Player Matchup

Bastet
Bastet
 
Bastet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
AI-X-AI
Eset
Level 104
God Stats
31W - 24L
1,573 SR
Queue Stats
489W - 446L
1,528 Elo+
Solo
Ganesha
Ganesha
Pana830
Ganesha
Level 163
God Stats
0W - 2L
1,704 SR
Queue Stats
39W - 41L
1,446 Elo+
Solo
Odin
Odin
Thrasher5359
Odin
Level 73
God Stats
3W - 7L
1,468 SR
Queue Stats
254W - 234L
1,550 Elo+
Solo
Cernunnos
Cernunnos
cycloneat
Cernunnos
Level 137
God Stats
1W - 2L
1,451 SR
Queue Stats
306W - 298L
1,507 Elo+
Solo
Team Averages
Level 119
1,539 SR
1,506 Elo+

VS

Team Averages
Level 143
1,579 SR
1,516 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 198
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Savenguard
Chaac
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 108L
1,519 Elo+
Party 1
Heimdallr
Heimdallr
Varolie
Heimdallr
Level 141
God Stats
23W - 12L
1,789 SR
Queue Stats
220W - 193L
1,610 Elo+
Solo
Nu Wa
Nu Wa
lowlifecrosfire
Nu Wa
Level 126
God Stats
55W - 36L
1,611 SR
Queue Stats
77W - 72L
1,491 Elo+
Solo
Hercules
Hercules
smg3
Hercules
Level 124
God Stats
9W - 7L
1,496 SR
Queue Stats
199W - 163L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 1 / 0
4,235
605
2,354
6,933
1,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eset
AI-X-AI
Eset
6
0 / 2 / 0
3,800
543
1,014
2,445
591
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
Pana830
Ganesha
7
0 / 2 / 0
3,981
569
2,265
5,825
2,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 0 / 0
4,854
693
1,581
3,811
1,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
cycloneat
Cernunnos
7
0 / 2 / 0
3,873
553
2,878
4,389
1,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
8
1 / 0 / 1
4,371
624
1,005
4,071
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
8
1 / 0 / 3
4,075
582
3,508
3,686
1,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
Varolie
Heimdallr
10
2 / 0 / 1
4,904
701
3,533
4,576
1,445
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,378
625
2,553
2,684
577
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
smg3
Hercules
8
3 / 0 / 1
4,382
626
2,997
4,464
1,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
7
7
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Zhong Kui
 
Zhong Kui
1
0
1
1.5
L
Eset
AI-X-AI
Eset
0
2
0
0
L
Ganesha
Pana830
Ganesha
0
2
0
0
W
Chaac
1
0
3
2.5
L
1
0
0
1
W
Heimdallr
Varolie
Heimdallr
2
0
1
2.5
L
Cernunnos
cycloneat
Cernunnos
0
2
0
0
W
0
1
0
0
W
Hercules
smg3
Hercules
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,092
Damage
13,596
23,403
Taken
19,481
7,601
Mitigated
7,938
8,955
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
2,354
490
0
3,637
6,933
1,843
0
563
6,370
0
28,353
W
Zhong Kui
 
Zhong Kui
1,005
340
0
2,607
4,071
2,554
0
437
3,634
16,831
8,006
L
Eset
AI-X-AI
Eset
1,014
164
0
600
2,445
591
0
240
2,205
19,702
0
L
Ganesha
Pana830
Ganesha
2,265
260
0
1,538
5,825
2,578
0
86
5,739
12,621
0
W
Chaac
3,508
585
0
1,005
3,686
1,792
0
847
2,839
0
20,535
L
1,581
320
0
1,635
3,811
1,359
0
2,182
1,629
0
29,289
W
Heimdallr
Varolie
Heimdallr
3,533
1,956
0
1,295
4,576
1,445
0
1,284
3,292
0
30,716
L
Cernunnos
cycloneat
Cernunnos
2,878
857
0
1,545
4,389
1,230
0
472
3,917
0
22,098
W
2,553
903
0
986
2,684
577
0
0
2,488
24,405
0
W
Hercules
smg3
Hercules
2,997
956
0
1,220
4,464
1,570
0
711
3,753
0
18,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,743
Gold Earned
22,110
207
Minions Killed
226
0
Camps Cleared
0
706,395
Distance Traveled
736,115
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,235
605
52
7
0
169,893
0
W
Zhong Kui
4,371
624
51
7
0
152,776
0
L
Eset
3,800
543
38
5
0
120,185
3
L
Ganesha
3,981
569
4
1
0
154,469
2
W
Chaac
4,075
582
30
4
0
154,333
0
L
Odin
4,854
693
60
9
0
125,163
0
W
Heimdallr
4,904
701
71
10
0
146,313
0
L
Cernunnos
3,873
553
53
8
0
136,685
0
W
Nu Wa
4,378
625
45
6
0
119,512
0
W
Hercules
4,382
626
29
4
0
163,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role