Player Matchup

Nut
Nut
Draidz
Nut
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Pedrokun127
Hercules
Level 104
God Stats
1W - 0L
1,831 SR
Queue Stats
18W - 12L
1,504 Elo+
Solo
Cliodhna
Cliodhna
Volcyh
Cliodhna
Level 45
God Stats
2W - 1L
1,466 SR
Queue Stats
62W - 73L
1,468 Elo+
Party 1
Ymir
Ymir
jackstikB
Ymir
Level 95
God Stats
2W - 3L
1,339 SR
Queue Stats
2W - 4L
1,166 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
suraknor
Morgan Le Fay
Level 155
God Stats
2W - 1L
1,645 SR
Queue Stats
76W - 83L
1,473 Elo+
Party 1
Team Averages
Level 87
1,556 SR
1,422 Elo+

VS

Team Averages
Level 112
1,468 SR
1,407 Elo+
Neith
Neith
Darkschiri23
Neith
Level 107
God Stats
17W - 16L
1,500 SR
Queue Stats
791W - 781L
1,424 Elo+
Solo
Janus
Janus
Haampp
Janus
Level 95
God Stats
22W - 21L
1,365 SR
Queue Stats
90W - 87L
1,425 Elo+
Solo
Nemesis
Nemesis
Lucas_URM
Nemesis
Level 69
God Stats
2W - 5L
1,414 SR
Queue Stats
111W - 121L
1,412 Elo+
Solo
Horus
Horus
greenbay
Horus
Level 149
God Stats
0W - 1L
1,476 SR
Queue Stats
35W - 49L
1,455 Elo+
Solo
Athena
Athena
lukoto
Athena
Level 138
God Stats
3W - 7L
1,585 SR
Queue Stats
44W - 49L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Draidz
Nut
13
5 / 1 / 1
8,149
627
7,618
7,391
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Pedrokun127
Hercules
13
3 / 2 / 2
7,571
582
6,412
10,699
8,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
Volcyh
Cliodhna
13
6 / 2 / 3
7,732
595
5,524
10,002
3,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
12
1 / 2 / 8
6,827
525
3,046
7,480
4,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
suraknor
Morgan Le Fay
13
3 / 2 / 2
7,811
601
10,744
6,899
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 3
6,090
468
6,002
7,228
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Haampp
Janus
13
2 / 5 / 2
7,551
581
5,099
7,582
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Lucas_URM
Nemesis
11
1 / 4 / 1
5,976
460
4,904
11,974
4,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Horus
greenbay
Horus
11
4 / 4 / 1
6,897
531
4,285
12,246
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Athena
lukoto
Athena
13
2 / 2 / 0
7,329
564
3,738
8,252
5,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
18
Kills
9
9
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Nut
Draidz
Nut
5
1
1
5.5
L
Janus
Haampp
Janus
2
5
2
0.6
L
Nemesis
Lucas_URM
Nemesis
1
4
1
0.38
W
Hercules
Pedrokun127
Hercules
3
2
2
2
W
Cliodhna
Volcyh
Cliodhna
6
2
3
3.75
L
Horus
greenbay
Horus
4
4
1
1.13
W
Ymir
1
2
8
2.5
L
Athena
lukoto
Athena
2
2
0
1
W
Morgan Le Fay
suraknor
Morgan Le Fay
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,344
Damage
24,028
42,471
Taken
47,282
20,344
Mitigated
23,747
15,577
Healing
8,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,002
1,148
0
1,399
7,228
2,107
0
1,079
6,059
0
36,946
W
Nut
Draidz
Nut
7,618
4,741
0
2,105
7,391
2,483
327
313
6,792
0
56,508
L
Janus
Haampp
Janus
5,099
98
0
1,000
7,582
2,257
0
4,522
3,017
49,231
0
L
Nemesis
Lucas_URM
Nemesis
4,904
1,637
0
1,775
11,974
4,859
0
4,187
7,702
0
39,585
W
Hercules
Pedrokun127
Hercules
6,412
1,521
0
4,626
10,699
8,752
130
3,815
6,348
0
41,291
W
Cliodhna
Volcyh
Cliodhna
5,524
304
0
5,156
10,002
3,121
165
1,581
8,185
0
55,156
L
Horus
greenbay
Horus
4,285
1,684
160
3,841
12,246
8,806
0
3,074
9,129
0
25,530
W
Ymir
3,046
147
253
1,754
7,480
4,055
43
411
6,899
21,116
2,343
L
Athena
lukoto
Athena
3,738
1,088
0
562
8,252
5,718
198
782
7,052
38,408
0
W
Morgan Le Fay
suraknor
Morgan Le Fay
10,744
726
0
1,683
6,899
1,933
630
1,721
4,964
53,054
643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,090
Gold Earned
33,843
392
Minions Killed
329
0
Camps Cleared
0
1,352,306
Distance Traveled
1,387,904
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,090
468
55
4
0
249,197
0
W
Nut
8,149
627
102
8
0
247,970
0
L
Janus
7,551
581
98
8
0
282,284
0
L
Nemesis
5,976
460
60
5
0
323,471
0
W
Hercules
7,571
582
85
7
0
234,802
4
W
Cliodhna
7,732
595
85
7
0
292,577
4
L
Horus
6,897
531
36
3
0
267,102
0
W
Ymir
6,827
525
39
3
0
275,909
3
L
Athena
7,329
564
80
6
0
265,850
2
W
Morgan Le Fay
7,811
601
81
6
0
301,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role