Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ItzIllusionz
Anubis
Level 58
God Stats
9W - 5L
1,437 SR
Queue Stats
107W - 113L
1,473 Elo+
Solo
Chaac
Chaac
Mayo5243
Chaac
Level 124
God Stats
6W - 3L
1,564 SR
Queue Stats
77W - 83L
1,487 Elo+
Solo
Bastet
Bastet
TwoToothdTooter
Bastet
Level 148
God Stats
5W - 2L
1,870 SR
Queue Stats
103W - 101L
1,484 Elo+
Solo
Artemis
Artemis
xD3monWaterx
Artemis
Level 62
God Stats
46W - 36L
1,532 SR
Queue Stats
134W - 147L
1,355 Elo+
Solo
Team Averages
Level 117
1,581 SR
1,460 Elo+

VS

Team Averages
Level 73
1,406 SR
1,464 Elo+
Ymir
Ymir
DEVASTADOR_02
Ymir
Level 81
God Stats
0W - 1L
1,654 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
IkariShinji__
Amaterasu
Level 88
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
choral-chine2
Neith
Level 52
God Stats
97W - 91L
1,501 SR
Queue Stats
111W - 134L
1,453 Elo+
Solo
Bakasura
Bakasura
cosmicskater1
Bakasura
Level 46
God Stats
1W - 3L
1,183 SR
Queue Stats
115W - 107L
1,363 Elo+
Solo
Ix Chel
Ix Chel
feguren
Ix Chel
Level 96
God Stats
2W - 3L
1,416 SR
Queue Stats
262W - 263L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
0 / 0 / 3
7,959
612
9,493
3,656
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
12
5 / 4 / 3
7,783
599
8,863
9,252
3,576
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Mayo5243
Chaac
12
5 / 2 / 3
7,275
560
5,398
12,255
7,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

13
6 / 0 / 5
7,806
600
5,246
7,348
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Artemis
xD3monWaterx
Artemis
11
2 / 2 / 4
6,971
536
7,721
6,353
1,891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
6,179
475
1,845
9,658
7,226
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Amaterasu
IkariShinji__
Amaterasu
10
0 / 0 / 0
5,721
440
1,766
9,860
4,975
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 3 / 0
6,553
504
5,497
9,416
2,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
cosmicskater1
Bakasura
10
2 / 7 / 3
6,442
496
5,241
10,679
2,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
feguren
Ix Chel
12
2 / 4 / 4
6,713
516
8,273
10,014
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
18
Kills
8
8
Deaths
18
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
0
0
3
1.5
L
1
4
0
0.25
L
Amaterasu
IkariShinji__
Amaterasu
0
0
0
0
W
Anubis
5
4
3
1.63
W
Chaac
Mayo5243
Chaac
5
2
3
3.25
W
6
0
5
8.5
L
3
3
0
1
L
Bakasura
cosmicskater1
Bakasura
2
7
3
0.5
L
Ix Chel
feguren
Ix Chel
2
4
4
1
W
Artemis
xD3monWaterx
Artemis
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,721
Damage
22,622
38,864
Taken
49,627
16,973
Mitigated
19,672
14,368
Healing
13,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,493
3,113
185
1,087
3,656
1,064
332
0
3,656
59,631
2,912
L
1,845
635
111
677
9,658
7,226
0
301
9,357
24,015
115
L
Amaterasu
IkariShinji__
Amaterasu
1,766
451
0
4,802
9,860
4,975
0
4,742
5,118
0
33,476
W
Anubis
8,863
545
0
2,673
9,252
3,576
903
4,538
4,638
44,922
553
W
Chaac
Mayo5243
Chaac
5,398
928
21
5,594
12,255
7,886
230
2,142
10,063
0
25,880
W
5,246
1,510
0
2,501
7,348
2,556
0
1,969
5,326
0
57,056
L
5,497
1,510
0
2,659
9,416
2,834
0
3,765
5,651
0
48,961
L
Bakasura
cosmicskater1
Bakasura
5,241
3,260
0
2,320
10,679
2,724
0
2,520
8,159
0
18,075
L
Ix Chel
feguren
Ix Chel
8,273
196
100
3,209
10,014
1,913
115
6,781
3,233
40,609
0
W
Artemis
xD3monWaterx
Artemis
7,721
4,192
0
2,307
6,353
1,891
1,139
1,429
4,830
0
36,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,794
Gold Earned
31,608
345
Minions Killed
297
0
Camps Cleared
0
1,185,075
Distance Traveled
1,237,863
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,959
612
107
8
0
210,284
0
L
Ymir
6,179
475
43
3
0
239,677
0
L
Amaterasu
5,721
440
64
5
0
264,859
0
W
Anubis
7,783
599
62
5
0
217,872
0
W
Chaac
7,275
560
28
2
0
254,229
0
W
Bastet
7,806
600
96
7
0
302,812
2
L
Neith
6,553
504
82
6
0
200,852
0
L
Bakasura
6,442
496
39
3
0
284,519
1
L
Ix Chel
6,713
516
69
5
0
247,956
0
W
Artemis
6,971
536
52
4
0
199,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role