Player Matchup

Pele
Pele
Angello287
Pele
Level 129
God Stats
1W - 6L
1,373 SR
Queue Stats
294W - 241L
1,592 Elo+
Solo
Baron Samedi
Baron Samedi
MalcolmX 713898
Baron Samedi
Level 162
God Stats
7W - 4L
1,593 SR
Queue Stats
1,329W - 1,278L
1,524 Elo+
Solo
Chiron
Chiron
Mukies
Chiron
Level 65
God Stats
29W - 30L
1,644 SR
Queue Stats
240W - 235L
1,582 Elo+
Solo
Xing Tian
Xing Tian
Rnny84
Xing Tian
Level 92
God Stats
8W - 21L
1,382 SR
Queue Stats
211W - 278L
1,469 Elo+
Solo
Odin
Odin
eZCeta
Odin
Level 87
God Stats
1W - 5L
1,374 SR
Queue Stats
285W - 282L
1,599 Elo+
Solo
Team Averages
Level 107
1,473 SR
1,553 Elo+

VS

Team Averages
Level 111
1,697 SR
1,582 Elo+
Horus
Horus
FlatCapScopes
Horus
Level 129
God Stats
7W - 1L
1,860 SR
Queue Stats
77W - 62L
1,637 Elo+
Party 1
Ymir
Ymir
McDude0101
Ymir
Level 129
God Stats
12W - 11L
1,643 SR
Queue Stats
212W - 167L
1,652 Elo+
Party 1
Rama
Rama
Nuttyburns
Rama
Level 142
God Stats
2W - 1L
1,574 SR
Queue Stats
191W - 177L
1,611 Elo+
Party 1
Kukulkan
Kukulkan
Sir Bellivan
Kukulkan
Level 67
God Stats
14W - 5L
1,740 SR
Queue Stats
105W - 110L
1,494 Elo+
Solo
Poseidon
Poseidon
evilpancake1
Poseidon
Level 86
God Stats
28W - 19L
1,667 SR
Queue Stats
175W - 176L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 5
11,199
933
12,839
12,997
4,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
MalcolmX 713898
Baron Samedi
13
2 / 2 / 7
9,164
764
4,240
4,281
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Mukies
Chiron
16
3 / 3 / 5
10,157
846
10,950
9,135
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Rnny84
Xing Tian
14
1 / 4 / 5
9,099
758
2,036
10,727
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
eZCeta
Odin
15
2 / 1 / 8
10,034
836
6,204
10,592
8,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 9
10,880
907
8,575
13,138
10,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
4 / 2 / 6
11,319
943
8,582
15,125
18,692
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 3 / 8
11,233
936
6,758
10,806
4,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Sir Bellivan
Kukulkan
18
2 / 1 / 6
11,671
973
6,997
4,919
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
evilpancake1
Poseidon
17
3 / 4 / 6
11,271
939
8,633
6,614
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
48
12
Kills
13
13
Deaths
12
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
2
2
9
3.25
L
Baron Samedi
MalcolmX 713898
Baron Samedi
2
2
7
2.75
W
4
2
6
3.5
L
Chiron
Mukies
Chiron
3
3
5
1.83
W
2
3
8
2
L
Xing Tian
Rnny84
Xing Tian
1
4
5
0.88
W
Kukulkan
Sir Bellivan
Kukulkan
2
1
6
5
L
Odin
eZCeta
Odin
2
1
8
6
W
Poseidon
evilpancake1
Poseidon
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,269
Damage
39,545
47,732
Taken
50,602
25,665
Mitigated
37,802
7,896
Healing
8,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,839
1,405
0
2,601
12,997
4,322
0
4,454
8,046
0
49,198
W
8,575
3,814
1,001
3,767
13,138
10,611
1,410
1,230
11,748
185
17,340
L
Baron Samedi
MalcolmX 713898
Baron Samedi
4,240
149
540
701
4,281
1,871
0
2,562
1,687
9,186
0
W
8,582
587
0
1,213
15,125
18,692
635
1,666
13,147
14,885
3,445
L
Chiron
Mukies
Chiron
10,950
2,914
365
1,511
9,135
2,756
0
3,846
5,026
0
42,856
W
6,758
5,143
0
2,202
10,806
4,091
2,403
793
9,796
0
40,029
L
Xing Tian
Rnny84
Xing Tian
2,036
136
0
1,222
10,727
8,034
162
5,784
4,551
8,542
0
W
Kukulkan
Sir Bellivan
Kukulkan
6,997
456
0
250
4,919
1,971
1,889
673
4,114
48,291
483
L
Odin
eZCeta
Odin
6,204
635
0
956
10,592
8,682
0
5,219
5,126
0
20,053
W
Poseidon
evilpancake1
Poseidon
8,633
1,171
0
280
6,614
2,437
2,427
945
5,521
38,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,653
Gold Earned
56,374
219
Minions Killed
298
0
Camps Cleared
0
977,660
Distance Traveled
1,271,012
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
11,199
933
92
8
0
242,638
0
W
Horus
10,880
907
23
2
0
279,347
0
L
Baron Samedi
9,164
764
20
2
0
72,258
0
W
Ymir
11,319
943
23
2
0
236,004
0
L
Chiron
10,157
846
66
6
0
210,720
0
W
Rama
11,233
936
51
4
0
251,685
0
L
Xing Tian
9,099
758
10
1
0
185,512
4
W
Kukulkan
11,671
973
117
10
0
238,691
0
L
Odin
10,034
836
31
3
0
266,532
0
W
Poseidon
11,271
939
84
7
0
265,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role