Player Matchup
Team Averages
Gold II
Average Tier
Level 109
1,536 SR
1,555
MMR
VS
Team Averages
Bronze III
Average Tier
Level 124
1,625 SR
1,400
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
PeTerCrAzY
Agni
10
2 / 0 / 0
5,672
1,418
1,306
2,762
728
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Divine Ruin
+75
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
BOTS B GONE
Raijin
5
0 / 2 / 0
3,965
991
669
2,160
583
Sorcerer's Staff
+45
Magical Power
+100
Health
+100
Mana
PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.
Spellbook
+20
Magical Power
+75
Mana
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
3,965
991
10
3
1
39,095
0
W
5,672
1,418
49
12
2
86,598
0