Player Matchup

Anubis
Anubis
BigBlackBrownies
Anubis
Level 168
God Stats
2W - 3L
1,553 SR
Queue Stats
223W - 204L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
Murder875
Kuzenbo
Level 102
God Stats
3W - 3L
1,400 SR
Queue Stats
62W - 71L
1,479 Elo+
Party 1
He Bo
He Bo
SOB221
He Bo
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 47L
1,435 Elo+
Party 1
Ganesha
Ganesha
SucUrHomie
Ganesha
Level 107
God Stats
2W - 1L
1,622 SR
Queue Stats
98W - 112L
1,490 Elo+
Party 1
Hel
Hel
ToothpasteBB
Hel
Level 163
God Stats
2W - 2L
1,472 SR
Queue Stats
146W - 126L
1,530 Elo+
Party 1
Team Averages
Level 138
1,509 SR
1,497 Elo+

VS

Team Averages
Level 142
1,461 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
BlueNana
He Bo
Level 214
God Stats
0W - 3L
1,552 SR
Queue Stats
106W - 98L
1,535 Elo+
Solo
Vamana
Vamana
BuffaloSalmon
Vamana
Level 104
God Stats
2W - 3L
1,343 SR
Queue Stats
194W - 202L
1,565 Elo+
Solo
Jing Wei
Jing Wei
EmpLuke
Jing Wei
Level 157
God Stats
1W - 3L
1,412 SR
Queue Stats
197W - 206L
1,520 Elo+
Solo
Aphrodite
Aphrodite
tsmileydom
Aphrodite
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
136W - 154L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 8
9,763
976
20,075
11,394
8,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Murder875
Kuzenbo
15
4 / 4 / 9
9,363
936
5,974
18,612
26,382
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

He Bo
SOB221
He Bo
13
2 / 4 / 8
7,925
793
8,720
9,397
4,499
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
SucUrHomie
Ganesha
15
0 / 2 / 13
9,052
905
5,917
16,210
22,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

16
4 / 2 / 9
9,001
900
13,726
8,637
4,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
8
0 / 1 / 4
6,143
614
1,543
2,851
1,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

He Bo
BlueNana
He Bo
13
2 / 6 / 6
7,226
723
9,813
12,091
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 9
8,027
803
13,708
18,707
25,351
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
EmpLuke
Jing Wei
15
3 / 4 / 8
8,246
825
12,425
10,197
3,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
tsmileydom
Aphrodite
17
6 / 2 / 8
9,052
905
12,846
15,941
15,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
49
16
Kills
14
15
Deaths
16
47
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
1
4
2
W
6
3
8
3.33
L
He Bo
BlueNana
He Bo
2
6
6
0.83
L
3
3
9
2.5
L
Jing Wei
EmpLuke
Jing Wei
3
4
8
1.75
W
Kuzenbo
Murder875
Kuzenbo
4
4
9
2.13
W
He Bo
SOB221
He Bo
2
4
8
1.5
W
Ganesha
SucUrHomie
Ganesha
0
2
13
3.25
W
4
2
9
4.25
L
Aphrodite
tsmileydom
Aphrodite
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,412
Damage
50,335
64,250
Taken
59,787
65,473
Mitigated
49,190
33,939
Healing
28,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
1,543
309
0
612
2,851
1,862
0
2,734
117
0
3,533
W
20,075
924
897
2,456
11,394
8,085
723
3,351
7,825
39,070
0
L
He Bo
BlueNana
He Bo
9,813
835
1,018
1,095
12,091
3,318
0
11,303
788
16,207
401
L
13,708
3,405
756
2,824
18,707
25,351
0
15,716
2,991
0
27,121
L
Jing Wei
EmpLuke
Jing Wei
12,425
9,522
671
1,795
10,197
3,331
0
9,444
753
0
25,228
W
Kuzenbo
Murder875
Kuzenbo
5,974
1,451
2,769
4,373
18,612
26,382
332
6,335
11,883
8,936
1,675
W
He Bo
SOB221
He Bo
8,720
516
736
548
9,397
4,499
69
2,830
6,475
15,862
0
W
Ganesha
SucUrHomie
Ganesha
5,917
485
1,085
2,359
16,210
22,283
136
5,468
10,396
13,027
0
W
13,726
1,207
13,476
5,240
8,637
4,224
760
2,980
5,509
25,932
856
L
Aphrodite
tsmileydom
Aphrodite
12,846
2,472
9,407
10,611
15,941
15,328
0
14,165
1,776
24,333
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
38,694
123
Minions Killed
106
0
Camps Cleared
0
1,053,495
Distance Traveled
818,657
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,143
614
4
0
0
56,691
0
W
Anubis
9,763
976
52
5
0
194,069
0
L
He Bo
7,226
723
20
2
0
181,244
0
L
Vamana
8,027
803
16
2
0
204,972
0
L
Jing Wei
8,246
825
39
4
0
194,333
0
W
Kuzenbo
9,363
936
17
2
0
202,177
0
W
He Bo
7,925
793
21
2
0
203,640
0
W
Ganesha
9,052
905
0
0
0
217,103
0
W
Hel
9,001
900
33
3
0
236,506
0
L
Aphrodite
9,052
905
27
3
0
181,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role