Player Matchup

Awilix
Awilix
Eren_Jaeger058
Awilix
Level 73
God Stats
9W - 7L
1,740 SR
Queue Stats
82W - 84L
1,477 Elo+
Party 2
Janus
Janus
Fimuno
Janus
Level 24
God Stats
7W - 8L
1,462 SR
Queue Stats
63W - 67L
1,430 Elo+
Party 2
Hercules
Hercules
SiempreAlpha
Hercules
Level 49
God Stats
3W - 5L
1,655 SR
Queue Stats
68W - 75L
1,503 Elo+
Party 2
Team Averages
Level 49
1,619 SR
1,470 Elo+

VS

Team Averages
Level 101
1,494 SR
1,463 Elo+
Ra
Ra
Demon_Leon99
Ra
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 292L
1,458 Elo+
Party 1
Susano
Susano
GoldenFreezer
Susano
Level 83
God Stats
42W - 44L
1,518 SR
Queue Stats
99W - 99L
1,480 Elo+
Solo
Ymir
Ymir
Ronde20
Ymir
Level 125
God Stats
19W - 23L
1,464 SR
Queue Stats
316W - 320L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,421
675
993
8,995
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Fimuno
Janus
14
0 / 3 / 2
8,090
735
4,727
6,426
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SiempreAlpha
Hercules
13
2 / 4 / 0
7,734
703
6,127
12,466
10,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
9,936
903
10,978
6,536
2,468
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
5 / 0 / 5
9,433
858
7,261
6,717
2,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ymir
Ronde20
Ymir
15
1 / 2 / 8
8,872
807
6,104
11,708
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
11
11
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
0
4
1
0.13
L
Janus
Fimuno
Janus
0
3
2
0.33
W
5
0
5
7.5
W
Ymir
Ronde20
Ymir
1
2
8
2.5
L
Hercules
SiempreAlpha
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,847
Damage
24,343
27,887
Taken
24,961
15,931
Mitigated
14,356
3,416
Healing
5,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,978
672
1,134
2,851
6,536
2,468
156
1,403
5,060
50,734
874
L
993
99
0
161
8,995
3,666
0
5,675
3,015
0
17,665
L
Janus
Fimuno
Janus
4,727
298
0
120
6,426
2,105
0
3,386
2,772
30,520
0
W
7,261
89
0
877
6,717
2,469
1,580
217
6,147
0
21,671
W
Ymir
Ronde20
Ymir
6,104
639
0
734
11,708
9,419
453
3,180
8,154
21,683
695
L
Hercules
SiempreAlpha
Hercules
6,127
713
0
3,135
12,466
10,160
0
6,606
5,496
0
14,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,245
Gold Earned
28,241
111
Minions Killed
154
0
Camps Cleared
0
568,094
Distance Traveled
683,572
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,936
903
79
7
0
230,765
0
L
Awilix
7,421
675
20
2
0
205,492
0
L
Janus
8,090
735
76
7
0
183,387
2
W
Susano
9,433
858
40
4
0
258,050
0
W
Ymir
8,872
807
35
3
0
194,757
0
L
Hercules
7,734
703
15
1
0
179,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role