Player Matchup

He Bo
He Bo
Blxcksheap
He Bo
Level 17
God Stats
2W - 6L
1,378 SR
Queue Stats
15W - 31L
1,456 Elo+
Party 1
Cupid
Cupid
DeigoDog
Cupid
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 15L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
Gaggert
Baron Samedi
Level 108
God Stats
8W - 4L
1,692 SR
Queue Stats
70W - 75L
1,473 Elo+
Party 1
Ratatoskr
Ratatoskr
Jacastol
Ratatoskr
Level 96
God Stats
4W - 0L
1,884 SR
Queue Stats
48W - 60L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
Jonje
Sun Wukong
Level 97
God Stats
4W - 1L
1,745 SR
Queue Stats
32W - 35L
1,523 Elo+
Party 1
Team Averages
Level 66
1,640 SR
1,470 Elo+

VS

Team Averages
Level 12
1,608 SR
1,622 Elo+
Fenrir
Fenrir
CrossBox
Fenrir
Level 28
God Stats
6W - 7L
1,622 SR
Queue Stats
84W - 78L
1,489 Elo+
Solo
Vamana
Vamana
LilGremlinXoXs
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
Danzaburou
Danzaburou
StrickenLand192
Danzaburou
Level 8
God Stats
11W - 12L
1,555 SR
Queue Stats
15W - 16L
1,549 Elo+
Solo
Chaac
Chaac
Tokedelic
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iamrambo19
Morgan Le Fay
Level 4
God Stats
2W - 2L
1,864 SR
Queue Stats
5W - 4L
1,852 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
3 / 7 / 6
8,774
975
4,811
9,250
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cupid
DeigoDog
Cupid
15
3 / 3 / 10
9,496
1,055
5,512
8,345
3,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Baron Samedi
Gaggert
Baron Samedi
15
6 / 3 / 11
9,403
1,045
14,591
9,092
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Jacastol
Ratatoskr
15
4 / 4 / 7
9,604
1,067
9,541
11,108
4,035
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Jonje
Sun Wukong
16
7 / 1 / 9
9,766
1,085
7,730
8,098
4,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CrossBox
Fenrir
17
11 / 4 / 2
10,345
1,149
13,517
13,759
6,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
0 / 3 / 1
7,198
800
1,341
3,996
2,310
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
StrickenLand192
Danzaburou
16
6 / 3 / 4
9,642
1,071
7,894
9,920
6,438
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Tokedelic
Chaac
13
0 / 8 / 3
7,671
852
3,246
14,483
13,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
iamrambo19
Morgan Le Fay
15
1 / 5 / 6
8,711
968
11,608
9,363
2,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
34
23
Kills
18
18
Deaths
23
43
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
3
7
6
0.86
L
Fenrir
CrossBox
Fenrir
11
4
2
3
W
Cupid
DeigoDog
Cupid
3
3
10
2.67
W
Baron Samedi
Gaggert
Baron Samedi
6
3
11
3.83
W
Ratatoskr
Jacastol
Ratatoskr
4
4
7
1.88
W
Sun Wukong
Jonje
Sun Wukong
7
1
9
11.5
L
0
3
1
0.17
L
Danzaburou
StrickenLand192
Danzaburou
6
3
4
2.67
L
Chaac
Tokedelic
Chaac
0
8
3
0.19
L
Morgan Le Fay
iamrambo19
Morgan Le Fay
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,185
Damage
37,606
45,893
Taken
51,521
20,304
Mitigated
31,635
11,682
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
4,811
240
0
0
9,250
2,878
296
1,526
7,655
18,230
0
L
Fenrir
CrossBox
Fenrir
13,517
2,646
0
1,451
13,759
6,879
0
3,066
10,511
0
27,999
W
Cupid
DeigoDog
Cupid
5,512
3,125
1,596
2,984
8,345
3,050
763
2,129
6,144
0
20,160
W
Baron Samedi
Gaggert
Baron Samedi
14,591
1,302
1,328
2,740
9,092
5,436
349
2,535
6,557
28,322
0
W
Ratatoskr
Jacastol
Ratatoskr
9,541
2,762
0
1,218
11,108
4,035
298
2,389
8,677
0
21,232
W
Sun Wukong
Jonje
Sun Wukong
7,730
1,256
0
1,816
8,098
4,905
425
2,371
5,581
0
18,794
L
1,341
217
0
0
3,996
2,310
0
1,411
2,284
0
2,843
L
Danzaburou
StrickenLand192
Danzaburou
7,894
1,951
0
2,954
9,920
6,438
0
3,055
6,556
0
27,510
L
Chaac
Tokedelic
Chaac
3,246
167
0
1,337
14,483
13,091
0
6,721
7,132
0
10,566
L
Morgan Le Fay
iamrambo19
Morgan Le Fay
11,608
578
0
3,079
9,363
2,917
0
3,393
5,636
33,964
1,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,043
Gold Earned
43,567
187
Minions Killed
162
0
Camps Cleared
0
976,166
Distance Traveled
846,577
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,774
975
43
5
0
194,664
0
L
Fenrir
10,345
1,149
35
4
0
207,972
0
W
Cupid
9,496
1,055
48
5
0
185,070
0
W
Baron Samedi
9,403
1,045
39
4
0
190,636
0
W
Ratatoskr
9,604
1,067
29
3
0
199,780
0
W
Sun Wukong
9,766
1,085
28
3
0
206,016
3
L
Vamana
7,198
800
0
0
0
87,638
0
L
Danzaburou
9,642
1,071
57
6
0
185,001
0
L
Chaac
7,671
852
16
2
0
181,466
2
L
Morgan Le Fay
8,711
968
54
6
0
184,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role