Player Matchup

Odin
Odin
Gutty231443
Odin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,623 Elo+
Solo
Awilix
Awilix
MyTeamlsGood
Awilix
Level 126
God Stats
6W - 7L
1,508 SR
Queue Stats
217W - 157L
1,607 Elo+
Party 2
Heimdallr
Heimdallr
Patroclez
Heimdallr
Level 161
God Stats
9W - 16L
1,374 SR
Queue Stats
478W - 419L
1,565 Elo+
Party 2
Fafnir
Fafnir
WhatWrongwithU
Fafnir
Level 158
God Stats
38W - 26L
1,681 SR
Queue Stats
221W - 182L
1,523 Elo+
Party 1
Yu Huang
Yu Huang
ryuxay-_-
Yu Huang
Level 149
God Stats
8W - 9L
1,520 SR
Queue Stats
229W - 203L
1,518 Elo+
Party 1
Team Averages
Level 126
1,517 SR
1,567 Elo+

VS

Team Averages
Level 159
1,611 SR
1,563 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
DaveNoChappelle
Bakasura
Level 143
God Stats
15W - 10L
1,633 SR
Queue Stats
282W - 248L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
PleasureH0le
Morgan Le Fay
Level 156
God Stats
17W - 17L
1,551 SR
Queue Stats
260W - 246L
1,583 Elo+
Solo
Artemis
Artemis
Ragnot9608
Artemis
Level 158
God Stats
6W - 4L
1,799 SR
Queue Stats
247W - 221L
1,613 Elo+
Party 3
Neith
Neith
xNaldo06x
Neith
Level 160
God Stats
5W - 3L
1,575 SR
Queue Stats
195W - 176L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,108
316
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
14
9 / 4 / 6
7,976
614
13,325
13,516
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heimdallr
Patroclez
Heimdallr
13
4 / 5 / 2
7,779
598
10,182
11,294
4,105
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
5 / 3 / 11
8,387
645
8,750
13,773
12,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
ryuxay-_-
Yu Huang
14
1 / 2 / 4
7,792
599
4,574
7,918
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
13
4 / 5 / 3
7,572
582
7,301
14,814
5,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
14
0 / 3 / 5
8,107
624
2,686
9,305
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morgan Le Fay
PleasureH0le
Morgan Le Fay
12
4 / 5 / 1
7,559
581
6,854
9,017
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Ragnot9608
Artemis
15
5 / 4 / 3
8,081
622
8,266
11,985
4,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
xNaldo06x
Neith
13
1 / 2 / 3
7,879
606
6,019
8,436
2,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
29
19
Kills
14
14
Deaths
19
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
5
3
1.1
W
Bakasura
0
3
5
0.83
L
0
0
0
0
L
Awilix
9
4
6
3
L
Heimdallr
Patroclez
Heimdallr
4
5
2
1
W
Morgan Le Fay
PleasureH0le
Morgan Le Fay
4
5
1
0.9
W
Artemis
Ragnot9608
Artemis
5
4
3
1.63
L
5
3
11
3.5
L
Yu Huang
ryuxay-_-
Yu Huang
1
2
4
1.5
W
Neith
xNaldo06x
Neith
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,831
Damage
31,126
46,501
Taken
53,557
23,382
Mitigated
18,176
12,959
Healing
16,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
7,301
1,018
0
3,086
14,814
5,575
0
3,648
11,056
35,217
897
W
Bakasura
2,686
1,482
0
4,951
9,305
3,521
0
634
8,640
0
51,321
L
0
0
0
0
0
0
0
0
0
0
0
L
Awilix
13,325
5,478
0
2,476
13,516
4,163
0
4,647
8,579
0
52,213
L
Heimdallr
Patroclez
Heimdallr
10,182
6,492
0
2,932
11,294
4,105
436
3,239
8,055
0
70,193
W
Morgan Le Fay
PleasureH0le
Morgan Le Fay
6,854
208
0
2,215
9,017
2,581
0
3,099
5,826
43,955
0
W
Artemis
Ragnot9608
Artemis
8,266
4,461
0
3,723
11,985
4,215
0
2,431
9,526
0
52,604
L
8,750
2,436
2,322
4,000
13,773
12,845
66
3,128
10,435
19,454
0
L
Yu Huang
ryuxay-_-
Yu Huang
4,574
239
0
1,229
7,918
2,269
0
2,831
5,087
57,203
936
W
Neith
xNaldo06x
Neith
6,019
1,689
0
2,230
8,436
2,284
0
2,865
5,241
0
63,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,042
Gold Earned
39,198
350
Minions Killed
437
0
Camps Cleared
0
1,066,928
Distance Traveled
1,393,951
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,572
582
72
6
0
281,321
3
W
Bakasura
8,107
624
110
8
0
314,660
0
L
Odin
4,108
316
0
0
0
966
0
L
Awilix
7,976
614
71
5
0
305,308
0
L
Heimdallr
7,779
598
128
10
0
225,417
1
W
Morgan Le Fay
7,559
581
56
4
0
284,883
0
W
Artemis
8,081
622
87
7
0
263,576
2
L
Fafnir
8,387
645
12
1
0
258,900
5
L
Yu Huang
7,792
599
139
11
0
276,337
2
W
Neith
7,879
606
112
9
0
249,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role