Player Matchup

Skadi
Skadi
BlacRaven
Skadi
Level 218
God Stats
17W - 11L
1,622 SR
Queue Stats
225W - 227L
1,549 Elo+
Party 2
Vamana
Vamana
MiihLuz
Vamana
Level 128
God Stats
5W - 4L
1,599 SR
Queue Stats
440W - 473L
1,369 Elo+
Party 1
Bacchus
Bacchus
MmThatsGoodOJ
Bacchus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,523 Elo+
Party 2
Guan Yu
Guan Yu
Shaldorei
Guan Yu
Level 143
God Stats
2W - 2L
1,289 SR
Queue Stats
78W - 84L
1,412 Elo+
Party 1
Jormungandr
Jormungandr
Sharklord789
Jormungandr
Level 75
God Stats
0W - 3L
1,190 SR
Queue Stats
79W - 60L
1,554 Elo+
Solo
Team Averages
Level 143
1,440 SR
1,481 Elo+

VS

Team Averages
Level 125
1,513 SR
1,480 Elo+
Zhong Kui
Zhong Kui
ChubaquitaBB
Zhong Kui
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,431 Elo+
Solo
Ix Chel
Ix Chel
Jupiter_Nord
Ix Chel
Level 102
God Stats
8W - 12L
1,383 SR
Queue Stats
1,005W - 1,008L
1,421 Elo+
Solo
Kali
Kali
NoZxLiMiTz
Kali
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 286L
1,517 Elo+
Solo
Ah Puch
Ah Puch
Phoque0xff
Ah Puch
Level 87
God Stats
6W - 6L
1,431 SR
Queue Stats
278W - 265L
1,576 Elo+
Solo
Danzaburou
Danzaburou
Y2 TheGreat 561
Danzaburou
Level 159
God Stats
9W - 3L
1,750 SR
Queue Stats
245W - 243L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
BlacRaven
Skadi
19
9 / 3 / 4
10,660
761
23,983
10,805
4,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mace

Mace

+10
Physical Power

Vamana
MiihLuz
Vamana
16
3 / 6 / 9
9,699
693
11,890
19,097
19,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
17
4 / 6 / 7
10,560
754
7,108
20,219
30,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Shaldorei
Guan Yu
17
2 / 5 / 13
9,866
705
7,713
19,557
23,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jormungandr
Sharklord789
Jormungandr
11
1 / 4 / 7
7,948
568
7,627
10,144
8,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ChubaquitaBB
Zhong Kui
18
5 / 5 / 15
11,211
801
14,407
16,899
12,306
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ix Chel
Jupiter_Nord
Ix Chel
19
2 / 1 / 14
10,587
756
7,954
10,816
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 6 / 6
11,716
837
12,618
17,695
7,834
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
Phoque0xff
Ah Puch
18
6 / 6 / 13
11,488
821
23,999
13,939
5,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Y2 TheGreat 561
Danzaburou
18
4 / 3 / 15
10,944
782
12,788
13,144
5,425
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
87
19
Kills
24
24
Deaths
21
40
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Skadi
BlacRaven
Skadi
9
3
4
3.67
W
Zhong Kui
ChubaquitaBB
Zhong Kui
5
5
15
2.5
W
Ix Chel
Jupiter_Nord
Ix Chel
2
1
14
9
L
Vamana
MiihLuz
Vamana
3
6
9
1.25
L
Bacchus
4
6
7
1.25
W
7
6
6
1.67
W
Ah Puch
Phoque0xff
Ah Puch
6
6
13
2.08
L
Guan Yu
Shaldorei
Guan Yu
2
5
13
1.7
L
Jormungandr
Sharklord789
Jormungandr
1
4
7
1.13
W
Danzaburou
Y2 TheGreat 561
Danzaburou
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,321
Damage
71,766
79,822
Taken
72,493
86,646
Mitigated
36,098
24,485
Healing
34,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
BlacRaven
Skadi
23,983
5,386
1,425
1,550
10,805
4,170
353
5,937
4,498
175
51,701
W
Zhong Kui
ChubaquitaBB
Zhong Kui
14,407
2,118
779
5,501
16,899
12,306
1,184
3,373
13,098
30,910
0
W
Ix Chel
Jupiter_Nord
Ix Chel
7,954
1,420
8,212
6,090
10,816
4,647
836
2,629
7,999
24,268
588
L
Vamana
MiihLuz
Vamana
11,890
5,523
1,168
3,270
19,097
19,964
0
10,533
7,926
0
21,698
L
Bacchus
7,108
492
477
4,072
20,219
30,354
0
11,114
8,567
9,144
0
W
12,618
4,362
807
5,625
17,695
7,834
746
2,684
14,806
0
25,374
W
Ah Puch
Phoque0xff
Ah Puch
23,999
1,247
362
2,012
13,939
5,886
565
2,191
11,425
30,893
0
L
Guan Yu
Shaldorei
Guan Yu
7,713
343
4,895
5,355
19,557
23,495
29
10,085
8,820
0
17,033
L
Jormungandr
Sharklord789
Jormungandr
7,627
843
817
1,456
10,144
8,663
0
5,925
3,979
16,404
0
W
Danzaburou
Y2 TheGreat 561
Danzaburou
12,788
6,419
418
4,224
13,144
5,425
3,817
3,395
9,279
0
36,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,733
Gold Earned
55,946
144
Minions Killed
162
0
Camps Cleared
0
1,163,719
Distance Traveled
1,269,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,660
761
48
3
0
232,696
0
W
Zhong Kui
11,211
801
44
3
0
261,331
0
W
Ix Chel
10,587
756
26
2
0
263,825
0
L
Vamana
9,699
693
33
2
0
245,828
0
L
Bacchus
10,560
754
8
1
0
252,639
0
W
Kali
11,716
837
35
3
0
267,095
0
W
Ah Puch
11,488
821
18
1
0
244,412
0
L
Guan Yu
9,866
705
25
2
0
280,610
0
L
Jormungandr
7,948
568
30
2
0
151,946
0
W
Danzaburou
10,944
782
39
3
0
232,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role