Player Matchup

Nut
Nut
Illasid
Nut
Level 82
God Stats
0W - 1L
1,543 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Melmac909
Baron Samedi
Level 164
God Stats
9W - 11L
1,484 SR
Queue Stats
710W - 726L
1,465 Elo+
Solo
Terra
Terra
Paracytes
Terra
Level 167
God Stats
0W - 1L
1,728 SR
Queue Stats
7W - 10L
1,453 Elo+
Solo
Danzaburou
Danzaburou
ZonateBow63
Danzaburou
Level 107
God Stats
163W - 144L
1,478 SR
Queue Stats
180W - 166L
1,431 Elo+
Solo
Ne Zha
Ne Zha
cesarlex11
Ne Zha
Level 141
God Stats
7W - 9L
1,563 SR
Queue Stats
182W - 176L
1,525 Elo+
Solo
Team Averages
Level 132
1,559 SR
1,475 Elo+

VS

Team Averages
Level 89
1,608 SR
1,440 Elo+
Bellona
Bellona
AngryMikeey1
Bellona
Level 99
God Stats
2W - 2L
1,727 SR
Queue Stats
17W - 35L
1,382 Elo+
Party 1
Kali
Kali
HollowYew
Kali
Level 81
God Stats
1W - 0L
1,714 SR
Queue Stats
18W - 20L
1,465 Elo+
Solo
Nu Wa
Nu Wa
Juice1064
Nu Wa
Level 100
God Stats
6W - 3L
1,578 SR
Queue Stats
145W - 148L
1,452 Elo+
Solo
Ares
Ares
Littoosss
Ares
Level 145
God Stats
1W - 0L
1,577 SR
Queue Stats
26W - 19L
1,546 Elo+
Solo
Chaac
Chaac
ProfessorFate30
Chaac
Level 18
God Stats
6W - 11L
1,445 SR
Queue Stats
13W - 31L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
7
0 / 1 / 1
3,718
620
1,162
2,322
626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
Melmac909
Baron Samedi
9
3 / 0 / 0
4,997
833
3,475
4,613
1,524
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Terra
Paracytes
Terra
1
0 / 0 / 0
2,777
463
0
101
24
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
ZonateBow63
Danzaburou
8
2 / 1 / 2
4,917
820
2,419
2,895
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
cesarlex11
Ne Zha
9
2 / 2 / 1
4,706
784
2,404
6,400
2,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngryMikeey1
Bellona
7
1 / 1 / 1
4,015
669
1,299
3,480
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kali
7
0 / 1 / 2
3,871
645
1,348
3,492
1,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Nu Wa
Juice1064
Nu Wa
8
2 / 3 / 0
4,376
729
1,725
3,351
671
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ares
7
1 / 0 / 1
4,530
755
757
2,552
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

7
0 / 3 / 0
3,681
614
2,797
6,025
2,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
8
7
Kills
4
4
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
AngryMikeey1
Bellona
1
1
1
1.5
W
Kali
0
1
2
1
L
Nut
0
1
1
0.5
W
Nu Wa
Juice1064
Nu Wa
2
3
0
0.67
W
Ares
1
0
1
1.5
L
Baron Samedi
Melmac909
Baron Samedi
3
0
0
3
L
Terra
Paracytes
Terra
0
0
0
0
W
0
3
0
0
L
Danzaburou
ZonateBow63
Danzaburou
2
1
2
3
L
Ne Zha
cesarlex11
Ne Zha
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,460
Damage
7,926
16,331
Taken
18,900
5,163
Mitigated
7,066
6,796
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AngryMikeey1
Bellona
1,299
307
0
1,125
3,480
1,622
0
0
3,480
0
14,851
W
Kali
1,348
515
0
507
3,492
1,147
238
0
3,492
0
14,434
L
Nut
1,162
408
0
120
2,322
626
0
341
1,981
0
8,943
W
Nu Wa
Juice1064
Nu Wa
1,725
733
0
658
3,351
671
0
0
3,351
15,150
0
W
Ares
757
39
0
778
2,552
1,223
0
0
2,552
13,356
1,982
L
Baron Samedi
Melmac909
Baron Samedi
3,475
445
0
3,320
4,613
1,524
0
98
4,515
30,267
0
L
Terra
Paracytes
Terra
0
0
55
0
101
24
0
101
0
0
0
W
2,797
274
0
1,318
6,025
2,403
0
3,475
2,550
0
15,963
L
Danzaburou
ZonateBow63
Danzaburou
2,419
475
0
1,199
2,895
703
102
916
1,979
0
27,920
L
Ne Zha
cesarlex11
Ne Zha
2,404
782
0
2,102
6,400
2,286
0
751
5,649
0
33,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,115
Gold Earned
20,473
188
Minions Killed
149
0
Camps Cleared
0
495,840
Distance Traveled
659,048
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
4,015
669
32
5
0
131,998
2
W
Kali
3,871
645
28
5
0
150,005
0
L
Nut
3,718
620
19
3
0
143,181
0
W
Nu Wa
4,376
729
35
6
0
115,359
0
W
Ares
4,530
755
24
4
0
118,783
0
L
Baron Samedi
4,997
833
54
9
0
106,671
0
L
Terra
2,777
463
0
0
0
9,575
0
W
Chaac
3,681
614
30
5
0
142,903
0
L
Danzaburou
4,917
820
56
9
0
99,725
0
L
Ne Zha
4,706
784
59
10
0
136,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role