Player Matchup

Izanami
Izanami
 
Izanami
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
 
Ah Puch
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
El_Primo_Luis_
Jormungandr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,441 Elo+
Party 3
Set
Set
Fl4kk0
Set
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 248L
1,429 Elo+
Party 3
Awilix
Awilix
Xsac
Awilix
Level 157
God Stats
4W - 5L
1,408 SR
Queue Stats
171W - 144L
1,540 Elo+
Party 2
Team Averages
Level 133
1,482 SR
1,482 Elo+

VS

Team Averages
Level 120
1,405 SR
1,519 Elo+
Sobek
Sobek
 
Sobek
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CocaKakaKuka
Kuzenbo
Level 101
God Stats
4W - 4L
1,513 SR
Queue Stats
65W - 83L
1,452 Elo+
Party 1
The Morrigan
The Morrigan
JaxiJay
The Morrigan
Level 89
God Stats
0W - 3L
1,290 SR
Queue Stats
102W - 85L
1,645 Elo+
Solo
Anhur
Anhur
byde
Anhur
Level 128
God Stats
1W - 3L
1,493 SR
Queue Stats
97W - 94L
1,487 Elo+
Party 1
Agni
Agni
eesode
Agni
Level 123
God Stats
0W - 1L
1,227 SR
Queue Stats
90W - 89L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 0 / 1
8,549
777
7,574
3,987
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
 
Ah Puch
12
1 / 4 / 2
6,308
573
5,707
7,489
2,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
El_Primo_Luis_
Jormungandr
10
1 / 1 / 10
6,617
602
3,142
7,041
4,461
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Set
Fl4kk0
Set
10
0 / 4 / 0
5,664
515
4,320
9,635
5,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
Xsac
Awilix
11
5 / 1 / 2
6,268
570
4,744
5,595
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 0 / 5
6,859
624
7,263
8,209
6,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Kuzenbo
CocaKakaKuka
Kuzenbo
9
0 / 4 / 3
5,083
462
667
9,398
6,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

The Morrigan
JaxiJay
The Morrigan
10
3 / 6 / 5
5,575
507
4,551
8,490
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
byde
Anhur
9
0 / 4 / 0
5,239
476
2,560
6,825
1,311
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
eesode
Agni
12
4 / 0 / 2
6,315
574
3,577
2,945
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
24
14
Kills
9
10
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
7
0
1
7.5
W
Ah Puch
 
Ah Puch
1
4
2
0.5
L
Sobek
 
Sobek
2
0
5
4.5
L
Kuzenbo
CocaKakaKuka
Kuzenbo
0
4
3
0.38
W
Jormungandr
El_Primo_Luis_
Jormungandr
1
1
10
6
W
Set
Fl4kk0
Set
0
4
0
0
L
The Morrigan
JaxiJay
The Morrigan
3
6
5
0.92
W
Awilix
Xsac
Awilix
5
1
2
6
L
Anhur
byde
Anhur
0
4
0
0
L
Agni
eesode
Agni
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,487
Damage
18,618
33,747
Taken
35,867
15,365
Mitigated
17,232
13,326
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,574
5,930
0
3,007
3,987
1,253
2,834
74
3,913
0
82,098
W
Ah Puch
 
Ah Puch
5,707
46
0
2,497
7,489
2,451
0
2,882
4,549
50,849
426
L
Sobek
 
Sobek
7,263
1,161
0
3,834
8,209
6,780
0
631
7,578
32,308
2,048
L
Kuzenbo
CocaKakaKuka
Kuzenbo
667
423
170
1,527
9,398
6,048
0
3,110
6,288
13,061
0
W
Jormungandr
El_Primo_Luis_
Jormungandr
3,142
930
0
2,052
7,041
4,461
297
2,812
4,177
16,176
1,814
W
Set
Fl4kk0
Set
4,320
2,851
0
2,811
9,635
5,495
0
5,622
3,155
0
32,894
L
The Morrigan
JaxiJay
The Morrigan
4,551
1,553
0
2,304
8,490
2,385
0
2,149
6,266
27,347
1,425
W
Awilix
Xsac
Awilix
4,744
1,723
0
2,959
5,595
1,705
594
2,033
3,498
0
44,327
L
Anhur
byde
Anhur
2,560
1,659
0
1,889
6,825
1,311
0
901
5,924
0
36,683
L
Agni
eesode
Agni
3,577
350
0
1,210
2,945
708
0
1,681
1,264
36,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,406
Gold Earned
29,071
397
Minions Killed
286
0
Camps Cleared
0
1,145,370
Distance Traveled
1,093,618
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,549
777
147
13
0
205,996
0
W
Ah Puch
6,308
573
75
7
0
205,342
0
L
Sobek
6,859
624
77
7
0
212,552
0
L
Kuzenbo
5,083
462
17
2
0
225,834
1
W
Jormungandr
6,617
602
34
3
0
248,914
7
W
Set
5,664
515
64
6
0
210,501
0
L
The Morrigan
5,575
507
44
4
0
217,440
0
W
Awilix
6,268
570
77
7
0
274,617
4
L
Anhur
5,239
476
68
6
0
205,650
1
L
Agni
6,315
574
80
7
0
232,142
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role