Player Matchup

Charon
Charon
B0NExHEAD
Charon
Level 109
God Stats
3W - 8L
1,433 SR
Queue Stats
259W - 289L
1,475 Elo+
Party 1
Loki
Loki
JayB818
Loki
Level 29
God Stats
7W - 8L
1,473 SR
Queue Stats
46W - 81L
1,381 Elo+
Party 1
Raijin
Raijin
Timmy818
Raijin
Level 62
God Stats
3W - 4L
1,521 SR
Queue Stats
236W - 317L
1,400 Elo+
Party 1
Team Averages
Level 67
1,476 SR
1,419 Elo+

VS

Team Averages
Level 73
1,498 SR
1,540 Elo+
Ra
Ra
DaddyMagn3to
Ra
Level 52
God Stats
12W - 11L
1,551 SR
Queue Stats
177W - 166L
1,466 Elo+
Party 2
Nemesis
Nemesis
Deadeye 245
Nemesis
Level 28
God Stats
2W - 3L
1,215 SR
Queue Stats
49W - 53L
1,446 Elo+
Party 2
Mulan
Mulan
ImGonnaFeedThem
Mulan
Level 138
God Stats
220W - 80L
1,728 SR
Queue Stats
393W - 132L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
B0NExHEAD
Charon
13
1 / 3 / 1
7,324
732
6,238
11,098
8,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Loki
JayB818
Loki
11
0 / 5 / 0
6,735
674
1,930
6,959
2,289
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Raijin
Timmy818
Raijin
13
1 / 5 / 1
7,847
785
3,877
7,840
3,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 6
8,856
886
5,536
6,084
1,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nemesis
Deadeye 245
Nemesis
15
5 / 1 / 8
9,223
922
6,815
8,921
3,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
5 / 1 / 7
8,792
879
10,202
8,995
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
13
13
Deaths
2
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charon
B0NExHEAD
Charon
1
3
1
0.5
W
3
0
6
6
W
Nemesis
Deadeye 245
Nemesis
5
1
8
9
W
5
1
7
8.5
L
Loki
JayB818
Loki
0
5
0
0
L
Raijin
Timmy818
Raijin
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,045
Damage
22,553
25,897
Taken
24,000
13,407
Mitigated
14,566
1,421
Healing
6,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
B0NExHEAD
Charon
6,238
1,229
0
1,241
11,098
8,005
0
3,104
7,239
16,296
0
W
5,536
647
722
2,692
6,084
1,994
736
3,407
2,240
35,573
0
W
Nemesis
Deadeye 245
Nemesis
6,815
1,784
0
1,522
8,921
3,488
71
3,137
5,205
0
21,224
W
10,202
1,357
0
1,350
8,995
9,084
78
2,031
6,410
0
23,349
L
Loki
JayB818
Loki
1,930
98
0
0
6,959
2,289
0
966
5,645
0
13,127
L
Raijin
Timmy818
Raijin
3,877
275
0
180
7,840
3,113
0
868
6,623
22,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,906
Gold Earned
26,871
97
Minions Killed
140
0
Camps Cleared
0
474,370
Distance Traveled
584,942
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,324
732
18
2
0
156,959
5
W
Ra
8,856
886
85
9
0
182,926
0
W
Nemesis
9,223
922
32
3
0
206,732
0
W
Mulan
8,792
879
23
2
0
195,284
0
L
Loki
6,735
674
22
2
0
159,934
0
L
Raijin
7,847
785
57
6
0
157,477
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role