Player Matchup

Nox
Nox
Cx-angel-slay3r
Nox
Level 104
God Stats
0W - 2L
1,177 SR
Queue Stats
317W - 317L
1,468 Elo+
Party 1
Serqet
Serqet
FoxQuinn
Serqet
Level 107
God Stats
4W - 2L
1,554 SR
Queue Stats
24W - 24L
1,508 Elo+
Party 2
Sol
Sol
aliasdisel
Sol
Level 78
God Stats
0W - 1L
1,237 SR
Queue Stats
24W - 18L
1,529 Elo+
Solo
Achilles
Achilles
dorantej
Achilles
Level 157
God Stats
6W - 5L
1,564 SR
Queue Stats
43W - 36L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
ghhoiirq2370p
Erlang Shen
Level 110
God Stats
1W - 1L
1,688 SR
Queue Stats
389W - 363L
1,463 Elo+
Party 1
Team Averages
Level 111
1,444 SR
1,505 Elo+

VS

Team Averages
Level 127
1,479 SR
1,548 Elo+
Ullr
Ullr
BuK-LaU-
Ullr
Level 158
God Stats
133W - 121L
1,512 SR
Queue Stats
255W - 246L
1,507 Elo+
Solo
Ares
Ares
ChupiRod
Ares
Level 125
God Stats
16W - 9L
1,611 SR
Queue Stats
106W - 96L
1,574 Elo+
Party 3
Erlang Shen
Erlang Shen
CynicalSilence23
Erlang Shen
Level 108
God Stats
5W - 4L
1,500 SR
Queue Stats
64W - 61L
1,501 Elo+
Solo
Baron Samedi
Baron Samedi
TheNickofTime11
Baron Samedi
Level 119
God Stats
3W - 7L
1,271 SR
Queue Stats
233W - 198L
1,588 Elo+
Party 3
Set
Set
julianrxn12
Set
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
287W - 275L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,038
464
2,989
10,190
2,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
FoxQuinn
Serqet
12
5 / 4 / 2
6,942
534
6,491
10,995
3,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 3 / 3
7,095
546
4,009
6,779
1,574
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
dorantej
Achilles
10
2 / 2 / 3
5,989
461
7,144
11,301
9,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
ghhoiirq2370p
Erlang Shen
12
1 / 3 / 1
6,300
485
9,208
16,203
16,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 3 / 3
7,338
564
4,072
7,506
2,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
11
4 / 3 / 4
7,500
577
6,463
10,559
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Erlang Shen
CynicalSilence23
Erlang Shen
13
3 / 2 / 0
7,879
606
10,045
15,152
16,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TheNickofTime11
Baron Samedi
14
5 / 2 / 4
8,215
632
8,861
8,001
3,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
5 / 1 / 4
7,737
595
7,510
7,950
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
33
11
Kills
18
18
Deaths
11
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ullr
1
3
3
0.83
W
Ares
4
3
4
2
L
1
6
0
0.17
W
Erlang Shen
CynicalSilence23
Erlang Shen
3
2
0
1.5
L
Serqet
FoxQuinn
Serqet
5
4
2
1.5
W
Baron Samedi
TheNickofTime11
Baron Samedi
5
2
4
3.5
L
2
3
3
1.17
L
Achilles
dorantej
Achilles
2
2
3
1.75
L
Erlang Shen
ghhoiirq2370p
Erlang Shen
1
3
1
0.5
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,841
Damage
36,951
55,468
Taken
49,168
33,653
Mitigated
32,785
16,283
Healing
16,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,072
896
0
1,221
7,506
2,144
643
2,390
4,812
0
51,789
W
Ares
6,463
446
0
3,283
10,559
7,891
214
2,049
7,523
18,272
0
L
2,989
248
0
210
10,190
2,988
0
5,270
4,476
34,588
0
W
Erlang Shen
CynicalSilence23
Erlang Shen
10,045
6,950
0
7,169
15,152
16,009
0
117
14,819
0
53,159
L
Serqet
FoxQuinn
Serqet
6,491
1,188
0
3,686
10,995
3,610
0
3,213
7,633
0
32,898
W
Baron Samedi
TheNickofTime11
Baron Samedi
8,861
861
400
2,761
8,001
3,249
327
1,968
5,526
65,430
1,378
L
4,009
1,294
0
2,873
6,779
1,574
1,036
514
6,265
49,937
0
L
Achilles
dorantej
Achilles
7,144
1,520
0
3,706
11,301
9,210
0
5,191
5,928
0
21,357
L
Erlang Shen
ghhoiirq2370p
Erlang Shen
9,208
6,369
0
5,808
16,203
16,271
0
0
16,203
0
41,999
W
7,510
2,734
0
1,621
7,950
3,492
0
366
7,545
0
55,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,364
Gold Earned
38,669
285
Minions Killed
391
0
Camps Cleared
0
1,308,924
Distance Traveled
1,294,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,338
564
77
6
0
247,668
0
W
Ares
7,500
577
25
2
0
260,220
0
L
Nox
6,038
464
66
5
0
252,762
0
W
Erlang Shen
7,879
606
87
7
0
243,572
0
L
Serqet
6,942
534
61
5
0
288,354
0
W
Baron Samedi
8,215
632
123
9
0
255,131
0
L
Sol
7,095
546
76
6
0
238,573
0
L
Achilles
5,989
461
26
2
0
264,314
0
L
Erlang Shen
6,300
485
56
4
0
264,921
0
W
Set
7,737
595
79
6
0
287,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role