Player Matchup

Hun Batz
Hun Batz
BIGDimiTheThird
Hun Batz
Level 229
God Stats
7W - 4L
1,555 SR
Queue Stats
306W - 275L
1,648 Elo+
Party 1
Chiron
Chiron
FlapjackLegend
Chiron
Level 215
God Stats
8W - 5L
1,593 SR
Queue Stats
352W - 306L
1,616 Elo+
Party 1
Tyr
Tyr
KumbhasKumshot
Tyr
Level 24
God Stats
45W - 14L
1,774 SR
Queue Stats
93W - 36L
1,730 Elo+
Party 1
Scylla
Scylla
MissAmber
Scylla
Level 202
God Stats
3W - 3L
1,744 SR
Queue Stats
43W - 35L
1,577 Elo+
Party 1
Arachne
Arachne
o429
Arachne
Level 157
God Stats
37W - 30L
1,619 SR
Queue Stats
227W - 232L
1,437 Elo+
Solo
Team Averages
Level 165
1,657 SR
1,602 Elo+

VS

Team Averages
Level 71
1,593 SR
1,487 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CAPLORD
Nu Wa
Level 108
God Stats
10W - 7L
1,683 SR
Queue Stats
45W - 52L
1,509 Elo+
Solo
Rama
Rama
ThyFrogSage
Rama
Level 33
God Stats
0W - 1L
1,713 SR
Queue Stats
16W - 18L
1,481 Elo+
Solo
Chiron
Chiron
YosoyLuis0801
Chiron
Level 30
God Stats
1W - 3L
1,570 SR
Queue Stats
186W - 177L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
10
4 / 1 / 3
5,679
1,136
5,305
3,901
1,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 5
5,460
1,092
5,952
3,085
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 2 / 6
5,604
1,121
5,332
6,652
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
MissAmber
Scylla
11
1 / 0 / 5
5,541
1,108
2,737
2,030
466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
o429
Arachne
10
0 / 0 / 0
5,210
1,042
1,936
2,502
849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
1 / 1 / 1
5,160
1,032
2,364
5,291
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tyr
 
Tyr
9
0 / 1 / 1
4,728
946
1,304
4,725
3,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nu Wa
CAPLORD
Nu Wa
8
0 / 3 / 1
4,537
907
2,086
3,083
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 3 / 3
5,089
1,018
1,176
5,912
1,820
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 2 / 0
5,313
1,063
3,096
4,040
1,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
10
Kills
3
3
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
1
1
1.5
L
Tyr
 
Tyr
0
1
1
0.5
W
Hun Batz
4
1
3
5.5
L
Nu Wa
CAPLORD
Nu Wa
0
3
1
0.17
W
2
0
5
4.5
W
3
2
6
3
W
Scylla
MissAmber
Scylla
1
0
5
3.5
L
0
3
3
0.5
L
2
2
0
1
W
Arachne
o429
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,262
Damage
10,026
18,170
Taken
23,051
7,859
Mitigated
8,746
6,427
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
2,364
191
1,203
1,650
5,291
2,028
0
479
4,732
9,146
0
L
Tyr
 
Tyr
1,304
0
0
1,355
4,725
3,006
0
425
4,144
0
5,025
W
Hun Batz
5,305
723
0
730
3,901
1,430
35
1,123
2,570
0
11,993
L
Nu Wa
CAPLORD
Nu Wa
2,086
720
0
0
3,083
732
0
398
2,494
6,066
0
W
5,952
2,013
202
1,447
3,085
808
72
668
2,337
0
14,716
W
5,332
389
0
2,141
6,652
4,306
0
1,531
4,962
0
9,024
W
Scylla
MissAmber
Scylla
2,737
440
0
463
2,030
466
342
388
1,582
13,800
0
L
1,176
885
0
502
5,912
1,820
0
397
5,270
0
8,733
L
3,096
1,215
140
917
4,040
1,160
0
662
3,295
0
12,844
W
Arachne
o429
Arachne
1,936
1,632
0
1,444
2,502
849
316
354
2,138
0
13,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,494
Gold Earned
24,827
114
Minions Killed
97
0
Camps Cleared
0
588,489
Distance Traveled
454,430
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,160
1,032
28
6
0
92,962
1
L
Tyr
4,728
946
15
3
0
116,787
0
W
Hun Batz
5,679
1,136
17
3
0
115,203
0
L
Nu Wa
4,537
907
11
2
0
63,261
0
W
Chiron
5,460
1,092
28
6
0
114,188
0
W
Tyr
5,604
1,121
3
1
0
130,457
0
W
Scylla
5,541
1,108
36
7
0
116,339
1
L
Rama
5,089
1,018
18
4
0
91,765
0
L
Chiron
5,313
1,063
25
5
0
89,655
0
W
Arachne
5,210
1,042
30
6
0
112,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role