Player Matchup

Atlas
Atlas
 
Atlas
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
CallMePants
Thoth
Level 221
God Stats
7W - 12L
1,479 SR
Queue Stats
529W - 555L
1,496 Elo+
Party 1
Ao Kuang
Ao Kuang
MisterWizard543
Ao Kuang
Level 306
God Stats
41W - 67L
1,447 SR
Queue Stats
1,215W - 1,305L
1,442 Elo+
Solo
Janus
Janus
SinToWin66
Janus
Level 77
God Stats
0W - 2L
1,384 SR
Queue Stats
133W - 175L
1,292 Elo+
Solo
Sol
Sol
callmeunit-
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 73L
1,369 Elo+
Solo
Team Averages
Level 174
1,462 SR
1,420 Elo+

VS

Team Averages
Level 100
1,480 SR
1,428 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Karmas Chaos
Skadi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,435 Elo+
Solo
Bacchus
Bacchus
Latrikititraca
Bacchus
Level 47
God Stats
4W - 5L
1,566 SR
Queue Stats
102W - 129L
1,390 Elo+
Solo
Cernunnos
Cernunnos
Revaki413
Cernunnos
Level 145
God Stats
3W - 4L
1,335 SR
Queue Stats
337W - 348L
1,459 Elo+
Solo
Nut
Nut
mrgoodknife
Nut
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 16L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 1 / 1
4,810
962
2,552
5,437
4,829
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

10
0 / 2 / 0
4,885
977
2,564
2,886
914
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
8
1 / 2 / 1
4,871
974
1,637
5,698
4,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Janus
5
0 / 0 / 0
4,208
842
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 3 / 0
4,769
954
2,717
3,182
839
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 7
5,691
1,138
2,476
2,335
728
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 0 / 3
6,153
1,231
3,432
2,233
756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
2 / 1 / 6
6,062
1,212
4,429
3,266
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Revaki413
Cernunnos
9
1 / 1 / 4
5,644
1,129
2,537
2,810
738
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 0 / 5
6,019
1,204
2,117
1,887
626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
8
8
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
1
1
0.5
W
Danzaburou
 
Danzaburou
0
0
7
3.5
L
0
2
0
0
W
3
0
3
4.5
W
2
1
6
5
L
Ao Kuang
1
2
1
0.75
W
Cernunnos
Revaki413
Cernunnos
1
1
4
3
L
Janus
0
0
0
0
L
1
3
0
0.33
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,470
Damage
14,991
17,203
Taken
12,531
10,614
Mitigated
6,383
3,954
Healing
4,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,552
739
506
722
5,437
4,829
0
709
4,728
8,248
335
W
Danzaburou
 
Danzaburou
2,476
667
773
1,395
2,335
728
652
2,087
248
0
7,052
L
2,564
85
133
84
2,886
914
0
545
2,341
9,384
0
W
3,432
1,419
10
106
2,233
756
349
1,241
992
0
8,576
W
4,429
607
461
795
3,266
3,535
27
1,737
1,529
8,487
961
L
Ao Kuang
1,637
345
143
2,071
5,698
4,032
0
1,803
3,895
2,507
0
W
Cernunnos
Revaki413
Cernunnos
2,537
913
295
328
2,810
738
38
2,627
183
0
7,595
L
Janus
0
0
0
0
0
0
0
0
0
0
0
L
2,717
472
85
210
3,182
839
0
828
2,354
4,941
0
W
2,117
874
0
469
1,887
626
863
1,443
444
0
6,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,543
Gold Earned
29,569
36
Minions Killed
53
0
Camps Cleared
0
359,585
Distance Traveled
512,852
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,810
962
6
1
0
109,417
0
W
Danzaburou
5,691
1,138
14
3
0
111,266
0
L
Thoth
4,885
977
21
4
0
92,470
0
W
Skadi
6,153
1,231
14
3
0
109,390
0
W
Bacchus
6,062
1,212
11
2
0
98,028
0
L
Ao Kuang
4,871
974
3
1
0
75,256
0
W
Cernunnos
5,644
1,129
7
1
0
90,597
0
L
Janus
4,208
842
0
0
0
6,911
0
L
Sol
4,769
954
6
1
0
75,531
0
W
Nut
6,019
1,204
7
1
0
103,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role