Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
BlackAffro
Cthulhu
Gold IV
Level 155
God Stats
10W - 12L
1,467 SR
Queue Stats
513W - 532L
1,412 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Caelando
Hun Batz
Gold IV
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 167L
1,347 MMR
Party 2
Mulan
Mulan
Gold V
JAWAXDD
Mulan
Gold V
Level 154
God Stats
33W - 26L
1,578 SR
Queue Stats
466W - 483L
1,340 MMR
Solo
Chiron
Chiron
Gold V
Jordanney
Chiron
Gold V
Level 125
God Stats
19W - 36L
1,454 SR
Queue Stats
155W - 167L
1,347 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 153
1,500 SR
1,389 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,598 SR
1,382 MMR
Skadi
Skadi
Gold V
 
Skadi
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Silver I
Caberecalcar
Shiva
Silver I
Level 98
God Stats
19W - 21L
1,626 SR
Queue Stats
188W - 209L
1,240 MMR
Party 1
Xing Tian
Xing Tian
Gold V
cyberjabkaaa
Xing Tian
Gold V
Level 69
God Stats
3W - 2L
1,671 SR
Queue Stats
25W - 33L
1,339 MMR
Solo
Poseidon
Poseidon
Gold IV
kiliam15
Poseidon
Gold IV
Level 64
God Stats
19W - 11L
1,738 SR
Queue Stats
121W - 131L
1,446 MMR
Party 1
Chaac
Chaac
Bronze IV
lukoto
Chaac
Bronze IV
Level 138
God Stats
2W - 2L
1,455 SR
Queue Stats
2W - 6L
1,384 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
4 / 4 / 6
6,902
575
7,924
8,854
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
BlackAffro
Cthulhu
12
1 / 3 / 6
7,071
589
6,779
9,095
3,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Caelando
Hun Batz
15
8 / 1 / 6
8,229
686
8,393
9,841
3,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mulan
JAWAXDD
Mulan
13
1 / 0 / 4
7,582
632
10,332
11,036
8,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
Jordanney
Chiron
13
6 / 0 / 2
7,807
651
4,855
6,861
1,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bans
Ao KuangAthenaMedusaThanatos

VS

Bans
HeraCharybdisSerqetNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
1 / 5 / 2
6,273
523
4,347
7,678
2,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
2 / 4 / 0
5,948
496
6,247
11,418
5,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Xing Tian
cyberjabkaaa
Xing Tian
10
2 / 4 / 3
6,391
533
4,209
9,020
5,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
kiliam15
Poseidon
12
3 / 4 / 1
6,985
582
5,647
7,903
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
lukoto
Chaac
11
0 / 3 / 0
6,261
522
4,709
11,772
8,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
20
Kills
8
8
Deaths
20
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
4
6
1.75
L
Skadi
 
Skadi
1
5
2
0.4
W
Cthulhu
BlackAffro
Cthulhu
1
3
6
1.33
L
2
4
0
0.5
W
Hun Batz
Caelando
Hun Batz
8
1
6
11
W
Mulan
JAWAXDD
Mulan
1
0
4
3
W
Chiron
Jordanney
Chiron
6
0
2
7
L
Xing Tian
cyberjabkaaa
Xing Tian
2
4
3
0.88
L
Poseidon
kiliam15
Poseidon
3
4
1
0.88
L
Chaac
lukoto
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,283
Damage
25,159
45,687
Taken
47,791
20,119
Mitigated
23,668
12,580
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,924
905
883
1,884
8,854
2,399
0
2,793
6,061
27,511
0
L
Skadi
 
Skadi
4,347
1,654
0
1,913
7,678
2,152
180
2,273
5,117
0
45,135
W
Cthulhu
BlackAffro
Cthulhu
6,779
268
0
2,584
9,095
3,213
0
4,837
4,258
40,346
1,266
L
6,247
837
138
1,316
11,418
5,242
0
3,996
6,986
0
40,063
W
Hun Batz
Caelando
Hun Batz
8,393
2,843
0
658
9,841
3,996
427
1,063
8,778
0
64,746
W
Mulan
JAWAXDD
Mulan
10,332
1,002
0
3,035
11,036
8,523
0
0
11,036
0
50,517
W
Chiron
Jordanney
Chiron
4,855
1,406
361
3,175
6,861
1,988
180
993
5,868
0
43,432
L
Xing Tian
cyberjabkaaa
Xing Tian
4,209
612
0
968
9,020
5,389
0
2,465
6,027
19,607
0
L
Poseidon
kiliam15
Poseidon
5,647
880
0
988
7,903
1,992
0
4,009
3,328
43,232
1,545
L
Chaac
lukoto
Chaac
4,709
717
0
3,109
11,772
8,893
0
0
11,772
0
40,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,591
Gold Earned
31,858
390
Minions Killed
327
0
Camps Cleared
0
1,286,337
Distance Traveled
1,298,013
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,902
575
44
4
0
251,700
5
L
Skadi
6,273
523
73
6
0
238,818
2
W
Cthulhu
7,071
589
80
7
0
279,444
4
L
Shiva
5,948
496
61
5
0
267,927
0
W
Hun Batz
8,229
686
103
9
0
279,528
0
W
Mulan
7,582
632
92
8
0
228,439
0
W
Chiron
7,807
651
71
6
0
247,226
5
L
Xing Tian
6,391
533
23
2
0
282,121
0
L
Poseidon
6,985
582
102
9
0
264,690
6
L
Chaac
6,261
522
68
6
0
244,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role