Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
BoomerRemover69
Hades
Level 158
God Stats
4W - 3L
1,719 SR
Queue Stats
234W - 218L
1,536 Elo+
Party 1
Bellona
Bellona
SLEEPYxTU4TL3
Bellona
Level 112
God Stats
6W - 2L
1,659 SR
Queue Stats
128W - 121L
1,561 Elo+
Party 1
Sun Wukong
Sun Wukong
zombieman2341
Sun Wukong
Level 155
God Stats
6W - 4L
1,668 SR
Queue Stats
241W - 215L
1,570 Elo+
Solo
Freya
Freya
ŽODD
Freya
Level 121
God Stats
0W - 3L
1,315 SR
Queue Stats
80W - 70L
1,525 Elo+
Party 2
Team Averages
Level 127
1,572 SR
1,538 Elo+

VS

Team Averages
Level 155
1,636 SR
1,614 Elo+
Cupid
Cupid
DrizztDoUrrden
Cupid
Level 175
God Stats
4W - 4L
1,561 SR
Queue Stats
127W - 94L
1,519 Elo+
Party 3
Eset
Eset
GhostPersona
Eset
Level 155
God Stats
31W - 13L
1,729 SR
Queue Stats
64W - 29L
1,659 Elo+
Party 3
Geb
Geb
Legionistic
Geb
Level 136
God Stats
24W - 14L
1,696 SR
Queue Stats
30W - 16L
1,654 Elo+
Party 3
Pele
Pele
RiseAboveIt
Pele
Level 196
God Stats
5W - 0L
1,771 SR
Queue Stats
69W - 29L
1,682 Elo+
Party 3
Guan Yu
Guan Yu
cruugo
Guan Yu
Level 114
God Stats
4W - 7L
1,426 SR
Queue Stats
293W - 274L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
0 / 4 / 0
4,718
472
2,904
9,896
5,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 1
6,431
643
3,393
6,390
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
12
1 / 1 / 3
6,334
633
3,199
6,248
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
zombieman2341
Sun Wukong
12
1 / 0 / 1
6,518
652
4,310
6,307
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
ŽODD
Freya
7
0 / 6 / 0
4,232
423
1,543
7,944
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
6,736
674
11,115
7,450
2,594
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 2 / 2
7,015
702
2,996
4,742
1,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 0 / 7
5,934
593
2,461
5,224
2,887
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
3 / 1 / 0
6,281
628
2,705
6,922
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
cruugo
Guan Yu
11
0 / 1 / 0
6,034
603
3,065
7,817
6,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
4
Kills
13
13
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
0
0
L
2
2
1
1.25
W
8
0
2
9
W
2
2
2
1.5
W
0
0
7
3.5
W
3
1
0
3
L
Bellona
1
1
3
2.5
W
Guan Yu
cruugo
Guan Yu
0
1
0
0
L
Sun Wukong
zombieman2341
Sun Wukong
1
0
1
1.5
L
Freya
ŽODD
Freya
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,349
Damage
22,342
36,785
Taken
32,155
18,279
Mitigated
15,590
13,031
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,904
912
428
2,278
9,896
5,647
0
2,158
7,694
17,282
0
L
3,393
421
329
2,516
6,390
2,805
0
1,450
4,779
37,341
2,484
W
11,115
7,105
638
4,492
7,450
2,594
24
3,023
4,399
0
57,841
W
2,996
484
337
870
4,742
1,612
341
2,289
2,247
47,436
907
W
2,461
256
0
1,334
5,224
2,887
65
2,115
3,081
16,244
0
W
2,705
328
0
3,253
6,922
2,219
0
352
6,557
0
42,332
L
Bellona
3,199
671
0
3,965
6,248
3,083
0
913
5,205
0
47,898
W
Guan Yu
cruugo
Guan Yu
3,065
339
0
2,748
7,817
6,278
0
740
7,037
1,002
40,437
L
Sun Wukong
zombieman2341
Sun Wukong
4,310
1,136
0
1,339
6,307
4,355
0
112
6,195
1,250
47,602
L
Freya
ŽODD
Freya
1,543
582
0
2,176
7,944
2,389
0
493
7,451
16,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,233
Gold Earned
32,000
328
Minions Killed
380
0
Camps Cleared
0
1,090,728
Distance Traveled
1,097,146
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,718
472
32
3
0
177,940
1
L
Hades
6,431
643
88
9
0
209,884
2
W
Cupid
6,736
674
87
9
0
222,422
1
W
Eset
7,015
702
107
11
0
216,832
0
W
Geb
5,934
593
31
3
0
209,834
0
W
Pele
6,281
628
77
8
0
238,643
0
L
Bellona
6,334
633
89
9
0
284,554
2
W
Guan Yu
6,034
603
78
8
0
209,415
1
L
Sun Wukong
6,518
652
92
9
0
216,965
0
L
Freya
4,232
423
27
3
0
201,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role