Player Matchup

Cerberus
Cerberus
BAKE SLUMPED
Cerberus
Level 105
God Stats
4W - 4L
1,247 SR
Queue Stats
135W - 148L
1,424 Elo+
Party 1
Danzaburou
Danzaburou
NovaSlumped
Danzaburou
Level 100
God Stats
1W - 1L
1,270 SR
Queue Stats
55W - 57L
1,431 Elo+
Party 1
Agni
Agni
Patjoew
Agni
Level 41
God Stats
5W - 2L
1,510 SR
Queue Stats
11W - 14L
1,348 Elo+
Party 1
Team Averages
Level 82
1,342 SR
1,401 Elo+

VS

Team Averages
Level 112
1,460 SR
1,479 Elo+
Nut
Nut
 
Nut
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Invincebul
Osiris
Level 147
God Stats
4W - 5L
1,394 SR
Queue Stats
494W - 521L
1,449 Elo+
Solo
Vulcan
Vulcan
StrongBong420
Vulcan
Level 125
God Stats
43W - 52L
1,486 SR
Queue Stats
177W - 178L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BAKE SLUMPED
Cerberus
16
3 / 1 / 9
9,392
854
10,258
10,197
9,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
NovaSlumped
Danzaburou
15
5 / 1 / 4
9,688
881
8,594
8,668
3,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
Patjoew
Agni
17
4 / 0 / 7
10,111
919
6,680
4,081
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 5 / 2
7,855
714
5,156
10,191
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
Invincebul
Osiris
14
1 / 3 / 0
8,085
735
5,724
10,834
9,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 4 / 1
8,180
744
5,699
8,319
2,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
12
Kills
2
2
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
5
2
0.2
W
Cerberus
BAKE SLUMPED
Cerberus
3
1
9
7.5
L
Osiris
Invincebul
Osiris
1
3
0
0.33
W
Danzaburou
NovaSlumped
Danzaburou
5
1
4
7
W
Agni
Patjoew
Agni
4
0
7
7.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,532
Damage
16,579
22,946
Taken
29,344
14,129
Mitigated
14,866
5,632
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
5,156
2,079
0
1,556
10,191
2,799
424
4,918
4,507
0
17,166
W
Cerberus
BAKE SLUMPED
Cerberus
10,258
224
0
2,095
10,197
9,316
358
2,431
7,399
27,312
610
L
Osiris
Invincebul
Osiris
5,724
566
0
935
10,834
9,866
84
4,926
4,937
0
13,746
W
Danzaburou
NovaSlumped
Danzaburou
8,594
2,817
0
2,578
8,668
3,350
524
2,165
6,095
0
32,921
W
Agni
Patjoew
Agni
6,680
704
569
390
4,081
1,463
500
1,049
2,998
37,309
1,075
L
5,699
28
0
2,392
8,319
2,201
230
4,431
3,221
27,038
332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,191
Gold Earned
24,120
199
Minions Killed
110
0
Camps Cleared
0
637,862
Distance Traveled
579,243
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,855
714
31
3
0
179,133
0
W
Cerberus
9,392
854
61
6
0
237,247
0
L
Osiris
8,085
735
17
2
0
211,369
0
W
Danzaburou
9,688
881
58
5
0
199,285
0
W
Agni
10,111
919
80
7
0
201,330
0
L
Vulcan
8,180
744
62
6
0
188,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role