Player Matchup

Hun Batz
Hun Batz
MURATALLAA
Hun Batz
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,469 Elo+
Solo
Merlin
Merlin
RobbyRorschach
Merlin
Level 109
God Stats
61W - 65L
1,440 SR
Queue Stats
248W - 241L
1,345 Elo+
Solo
Medusa
Medusa
TedStriker2610
Medusa
Level 69
God Stats
8W - 9L
1,576 SR
Queue Stats
256W - 272L
1,466 Elo+
Solo
Thor
Thor
garrafa-proxima
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,427 Elo+
Party 1
Ao Kuang
Ao Kuang
pombo_esperto7
Ao Kuang
Level 88
God Stats
0W - 2L
1,282 SR
Queue Stats
24W - 24L
1,455 Elo+
Party 1
Team Averages
Level 99
1,460 SR
1,432 Elo+

VS

Team Averages
Level 81
1,492 SR
1,465 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CondemnedReaper1
Hel
Level 91
God Stats
6W - 4L
1,671 SR
Queue Stats
38W - 28L
1,562 Elo+
Solo
Nemesis
Nemesis
RemiFreyo
Nemesis
Level 149
God Stats
9W - 18L
1,411 SR
Queue Stats
48W - 51L
1,436 Elo+
Solo
Ra
Ra
finnandj8ke
Ra
Level 67
God Stats
1W - 3L
1,253 SR
Queue Stats
31W - 37L
1,337 Elo+
Solo
Bellona
Bellona
xJustinBieberxx
Bellona
Level 43
God Stats
6W - 4L
1,626 SR
Queue Stats
42W - 41L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MURATALLAA
Hun Batz
9
1 / 3 / 2
5,166
517
4,090
7,911
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 0
6,216
622
4,028
4,787
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
2 / 3 / 0
6,163
616
4,219
8,261
2,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 6 / 2
4,981
498
4,355
9,066
2,659
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
8
2 / 2 / 1
5,616
562
4,533
6,744
2,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
5 / 1 / 1
6,160
616
4,958
5,191
1,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 6
5,933
593
3,223
9,000
5,012
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
RemiFreyo
Nemesis
12
6 / 2 / 3
6,881
688
5,581
8,995
2,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 0 / 2
6,801
680
4,101
5,564
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 1
6,398
640
5,626
8,324
4,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
16
16
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
1
5.5
W
1
2
6
2
L
Hun Batz
MURATALLAA
Hun Batz
1
3
2
0.67
W
Nemesis
RemiFreyo
Nemesis
6
2
3
3.75
L
1
2
0
0.5
L
2
3
0
0.67
W
2
0
2
3
L
1
6
2
0.33
L
Ao Kuang
2
2
1
1.25
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,225
Damage
23,489
36,769
Taken
37,074
11,302
Mitigated
15,967
10,546
Healing
15,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,958
2,037
0
66
5,191
1,456
849
999
4,192
0
29,215
W
3,223
203
1,778
3,723
9,000
5,012
232
4,087
4,913
15,643
0
L
Hun Batz
MURATALLAA
Hun Batz
4,090
1,144
0
2,550
7,911
2,087
0
1,216
6,695
0
27,340
W
Nemesis
RemiFreyo
Nemesis
5,581
2,399
0
3,570
8,995
2,837
0
1,384
7,611
0
35,437
L
4,028
96
0
1,642
4,787
1,528
0
2,075
2,649
48,115
145
L
4,219
1,799
0
3,936
8,261
2,420
0
0
8,261
0
40,100
W
4,101
508
324
1,639
5,564
2,257
0
2,088
3,476
56,437
2,420
L
4,355
1,281
0
725
9,066
2,659
0
1,045
8,021
0
24,979
L
Ao Kuang
4,533
560
0
1,693
6,744
2,608
0
2,547
4,129
17,590
0
W
5,626
2,809
0
3,931
8,324
4,405
835
0
8,324
0
35,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
32,173
288
Minions Killed
294
0
Camps Cleared
0
1,004,813
Distance Traveled
1,065,317
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,160
616
54
5
0
200,916
1
W
Hel
5,933
593
16
2
0
184,049
2
L
Hun Batz
5,166
517
49
5
0
239,710
0
W
Nemesis
6,881
688
59
6
0
265,731
0
L
Merlin
6,216
622
105
11
0
193,578
6
L
Medusa
6,163
616
71
7
0
166,469
2
W
Ra
6,801
680
105
11
0
230,288
0
L
Thor
4,981
498
35
4
0
195,092
0
L
Ao Kuang
5,616
562
28
3
0
209,964
2
W
Bellona
6,398
640
60
6
0
184,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role