Player Matchup

Izanami
Izanami
Amodus555
Izanami
Level 21
God Stats
2W - 3L
1,394 SR
Queue Stats
11W - 19L
1,410 Elo+
Party 1
Thor
Thor
Eduardolo101
Thor
Level 107
God Stats
2W - 3L
1,477 SR
Queue Stats
60W - 54L
1,560 Elo+
Solo
Bacchus
Bacchus
NaeNaePanic
Bacchus
Level 58
God Stats
61W - 60L
1,528 SR
Queue Stats
160W - 146L
1,485 Elo+
Party 1
Ravana
Ravana
Skullstacos
Ravana
Level 159
God Stats
14W - 12L
1,585 SR
Queue Stats
424W - 422L
1,491 Elo+
Party 3
Discordia
Discordia
SmokeyRC 21
Discordia
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
399W - 399L
1,517 Elo+
Party 3
Team Averages
Level 101
1,497 SR
1,493 Elo+

VS

Team Averages
Level 121
1,543 SR
1,506 Elo+
Ymir
Ymir
Hambluhambsawich
Ymir
Level 141
God Stats
5W - 3L
1,587 SR
Queue Stats
243W - 221L
1,522 Elo+
Party 2
Shiva
Shiva
Iv Monkey vI189
Shiva
Level 149
God Stats
2W - 1L
1,534 SR
Queue Stats
159W - 141L
1,512 Elo+
Solo
Hou Yi
Hou Yi
MrWoofgang
Hou Yi
Level 68
God Stats
8W - 6L
1,446 SR
Queue Stats
275W - 276L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
lotusedd
Nu Wa
Level 118
God Stats
56W - 46L
1,584 SR
Queue Stats
130W - 119L
1,475 Elo+
Solo
Ratatoskr
Ratatoskr
xFaIlenAngeI
Ratatoskr
Level 127
God Stats
13W - 8L
1,567 SR
Queue Stats
475W - 445L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Amodus555
Izanami
7
2 / 5 / 0
5,020
456
4,826
7,246
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 4 / 1
5,969
543
3,967
9,290
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
NaeNaePanic
Bacchus
9
0 / 0 / 4
5,256
478
3,513
7,479
7,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
9
0 / 2 / 1
5,183
471
3,834
6,884
3,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Discordia
SmokeyRC 21
Discordia
10
3 / 4 / 1
5,744
522
6,791
7,364
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 5
5,751
523
5,673
10,076
4,388
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 1 / 1
6,822
620
5,059
8,341
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
MrWoofgang
Hou Yi
10
3 / 3 / 2
5,887
535
4,932
5,574
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
lotusedd
Nu Wa
11
1 / 2 / 5
6,625
602
4,338
5,288
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
xFaIlenAngeI
Ratatoskr
13
9 / 0 / 0
7,093
645
6,321
7,270
2,452
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
8
Kills
15
15
Deaths
8
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Izanami
Amodus555
Izanami
2
5
0
0.4
L
3
4
1
0.88
W
1
2
5
1.75
W
1
1
1
1.5
W
Hou Yi
MrWoofgang
Hou Yi
3
3
2
1.33
L
Bacchus
NaeNaePanic
Bacchus
0
0
4
2
L
Ravana
0
2
1
0.25
L
Discordia
SmokeyRC 21
Discordia
3
4
1
0.88
W
Nu Wa
lotusedd
Nu Wa
1
2
5
1.75
W
Ratatoskr
xFaIlenAngeI
Ratatoskr
9
0
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,931
Damage
26,323
38,263
Taken
36,549
17,974
Mitigated
15,924
8,953
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Amodus555
Izanami
4,826
3,718
0
1,690
7,246
2,180
0
1,830
5,335
0
26,139
L
3,967
1,299
0
750
9,290
3,335
0
2,032
7,035
0
39,303
W
5,673
1,075
222
3,212
10,076
4,388
0
4,129
5,820
30,061
1,403
W
5,059
588
0
1,792
8,341
6,117
0
0
7,760
412
49,556
W
Hou Yi
MrWoofgang
Hou Yi
4,932
2,466
203
1,398
5,574
1,504
168
2,674
2,808
0
31,165
L
Bacchus
NaeNaePanic
Bacchus
3,513
367
0
1,391
7,479
7,198
0
2,827
4,424
13,439
0
L
Ravana
3,834
338
0
3,182
6,884
3,346
0
220
6,664
0
26,702
L
Discordia
SmokeyRC 21
Discordia
6,791
576
0
1,940
7,364
1,915
24
2,400
4,705
33,749
0
W
Nu Wa
lotusedd
Nu Wa
4,338
831
0
594
5,288
1,463
969
838
4,240
36,409
1,333
W
Ratatoskr
xFaIlenAngeI
Ratatoskr
6,321
2,925
0
1,299
7,270
2,452
0
1,934
5,036
0
48,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,172
Gold Earned
32,178
238
Minions Killed
338
0
Camps Cleared
0
1,016,258
Distance Traveled
1,091,321
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,020
456
45
4
0
148,862
0
L
Thor
5,969
543
67
6
0
229,359
0
W
Ymir
5,751
523
51
5
0
190,971
0
W
Shiva
6,822
620
88
8
0
216,498
0
W
Hou Yi
5,887
535
44
4
0
198,449
0
L
Bacchus
5,256
478
15
1
0
228,738
2
L
Ravana
5,183
471
48
4
0
203,195
0
L
Discordia
5,744
522
63
6
0
206,104
1
W
Nu Wa
6,625
602
75
7
0
196,386
2
W
Ratatoskr
7,093
645
80
7
0
289,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role