Player Matchup

Ra
Ra
JOSUECRAFT777XD
Ra
Level 148
God Stats
1W - 1L
1,599 SR
Queue Stats
29W - 27L
1,557 Elo+
Solo
Scylla
Scylla
Twigs954
Scylla
Level 77
God Stats
16W - 14L
1,594 SR
Queue Stats
83W - 51L
1,595 Elo+
Solo
Bacchus
Bacchus
TwoTimeTony
Bacchus
Level 129
God Stats
1W - 3L
1,378 SR
Queue Stats
214W - 197L
1,513 Elo+
Solo
Poseidon
Poseidon
YanoStark
Poseidon
Level 245
God Stats
24W - 16L
1,616 SR
Queue Stats
325W - 294L
1,533 Elo+
Solo
Awilix
Awilix
YourMoMzPasta
Awilix
Level 160
God Stats
8W - 6L
1,644 SR
Queue Stats
175W - 132L
1,562 Elo+
Solo
Team Averages
Level 152
1,566 SR
1,552 Elo+

VS

Team Averages
Level 146
1,586 SR
1,565 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 184
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charon
Charon
Midš
Charon
Level 283
God Stats
5W - 0L
1,823 SR
Queue Stats
48W - 22L
1,673 Elo+
Solo
Chaac
Chaac
Ragnarbeam
Chaac
Level 23
God Stats
1W - 2L
1,226 SR
Queue Stats
49W - 33L
1,607 Elo+
Party 1
Kuzenbo
Kuzenbo
Ricardo923
Kuzenbo
Level 125
God Stats
4W - 1L
1,719 SR
Queue Stats
248W - 222L
1,533 Elo+
Solo
Apollo
Apollo
TyrMainsSuck
Apollo
Level 115
God Stats
8W - 4L
1,664 SR
Queue Stats
686W - 613L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
5,083
508
3,367
6,092
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Twigs954
Scylla
11
3 / 2 / 1
6,157
616
4,892
3,744
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
TwoTimeTony
Bacchus
9
1 / 2 / 3
5,691
569
4,143
7,995
6,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
YanoStark
Poseidon
10
1 / 3 / 1
5,904
590
4,715
7,502
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 0 / 2
5,413
541
2,202
6,064
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
10
3 / 2 / 1
5,629
563
2,361
6,689
2,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon
Midš
Charon
11
2 / 1 / 2
6,065
607
5,123
5,557
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
11
2 / 1 / 1
5,687
569
4,714
8,157
4,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Kuzenbo
Ricardo923
Kuzenbo
8
1 / 3 / 3
5,120
512
2,608
6,512
5,253
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
12
3 / 0 / 2
6,671
667
6,506
5,044
1,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
7
Kills
11
11
Deaths
7
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
2
1
1.75
L
1
4
0
0.25
W
Charon
Midš
Charon
2
1
2
3
W
Chaac
2
1
1
2.5
W
Kuzenbo
Ricardo923
Kuzenbo
1
3
3
0.83
L
Scylla
Twigs954
Scylla
3
2
1
1.75
L
Bacchus
TwoTimeTony
Bacchus
1
2
3
1.25
W
Apollo
3
0
2
4
L
Poseidon
YanoStark
Poseidon
1
3
1
0.5
L
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,319
Damage
21,312
31,397
Taken
31,959
13,143
Mitigated
15,370
6,816
Healing
10,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
2,361
234
0
3,458
6,689
2,018
0
2,564
3,919
28,642
0
L
3,367
651
300
1,200
6,092
1,898
0
1,014
5,078
30,405
592
W
Charon
Midš
Charon
5,123
531
0
746
5,557
1,984
0
2,648
2,703
36,176
1,279
W
Chaac
4,714
237
0
2,786
8,157
4,369
0
3,274
4,349
0
40,227
W
Kuzenbo
Ricardo923
Kuzenbo
2,608
1,287
0
1,824
6,512
5,253
0
3,608
2,752
10,861
48
L
Scylla
Twigs954
Scylla
4,892
686
0
280
3,744
1,087
0
2,593
946
39,766
0
L
Bacchus
TwoTimeTony
Bacchus
4,143
1,042
0
1,874
7,995
6,059
0
2,587
5,165
11,668
0
W
Apollo
6,506
4,515
0
2,080
5,044
1,746
0
3,566
1,372
0
50,750
L
Poseidon
YanoStark
Poseidon
4,715
851
0
2,662
7,502
2,039
0
1,132
6,370
36,996
1,793
L
2,202
954
0
500
6,064
2,060
0
2,129
3,823
0
35,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,248
Gold Earned
29,172
294
Minions Killed
318
0
Camps Cleared
0
1,012,584
Distance Traveled
1,087,283
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,629
563
63
6
0
235,487
0
L
Ra
5,083
508
48
5
0
175,044
4
W
Charon
6,065
607
72
7
0
223,613
1
W
Chaac
5,687
569
72
7
0
226,997
0
W
Kuzenbo
5,120
512
16
2
0
205,497
0
L
Scylla
6,157
616
81
8
0
201,625
0
L
Bacchus
5,691
569
21
2
0
200,654
2
W
Apollo
6,671
667
95
10
0
195,689
2
L
Poseidon
5,904
590
77
8
0
185,530
1
L
Awilix
5,413
541
67
7
0
249,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role