Player Matchup

Raijin
Raijin
EthanTColeman
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,270 Elo+
Party 1
Ra
Ra
THE_DARKNESS_545
Ra
Level 42
God Stats
0W - 6L
1,076 SR
Queue Stats
42W - 75L
1,245 Elo+
Party 1
Sun Wukong
Sun Wukong
federal_ghost2
Sun Wukong
Level 69
God Stats
6W - 10L
1,272 SR
Queue Stats
215W - 219L
1,395 Elo+
Solo
Team Averages
Level 46
1,283 SR
1,303 Elo+

VS

Team Averages
Level 87
1,577 SR
1,738 Elo+
Scylla
Scylla
 
Scylla
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
TuTego
Atlas
Level 24
God Stats
3W - 1L
1,695 SR
Queue Stats
14W - 1L
1,985 Elo+
Party 2
Thanatos
Thanatos
UlrichJungingen
Thanatos
Level 69
God Stats
1W - 0L
1,536 SR
Queue Stats
14W - 6L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 2
6,586
659
3,258
10,885
4,285
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 8 / 0
7,484
748
2,548
10,789
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Sun Wukong
federal_ghost2
Sun Wukong
14
3 / 4 / 2
8,794
879
6,974
13,503
11,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
6 / 2 / 12
10,655
1,066
13,699
5,862
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
TuTego
Atlas
15
2 / 1 / 15
8,712
871
6,189
9,615
7,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
15
13 / 2 / 5
10,229
1,023
12,411
8,944
4,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
5
Kills
21
21
Deaths
5
4
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
2
12
6
L
0
9
2
0.11
L
2
8
0
0.25
W
Atlas
TuTego
Atlas
2
1
15
9.5
W
Thanatos
13
2
5
7.75
L
Sun Wukong
federal_ghost2
Sun Wukong
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,780
Damage
32,299
35,177
Taken
24,421
18,387
Mitigated
14,290
2,388
Healing
7,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
13,699
1,406
0
250
5,862
2,061
1,553
1,101
4,591
57,029
1,118
L
3,258
551
0
270
10,885
4,285
0
7,059
3,325
9,129
254
L
2,548
125
372
570
10,789
2,852
0
5,460
4,795
13,375
0
W
Atlas
TuTego
Atlas
6,189
1,746
0
1,402
9,615
7,791
369
2,120
7,381
17,932
0
W
Thanatos
12,411
3,227
0
6,044
8,944
4,438
662
2,031
6,695
0
25,096
L
Sun Wukong
federal_ghost2
Sun Wukong
6,974
1,507
0
1,176
13,503
11,250
0
5,862
6,862
0
20,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,864
Gold Earned
29,596
60
Minions Killed
151
0
Camps Cleared
0
411,268
Distance Traveled
614,524
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,655
1,066
105
11
0
190,140
0
L
Raijin
6,586
659
14
1
0
112,207
0
L
Ra
7,484
748
19
2
0
132,181
0
W
Atlas
8,712
871
10
1
0
205,574
5
W
Thanatos
10,229
1,023
36
4
0
218,810
1
L
Sun Wukong
8,794
879
27
3
0
166,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role