Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
CAR0L0
Sobek
Gold V
Level 155
God Stats
5W - 4L
1,500 SR
Queue Stats
79W - 69L
1,532 MMR
Solo
Mulan
Mulan
Gold V
DevilsShooter
Mulan
Gold V
Level 166
God Stats
13W - 9L
1,726 SR
Queue Stats
54W - 45L
1,416 MMR
Party 1
Ne Zha
Ne Zha
Gold III
Xofters
Ne Zha
Gold III
Level 88
God Stats
37W - 24L
1,627 SR
Queue Stats
237W - 244L
1,618 MMR
Solo
Rama
Rama
Gold I
phwow
Rama
Gold I
Level 159
God Stats
6W - 4L
1,684 SR
Queue Stats
67W - 58L
1,680 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 152
1,607 SR
1,549 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 137
1,440 SR
1,542 MMR
Sol
Sol
Gold II
 
Sol
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
Arcadia935
Ganesha
Bronze III
Level 123
God Stats
0W - 1L
1,372 SR
Queue Stats
1W - 1L
1,547 MMR
Party 2
Thanatos
Thanatos
Bronze III
CallMeBear935
Thanatos
Bronze III
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Chiron
Chiron
Gold II
IbrahimRasulov
Chiron
Gold II
Level 185
God Stats
2W - 2L
1,270 SR
Queue Stats
305W - 323L
1,524 MMR
Solo
Loki
Loki
Bronze III
scorehun99
Loki
Bronze III
Level 123
God Stats
3W - 1L
1,558 SR
Queue Stats
79W - 68L
1,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
8 / 2 / 4
9,087
606
7,817
6,796
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sobek
CAR0L0
Sobek
14
2 / 0 / 14
9,243
616
9,603
16,469
19,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
8 / 0 / 4
9,931
662
8,507
8,351
4,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
Xofters
Ne Zha
16
4 / 0 / 6
8,845
590
7,440
15,239
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
phwow
Rama
16
7 / 2 / 2
10,034
669
8,092
11,394
4,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
KumbhakarnaMedusaAo KuangMaman Brigitte

VS

Bans
SusanoAthenaPoseidonThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
1 / 6 / 1
8,410
561
8,520
11,730
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ganesha
Arcadia935
Ganesha
9
0 / 5 / 1
6,543
436
4,386
12,171
9,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
CallMeBear935
Thanatos
9
0 / 7 / 0
6,122
408
2,065
8,160
2,705
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 6 / 0
6,274
418
7,349
9,941
3,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 5 / 0
7,423
495
8,349
13,762
4,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
6
29
Kills
4
4
Deaths
29
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
8
2
4
5
L
Sol
 
Sol
1
6
1
0.25
L
Ganesha
Arcadia935
Ganesha
0
5
1
0.1
W
Sobek
CAR0L0
Sobek
2
0
14
9
L
Thanatos
CallMeBear935
Thanatos
0
7
0
0
W
8
0
4
10
L
0
6
0
0
W
Ne Zha
Xofters
Ne Zha
4
0
6
7
W
Rama
phwow
Rama
7
2
2
4
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,459
Damage
30,669
58,249
Taken
55,764
36,994
Mitigated
24,176
27,501
Healing
14,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,817
728
0
1,260
6,796
2,561
0
891
5,905
70,199
0
L
Sol
 
Sol
8,520
5,246
0
4,527
11,730
3,390
0
918
10,812
70,752
0
L
Ganesha
Arcadia935
Ganesha
4,386
966
0
1,289
12,171
9,862
0
7,252
4,919
14,573
775
W
Sobek
CAR0L0
Sobek
9,603
979
0
5,896
16,469
19,259
0
4,345
12,124
27,056
2,798
L
Thanatos
CallMeBear935
Thanatos
2,065
363
0
2,900
8,160
2,705
0
296
7,864
0
17,014
W
8,507
1,272
0
3,928
8,351
4,595
0
860
7,491
0
61,893
L
7,349
2,163
324
1,159
9,941
3,568
0
6,265
3,664
0
41,434
W
Ne Zha
Xofters
Ne Zha
7,440
3,140
0
10,921
15,239
6,000
0
823
14,416
0
86,022
W
Rama
phwow
Rama
8,092
6,016
0
5,496
11,394
4,579
1,983
6,211
5,183
0
83,585
L
8,349
2,096
0
3,892
13,762
4,651
0
2,052
11,710
0
50,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,140
Gold Earned
34,772
536
Minions Killed
361
0
Camps Cleared
0
1,546,775
Distance Traveled
1,415,644
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,087
606
128
9
0
305,531
0
L
Sol
8,410
561
130
9
0
271,720
8
L
Ganesha
6,543
436
10
1
0
294,392
2
W
Sobek
9,243
616
37
2
0
316,624
3
L
Thanatos
6,122
408
40
3
0
252,536
2
W
Mulan
9,931
662
97
6
0
295,375
5
L
Chiron
6,274
418
90
6
0
256,800
1
W
Ne Zha
8,845
590
130
9
0
364,405
0
W
Rama
10,034
669
144
10
0
264,840
3
L
Loki
7,423
495
91
6
0
340,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role