Player Matchup

Kali
Kali
ChaTofeoX
Kali
Level 149
God Stats
0W - 2L
1,235 SR
Queue Stats
59W - 80L
1,432 Elo+
Solo
Jing Wei
Jing Wei
GrudgingStatue1
Jing Wei
Level 96
God Stats
7W - 8L
1,544 SR
Queue Stats
317W - 312L
1,493 Elo+
Solo
Khepri
Khepri
MiihLuz
Khepri
Level 128
God Stats
3W - 5L
1,532 SR
Queue Stats
423W - 462L
1,390 Elo+
Party 2
Thoth
Thoth
Shaldorei
Thoth
Level 143
God Stats
1W - 4L
1,185 SR
Queue Stats
78W - 84L
1,430 Elo+
Party 2
Zhong Kui
Zhong Kui
firebal_princess
Zhong Kui
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,325 Elo+
Solo
Team Averages
Level 132
1,399 SR
1,414 Elo+

VS

Team Averages
Level 98
1,529 SR
1,472 Elo+
Chronos
Chronos
Blindados69
Chronos
Level 108
God Stats
2W - 2L
1,363 SR
Queue Stats
176W - 188L
1,515 Elo+
Solo
Khepri
Khepri
Chum MD
Khepri
Level 123
God Stats
12W - 5L
1,610 SR
Queue Stats
346W - 335L
1,438 Elo+
Party 1
Thor
Thor
Shaneian22
Thor
Level 126
God Stats
3W - 10L
1,190 SR
Queue Stats
942W - 979L
1,468 Elo+
Party 1
Izanami
Izanami
THEOoBCK1
Izanami
Level 29
God Stats
2W - 0L
1,825 SR
Queue Stats
39W - 36L
1,433 Elo+
Solo
Fafnir
Fafnir
kiltropher2
Fafnir
Level 105
God Stats
3W - 2L
1,658 SR
Queue Stats
193W - 194L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
3 / 7 / 8
8,652
787
10,832
13,195
5,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jing Wei
12
1 / 6 / 3
7,625
693
5,677
10,449
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
MiihLuz
Khepri
15
1 / 4 / 6
8,683
789
5,004
12,566
11,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Shaldorei
Thoth
18
3 / 2 / 7
9,697
882
14,409
5,077
2,109
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
14
4 / 7 / 5
8,525
775
6,818
11,705
7,278
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Blindados69
Chronos
17
10 / 2 / 12
10,132
921
12,837
8,100
4,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
Chum MD
Khepri
16
3 / 3 / 19
8,993
818
5,894
16,053
21,392
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
7 / 3 / 8
9,066
824
8,283
11,816
7,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
THEOoBCK1
Izanami
15
4 / 4 / 15
9,559
869
14,894
8,415
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
16
2 / 0 / 17
9,823
893
6,317
11,736
15,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
97
12
Kills
26
26
Deaths
12
29
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chronos
Blindados69
Chronos
10
2
12
8
L
Kali
3
7
8
1
W
Khepri
Chum MD
Khepri
3
3
19
4.17
L
Jing Wei
1
6
3
0.42
L
Khepri
MiihLuz
Khepri
1
4
6
1
L
Thoth
Shaldorei
Thoth
3
2
7
3.25
W
7
3
8
3.67
W
Izanami
THEOoBCK1
Izanami
4
4
15
2.88
L
Zhong Kui
4
7
5
0.93
W
Fafnir
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,740
Damage
48,225
52,992
Taken
56,120
30,919
Mitigated
52,489
12,488
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Blindados69
Chronos
12,837
4,805
445
1,019
8,100
4,077
1,267
3,471
4,629
25,292
0
L
Kali
10,832
4,409
367
3,533
13,195
5,674
0
6,189
7,006
0
17,589
W
Khepri
Chum MD
Khepri
5,894
428
1,773
2,186
16,053
21,392
152
6,434
9,619
13,378
0
L
Jing Wei
5,677
5,113
568
1,828
10,449
4,085
594
5,529
4,920
0
19,012
L
Khepri
MiihLuz
Khepri
5,004
0
311
2,398
12,566
11,773
0
4,903
7,663
9,996
0
L
Thoth
Shaldorei
Thoth
14,409
473
0
502
5,077
2,109
212
1,929
3,148
37,038
242
W
8,283
202
1,175
432
11,816
7,927
30
5,642
6,174
0
11,999
W
Izanami
THEOoBCK1
Izanami
14,894
11,760
641
1,414
8,415
3,731
858
5,099
3,316
0
33,642
L
Zhong Kui
6,818
1,405
921
2,060
11,705
7,278
384
5,502
6,203
11,453
0
W
Fafnir
6,317
1,484
5,146
5,349
11,736
15,362
45
5,510
6,226
12,253
4,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,182
Gold Earned
47,573
122
Minions Killed
117
0
Camps Cleared
0
984,180
Distance Traveled
1,015,118
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,132
921
37
3
0
191,509
0
L
Kali
8,652
787
17
2
0
170,994
0
W
Khepri
8,993
818
11
1
0
217,304
0
L
Jing Wei
7,625
693
30
3
0
179,556
0
L
Khepri
8,683
789
11
1
0
224,173
0
L
Thoth
9,697
882
56
5
0
226,433
1
W
Thor
9,066
824
9
1
0
212,768
0
W
Izanami
9,559
869
45
4
0
180,632
1
L
Zhong Kui
8,525
775
8
1
0
183,024
0
W
Fafnir
9,823
893
15
1
0
212,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role