Player Matchup

Achilles
Achilles
 
Achilles
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EchoStep
Arachne
Level 157
God Stats
3W - 2L
1,629 SR
Queue Stats
114W - 111L
1,488 Elo+
Solo
Medusa
Medusa
Techx86
Medusa
Level 155
God Stats
44W - 35L
1,550 SR
Queue Stats
254W - 221L
1,539 Elo+
Solo
Raijin
Raijin
TheKeeG187
Raijin
Level 171
God Stats
2W - 3L
1,470 SR
Queue Stats
362W - 342L
1,502 Elo+
Solo
Sylvanus
Sylvanus
kevqb1
Sylvanus
Level 149
God Stats
11W - 21L
1,409 SR
Queue Stats
705W - 701L
1,501 Elo+
Solo
Team Averages
Level 163
1,512 SR
1,506 Elo+

VS

Team Averages
Level 135
1,438 SR
1,489 Elo+
Bastet
Bastet
 
Bastet
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
DidDiddydoIT514
Nemesis
Level 6
God Stats
5W - 0L
1,500 SR
Queue Stats
94W - 75L
1,399 Elo+
Party 2
Lancelot
Lancelot
Dragon_Siin
Lancelot
Level 158
God Stats
5W - 9L
1,356 SR
Queue Stats
354W - 342L
1,487 Elo+
Party 1
Osiris
Osiris
Isaias2796
Osiris
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
172W - 148L
1,501 Elo+
Solo
Janus
Janus
gypsynomad6
Janus
Level 188
God Stats
5W - 8L
1,331 SR
Queue Stats
238W - 215L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 1 / 0
5,202
520
3,851
9,684
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
EchoStep
Arachne
11
1 / 1 / 1
5,491
549
2,225
7,652
2,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Medusa
Techx86
Medusa
8
0 / 5 / 0
4,411
441
4,472
7,420
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Raijin
TheKeeG187
Raijin
11
2 / 4 / 0
6,034
603
3,663
7,232
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
kevqb1
Sylvanus
8
0 / 4 / 0
4,556
456
3,053
9,701
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
3 / 0 / 5
5,261
526
6,783
8,182
2,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 0 / 5
5,565
557
7,211
6,983
2,272
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Lancelot
Dragon_Siin
Lancelot
10
7 / 3 / 0
5,763
576
4,422
7,077
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Isaias2796
Osiris
11
0 / 0 / 0
5,887
589
5,966
7,936
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 3
6,525
653
3,958
3,372
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
14
15
Deaths
3
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
1
0
0
W
Bastet
 
Bastet
3
0
5
5.5
W
3
0
5
5.5
W
Lancelot
Dragon_Siin
Lancelot
7
3
0
2.33
L
Arachne
EchoStep
Arachne
1
1
1
1.5
W
Osiris
Isaias2796
Osiris
0
0
0
0
L
Medusa
Techx86
Medusa
0
5
0
0
L
Raijin
TheKeeG187
Raijin
2
4
0
0.5
W
1
0
3
2.5
L
Sylvanus
kevqb1
Sylvanus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,264
Damage
28,340
41,689
Taken
33,550
20,833
Mitigated
14,740
16,212
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,851
992
0
4,422
9,684
7,241
0
0
9,024
0
32,810
W
Bastet
 
Bastet
6,783
1,251
0
2,224
8,182
2,192
0
1,264
6,918
0
25,695
W
7,211
3,525
0
2,815
6,983
2,272
0
1,654
5,329
0
31,623
W
Lancelot
Dragon_Siin
Lancelot
4,422
973
0
2,599
7,077
2,358
0
1,790
5,287
0
31,328
L
Arachne
EchoStep
Arachne
2,225
1,338
0
5,358
7,652
2,318
0
0
7,652
0
40,317
W
Osiris
Isaias2796
Osiris
5,966
2,925
0
1,658
7,936
7,063
0
0
7,306
0
40,900
L
Medusa
Techx86
Medusa
4,472
1,649
0
792
7,420
2,272
0
0
7,420
0
23,559
L
Raijin
TheKeeG187
Raijin
3,663
561
0
1,418
7,232
1,823
0
3,536
3,304
37,347
0
W
3,958
256
0
684
3,372
855
0
1,873
1,499
42,406
304
L
Sylvanus
kevqb1
Sylvanus
3,053
652
481
3,741
9,701
7,179
0
0
9,701
16,553
5,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,694
Gold Earned
29,001
270
Minions Killed
311
0
Camps Cleared
0
932,013
Distance Traveled
1,064,213
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,202
520
52
5
0
170,943
0
W
Bastet
5,261
526
32
3
0
219,355
0
W
Nemesis
5,565
557
61
6
0
211,819
0
W
Lancelot
5,763
576
58
6
0
237,266
0
L
Arachne
5,491
549
89
9
0
227,243
4
W
Osiris
5,887
589
74
7
0
189,665
0
L
Medusa
4,411
441
38
4
0
173,870
3
L
Raijin
6,034
603
65
7
0
178,086
0
W
Janus
6,525
653
86
9
0
206,108
5
L
Sylvanus
4,556
456
26
3
0
181,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role