Player Matchup

Aphrodite
Aphrodite
Destroy all2000
Aphrodite
Level 175
God Stats
0W - 1L
1,756 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 2
Skadi
Skadi
Guildy77
Skadi
Level 105
God Stats
1W - 1L
1,473 SR
Queue Stats
6W - 5L
1,512 Elo+
Party 2
Mulan
Mulan
ImJosh2526
Mulan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 100L
1,416 Elo+
Solo
Chernobog
Chernobog
Qwynn4TheWynn
Chernobog
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 56L
1,492 Elo+
Solo
Bakasura
Bakasura
eZyGyan
Bakasura
Level 143
God Stats
0W - 1L
1,315 SR
Queue Stats
2W - 2L
1,539 Elo+
Party 2
Team Averages
Level 115
1,509 SR
1,543 Elo+

VS

Team Averages
Level 74
1,595 SR
1,424 Elo+
Baba Yaga
Baba Yaga
EddieCain96
Baba Yaga
Level 68
God Stats
3W - 0L
1,776 SR
Queue Stats
185W - 181L
1,381 Elo+
Solo
Raijin
Raijin
TylerTheKid4899
Raijin
Level 87
God Stats
4W - 2L
1,548 SR
Queue Stats
106W - 121L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
UsmariBR
Amaterasu
Level 53
God Stats
8W - 2L
1,851 SR
Queue Stats
215W - 212L
1,442 Elo+
Solo
Yemoja
Yemoja
ZunDog99
Yemoja
Level 44
God Stats
1W - 1L
1,234 SR
Queue Stats
104W - 117L
1,402 Elo+
Party 1
Bellona
Bellona
xBlymkx
Bellona
Level 119
God Stats
9W - 6L
1,564 SR
Queue Stats
593W - 577L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Destroy all2000
Aphrodite
16
3 / 5 / 6
9,237
840
8,507
15,589
7,754
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Skadi
Guildy77
Skadi
12
0 / 7 / 6
7,291
663
8,430
13,055
4,058
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
13
1 / 5 / 4
7,636
694
5,290
10,798
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
Qwynn4TheWynn
Chernobog
16
1 / 3 / 9
8,554
778
8,286
7,843
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
eZyGyan
Bakasura
15
4 / 5 / 3
8,754
796
9,363
17,407
8,662
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EddieCain96
Baba Yaga
15
3 / 2 / 15
9,362
851
13,663
7,609
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 2 / 11
9,441
858
18,416
8,397
3,298
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
UsmariBR
Amaterasu
16
9 / 3 / 11
10,018
911
8,699
15,384
15,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Yemoja
ZunDog99
Yemoja
15
1 / 1 / 12
9,481
862
8,592
5,533
3,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bellona
xBlymkx
Bellona
17
7 / 2 / 16
10,069
915
10,211
15,647
14,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
9
Kills
25
25
Deaths
10
28
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Destroy all2000
Aphrodite
3
5
6
1.2
W
Baba Yaga
EddieCain96
Baba Yaga
3
2
15
5.25
L
Skadi
Guildy77
Skadi
0
7
6
0.43
L
Mulan
1
5
4
0.6
L
Chernobog
Qwynn4TheWynn
Chernobog
1
3
9
1.83
W
5
2
11
5.25
W
Amaterasu
UsmariBR
Amaterasu
9
3
11
4.83
W
Yemoja
ZunDog99
Yemoja
1
1
12
7
L
Bakasura
eZyGyan
Bakasura
4
5
3
1.1
W
Bellona
xBlymkx
Bellona
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,876
Damage
59,581
64,692
Taken
52,570
31,127
Mitigated
40,167
24,014
Healing
22,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Destroy all2000
Aphrodite
8,507
1,059
7,744
7,514
15,589
7,754
0
11,841
3,332
17,754
0
W
Baba Yaga
EddieCain96
Baba Yaga
13,663
750
858
1,432
7,609
3,054
606
977
6,331
26,326
0
L
Skadi
Guildy77
Skadi
8,430
2,938
284
2,476
13,055
4,058
0
8,077
4,560
0
16,741
L
Mulan
5,290
618
859
1,340
10,798
7,392
0
7,082
3,549
0
9,848
L
Chernobog
Qwynn4TheWynn
Chernobog
8,286
3,988
0
1,082
7,843
3,261
0
4,679
2,902
0
27,504
W
18,416
834
964
1,122
8,397
3,298
1,279
2,112
5,798
31,442
0
W
Amaterasu
UsmariBR
Amaterasu
8,699
3,616
729
3,446
15,384
15,979
1,079
2,624
12,090
0
14,265
W
Yemoja
ZunDog99
Yemoja
8,592
1,112
7,703
1,277
5,533
3,110
470
620
4,835
19,515
233
L
Bakasura
eZyGyan
Bakasura
9,363
4,565
715
2,000
17,407
8,662
0
9,540
7,320
0
10,656
W
Bellona
xBlymkx
Bellona
10,211
1,183
859
4,159
15,647
14,726
142
2,174
13,068
1,309
20,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,472
Gold Earned
48,371
104
Minions Killed
122
0
Camps Cleared
0
988,224
Distance Traveled
1,037,364
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,237
840
21
2
0
193,420
0
W
Baba Yaga
9,362
851
20
2
0
205,076
0
L
Skadi
7,291
663
24
2
0
184,832
0
L
Mulan
7,636
694
9
1
0
179,732
0
L
Chernobog
8,554
778
30
3
0
182,203
0
W
Raijin
9,441
858
51
5
0
196,799
0
W
Amaterasu
10,018
911
17
2
0
215,075
0
W
Yemoja
9,481
862
19
2
0
200,092
0
L
Bakasura
8,754
796
20
2
0
248,037
0
W
Bellona
10,069
915
15
1
0
220,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role