Player Matchup

Ares
Ares
Diamond IV
Dеnver
Ares
Diamond IV
Level 143
God Stats
3W - 2L
1,824 SR
Queue Stats
138W - 132L
2,061 MMR
Party 2
Sobek
Sobek
Diamond II
Minatoski
Sobek
Diamond II
Level 132
God Stats
11W - 15L
1,637 SR
Queue Stats
284W - 280L
2,563 MMR
Party 2
Xbalanque
Xbalanque
Diamond I
Sosа
Xbalanque
Diamond I
Level 164
God Stats
2W - 1L
1,734 SR
Queue Stats
56W - 42L
2,019 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,731 SR
2,214 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 122
1,546 SR
1,967 MMR
Geb
Geb
Platinum II
AG Goopy
Geb
Platinum II
Level 107
God Stats
7W - 13L
1,543 SR
Queue Stats
138W - 151L
1,900 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
Scumzzz
Ne Zha
Diamond IV
Level 137
God Stats
3W - 12L
1,300 SR
Queue Stats
470W - 508L
2,112 MMR
Party 1
Vulcan
Vulcan
Diamond III
uhsemble
Vulcan
Diamond III
Level 122
God Stats
49W - 21L
1,795 SR
Queue Stats
391W - 283L
1,888 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dеnver
Ares
14
3 / 3 / 5
9,248
841
5,708
11,664
9,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sobek
Minatoski
Sobek
15
2 / 1 / 5
8,901
809
4,645
11,709
10,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
Sosа
Xbalanque
17
4 / 1 / 5
9,957
905
13,257
8,168
3,210
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
CthulhuCerberusKuzenboFafnirKumbhakarna

VS

Bans
SerqetScyllaOdinAgniHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,038
822
5,812
9,595
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Scumzzz
Ne Zha
15
1 / 3 / 4
8,593
781
7,328
9,759
7,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
uhsemble
Vulcan
13
2 / 3 / 1
8,190
745
10,452
6,795
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
9
Kills
5
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Ares
Dеnver
Ares
3
3
5
1.83
W
Sobek
Minatoski
Sobek
2
1
5
4.5
L
Ne Zha
Scumzzz
Ne Zha
1
3
4
1
W
Xbalanque
Sosа
Xbalanque
4
1
5
6.5
L
Vulcan
uhsemble
Vulcan
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,610
Damage
23,592
31,541
Taken
26,149
23,645
Mitigated
16,816
7,587
Healing
6,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,812
527
0
2,582
9,595
6,622
0
3,222
6,260
17,682
528
W
Ares
Dеnver
Ares
5,708
474
0
460
11,664
9,636
0
6,686
4,740
15,578
1,097
W
Sobek
Minatoski
Sobek
4,645
133
0
3,254
11,709
10,799
279
4,721
6,653
23,703
1,009
L
Ne Zha
Scumzzz
Ne Zha
7,328
1,970
0
2,384
9,759
7,444
0
2,954
6,482
0
27,641
W
Xbalanque
Sosа
Xbalanque
13,257
8,052
0
3,873
8,168
3,210
3,567
3,957
4,069
0
55,668
L
Vulcan
uhsemble
Vulcan
10,452
370
0
1,446
6,795
2,750
0
3,518
3,062
36,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,106
Gold Earned
25,821
148
Minions Killed
124
0
Camps Cleared
0
613,528
Distance Traveled
625,781
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,038
822
31
3
0
209,677
5
W
Ares
9,248
841
20
2
0
197,427
0
W
Sobek
8,901
809
35
3
0
223,115
0
L
Ne Zha
8,593
781
28
3
0
218,984
0
W
Xbalanque
9,957
905
93
8
0
192,986
0
L
Vulcan
8,190
745
65
6
0
197,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role