Player Matchup

Hel
Hel
AngelsHal0
Hel
Level 48
God Stats
0W - 3L
1,423 SR
Queue Stats
15W - 17L
1,402 Elo+
Party 1
Anubis
Anubis
CaptAsyria
Anubis
Level 43
God Stats
29W - 26L
1,598 SR
Queue Stats
58W - 67L
1,447 Elo+
Party 1
Chaac
Chaac
HadesC4CK4U
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,379 Elo+
Party 1
Team Averages
Level 32
1,507 SR
1,409 Elo+

VS

Team Averages
Level 100
1,489 SR
1,499 Elo+
Neith
Neith
CptPoopyMcDoody
Neith
Level 128
God Stats
3W - 3L
1,542 SR
Queue Stats
19W - 21L
1,481 Elo+
Solo
Cthulhu
Cthulhu
Jtwavy24
Cthulhu
Level 69
God Stats
3W - 4L
1,743 SR
Queue Stats
89W - 90L
1,486 Elo+
Party 2
Merlin
Merlin
killerboy042820
Merlin
Level 104
God Stats
2W - 4L
1,181 SR
Queue Stats
144W - 145L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 3
10,811
772
9,336
13,451
4,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Anubis
CaptAsyria
Anubis
15
2 / 7 / 1
10,184
727
7,295
12,249
4,945
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 1
10,331
738
4,682
6,818
4,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 8
11,261
804
10,020
8,690
2,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Jtwavy24
Cthulhu
19
5 / 1 / 9
12,312
879
9,398
12,065
11,341
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
5 / 2 / 8
12,560
897
8,670
7,456
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
5
Kills
14
14
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Anubis
CaptAsyria
Anubis
2
7
1
0.36
W
4
2
8
4
L
3
1
1
3.5
W
Cthulhu
Jtwavy24
Cthulhu
5
1
9
9.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,313
Damage
28,088
32,518
Taken
28,211
14,154
Mitigated
15,321
8,453
Healing
5,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,336
90
2,092
3,618
13,451
4,780
0
7,676
5,693
39,315
208
L
Anubis
CaptAsyria
Anubis
7,295
201
0
1,618
12,249
4,945
0
6,376
5,762
33,325
0
W
10,020
2,849
0
1,855
8,690
2,155
817
5,597
2,988
0
31,274
L
4,682
902
0
1,125
6,818
4,429
0
2,964
3,845
0
22,433
W
Cthulhu
Jtwavy24
Cthulhu
9,398
271
94
3,105
12,065
11,341
503
5,487
6,375
31,645
3,299
W
8,670
0
0
272
7,456
1,825
1,597
5,358
2,052
54,393
337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,326
Gold Earned
36,133
156
Minions Killed
196
0
Camps Cleared
0
552,906
Distance Traveled
798,558
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,811
772
74
5
0
249,679
0
L
Anubis
10,184
727
52
4
0
149,348
0
W
Neith
11,261
804
55
4
0
248,962
3
L
Chaac
10,331
738
30
2
0
153,879
0
W
Cthulhu
12,312
879
61
4
0
276,937
0
W
Merlin
12,560
897
80
6
0
272,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role