Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CryptKnight13
Arachne
Level 123
God Stats
0W - 2L
1,343 SR
Queue Stats
20W - 34L
1,557 Elo+
Party 2
Ra
Ra
Dragonballz Fan
Ra
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Robadude
Danzaburou
Level 141
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Suis
Amaterasu
Level 129
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 2L
1,743 Elo+
Solo
Team Averages
Level 133
1,423 SR
1,560 Elo+

VS

Team Averages
Level 139
1,548 SR
1,476 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Blodiige
Arachne
Level 125
God Stats
2W - 1L
1,599 SR
Queue Stats
20W - 17L
1,376 Elo+
Party 1
Pele
Pele
Da04vid
Pele
Level 117
God Stats
6W - 3L
1,458 SR
Queue Stats
259W - 261L
1,563 Elo+
Party 1
Sol
Sol
FuzzyHOBOS
Sol
Level 148
God Stats
14W - 13L
1,501 SR
Queue Stats
602W - 573L
1,430 Elo+
Solo
Eset
Eset
kevcha07
Eset
Level 128
God Stats
27W - 14L
1,681 SR
Queue Stats
192W - 173L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 1 / 1
5,051
505
4,027
6,632
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Arachne
8
1 / 3 / 0
4,554
455
2,167
7,754
1,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 0
4,331
433
1,260
4,943
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
Robadude
Danzaburou
1
0 / 0 / 0
3,425
343
0
0
0
Amaterasu
Suis
Amaterasu
11
3 / 0 / 0
6,377
638
4,962
7,186
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
2 / 1 / 1
6,037
604
1,730
4,649
2,165
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Blodiige
Arachne
9
0 / 3 / 0
5,277
528
3,521
7,393
2,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
Da04vid
Pele
11
1 / 0 / 1
5,559
556
2,287
6,401
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 0 / 0
6,390
639
5,190
5,254
1,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Eset
11
2 / 0 / 3
6,301
630
5,211
3,430
989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
4
Kills
7
8
Deaths
4
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
1
1
0.5
W
Ne Zha
 
Ne Zha
2
1
1
2.5
W
Arachne
Blodiige
Arachne
0
3
0
0
L
Arachne
1
3
0
0.33
W
Pele
Da04vid
Pele
1
0
1
1.5
L
0
4
0
0
W
2
0
0
2
L
Danzaburou
Robadude
Danzaburou
0
0
0
0
L
Amaterasu
Suis
Amaterasu
3
0
0
3
W
Eset
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,416
Damage
17,939
26,515
Taken
27,127
12,006
Mitigated
9,802
5,716
Healing
8,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,027
0
0
746
6,632
2,857
0
3,716
2,916
27,225
422
W
Ne Zha
 
Ne Zha
1,730
297
0
781
4,649
2,165
421
1,547
2,760
0
21,355
W
Arachne
Blodiige
Arachne
3,521
2,641
0
1,266
7,393
2,896
0
0
7,105
0
23,709
L
Arachne
2,167
1,289
0
1,868
7,754
1,914
0
3,663
4,091
0
22,473
W
Pele
Da04vid
Pele
2,287
332
0
1,870
6,401
2,167
0
686
5,597
0
47,542
L
1,260
37
65
279
4,943
997
0
2,709
2,234
17,154
64
W
5,190
1,668
0
3,558
5,254
1,585
0
1,469
3,595
45,044
7,410
L
Danzaburou
Robadude
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
Amaterasu
Suis
Amaterasu
4,962
1,790
0
2,758
7,186
6,238
0
37
6,797
0
41,613
W
Eset
5,211
306
111
587
3,430
989
345
827
2,511
40,407
601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,738
Gold Earned
29,564
213
Minions Killed
344
0
Camps Cleared
0
797,645
Distance Traveled
995,755
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,051
505
54
5
0
195,841
3
W
Ne Zha
6,037
604
39
4
0
192,657
2
W
Arachne
5,277
528
54
5
0
190,598
2
L
Arachne
4,554
455
47
5
0
200,359
0
W
Pele
5,559
556
81
8
0
220,980
1
L
Ra
4,331
433
25
3
0
196,453
0
W
Sol
6,390
639
95
10
0
183,953
0
L
Danzaburou
3,425
343
0
0
0
2,496
0
L
Amaterasu
6,377
638
87
9
0
202,496
1
W
Eset
6,301
630
75
8
0
207,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role