
W
Atlas
6,162
560
28
3
0
228,083
0
L
Olorun
5,694
518
81
7
0
192,734
0
L
Thor
5,899
536
78
7
0
200,625
0
W
Merlin
6,315
574
81
7
0
223,515
0
W
Cliodhna
6,627
602
94
9
0
251,211
0
L
Sol
6,673
607
74
7
0
226,168
0
W
Cu Chulainn
6,847
622
69
6
0
212,745
0
W
Neith
5,920
538
59
5
0
222,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role