Player Matchup

Anhur
Anhur
Silver I
GARRETzFERRET
Anhur
Silver I
Level 100
God Stats
3W - 6L
1,647 SR
Queue Stats
26W - 42L
1,409 MMR
Solo
Kali
Kali
Gold IV
GurrenLagann246
Kali
Gold IV
Level 140
God Stats
3W - 3L
1,873 SR
Queue Stats
72W - 84L
1,417 MMR
Solo
Ganesha
Ganesha
Gold V
HM IIScoutII
Ganesha
Gold V
Level 166
God Stats
3W - 3L
1,602 SR
Queue Stats
155W - 168L
1,179 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
KPDxYagamiLigth
Sun Wukong
Gold IV
Level 155
God Stats
2W - 5L
1,606 SR
Queue Stats
105W - 107L
1,405 MMR
Solo
Agni
Agni
Silver II
Tabe0V0
Agni
Silver II
Level 156
God Stats
29W - 28L
1,637 SR
Queue Stats
146W - 169L
1,014 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,673 SR
1,285 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 161
1,475 SR
1,285 MMR
Nu Wa
Nu Wa
Gold III
Liliggxz
Nu Wa
Gold III
Level 220
God Stats
84W - 65L
1,588 SR
Queue Stats
646W - 662L
1,418 MMR
Solo
Chaac
Chaac
Gold V
N0-DranK
Chaac
Gold V
Level 120
God Stats
4W - 3L
1,553 SR
Queue Stats
168W - 190L
1,101 MMR
Solo
Nemesis
Nemesis
Silver I
Napstaz
Nemesis
Silver I
Level 163
God Stats
12W - 10L
1,572 SR
Queue Stats
197W - 201L
1,289 MMR
Solo
Chiron
Chiron
Gold IV
Reaka mega
Chiron
Gold IV
Level 157
God Stats
9W - 9L
1,393 SR
Queue Stats
574W - 587L
1,277 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
i a lv50 pooter
Kumbhakarna
Silver I
Level 143
God Stats
6W - 9L
1,271 SR
Queue Stats
29W - 30L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
7,716
454
5,199
12,507
2,996
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 6 / 2
9,141
538
8,820
17,596
6,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
HM IIScoutII
Ganesha
13
0 / 4 / 2
7,556
444
5,420
18,574
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
KPDxYagamiLigth
Sun Wukong
15
2 / 6 / 2
9,127
537
10,831
18,302
13,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Tabe0V0
Agni
12
0 / 5 / 0
6,873
404
4,982
11,254
2,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ne ZhaChang'eKing ArthurCthulhuCerberus

VS

Bans
ThothDanzaburouJanusAo KuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Liliggxz
Nu Wa
18
9 / 0 / 7
11,362
668
19,897
8,238
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
N0-DranK
Chaac
16
1 / 2 / 9
9,904
583
11,036
16,894
18,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Napstaz
Nemesis
16
7 / 3 / 2
9,640
567
8,821
13,297
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chiron
Reaka mega
Chiron
16
7 / 1 / 5
10,145
597
11,977
9,066
3,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
i a lv50 pooter
Kumbhakarna
15
4 / 0 / 10
9,653
568
7,181
15,267
15,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
6
Kills
28
29
Deaths
6
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
3
6
2
0.67
L
Ganesha
HM IIScoutII
Ganesha
0
4
2
0.25
L
Sun Wukong
KPDxYagamiLigth
Sun Wukong
2
6
2
0.5
W
Nu Wa
Liliggxz
Nu Wa
9
0
7
12.5
W
Chaac
N0-DranK
Chaac
1
2
9
2.75
W
Nemesis
Napstaz
Nemesis
7
3
2
2.67
W
Chiron
Reaka mega
Chiron
7
1
5
9.5
L
Agni
Tabe0V0
Agni
0
5
0
0
W
Kumbhakarna
i a lv50 pooter
Kumbhakarna
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,252
Damage
58,912
78,233
Taken
62,762
40,292
Mitigated
45,245
19,647
Healing
18,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,199
3,078
0
2,281
12,507
2,996
0
3,939
8,397
0
47,871
L
8,820
4,035
0
6,901
17,596
6,794
0
4,153
13,268
0
72,068
L
Ganesha
HM IIScoutII
Ganesha
5,420
458
0
4,412
18,574
14,429
0
8,687
9,356
36,235
0
L
Sun Wukong
KPDxYagamiLigth
Sun Wukong
10,831
3,114
0
3,410
18,302
13,759
0
2,519
15,575
0
69,277
W
Nu Wa
Liliggxz
Nu Wa
19,897
6,780
0
1,150
8,238
2,724
2,432
3,179
5,059
81,742
1,995
W
Chaac
N0-DranK
Chaac
11,036
1,400
0
6,000
16,894
18,460
399
1,066
15,828
460
69,961
W
Nemesis
Napstaz
Nemesis
8,821
2,643
0
5,174
13,297
4,888
86
2,617
10,680
0
72,954
W
Chiron
Reaka mega
Chiron
11,977
5,300
1,525
3,080
9,066
3,313
2,142
867
8,199
0
77,598
L
Agni
Tabe0V0
Agni
4,982
37
0
2,643
11,254
2,314
0
5,876
4,938
38,512
0
W
Kumbhakarna
i a lv50 pooter
Kumbhakarna
7,181
1,100
0
1,939
15,267
15,860
0
3,007
12,260
30,979
2,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,413
Gold Earned
50,704
409
Minions Killed
520
0
Camps Cleared
0
1,590,075
Distance Traveled
1,669,880
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,716
454
103
6
0
282,341
0
L
Kali
9,141
538
105
6
0
368,567
2
L
Ganesha
7,556
444
21
1
0
331,161
3
L
Sun Wukong
9,127
537
110
6
0
322,102
0
W
Nu Wa
11,362
668
135
8
0
329,018
0
W
Chaac
9,904
583
105
6
0
327,086
0
W
Nemesis
9,640
567
112
7
0
364,133
2
W
Chiron
10,145
597
140
8
0
313,144
0
L
Agni
6,873
404
70
4
0
285,904
10
W
Kumbhakarna
9,653
568
28
2
0
336,499
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role