Player Matchup

Osiris
Osiris
Brunsy
Osiris
Level 129
God Stats
3W - 5L
1,408 SR
Queue Stats
89W - 117L
1,475 Elo+
Party 1
Artemis
Artemis
DRAGONSLAYER410
Artemis
Level 122
God Stats
2W - 0L
1,763 SR
Queue Stats
41W - 72L
1,489 Elo+
Party 1
Hades
Hades
McPuggin17
Hades
Level 182
God Stats
3W - 2L
1,521 SR
Queue Stats
189W - 273L
1,413 Elo+
Party 1
Discordia
Discordia
UnderseaApollo8
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 220L
1,450 Elo+
Party 1
Fenrir
Fenrir
zGxlien
Fenrir
Level 136
God Stats
6W - 1L
1,764 SR
Queue Stats
110W - 95L
1,560 Elo+
Solo
Team Averages
Level 145
1,591 SR
1,477 Elo+

VS

Team Averages
Level 152
1,650 SR
1,529 Elo+
Skadi
Skadi
FRAUDGODATLARGE
Skadi
Level 121
God Stats
52W - 37L
1,649 SR
Queue Stats
798W - 766L
1,549 Elo+
Solo
Hercules
Hercules
JeTaiEuGinette
Hercules
Level 158
God Stats
2W - 6L
1,531 SR
Queue Stats
423W - 386L
1,531 Elo+
Solo
Xing Tian
Xing Tian
MrDÏzzy
Xing Tian
Level 243
God Stats
8W - 3L
1,674 SR
Queue Stats
244W - 218L
1,550 Elo+
Solo
Agni
Agni
Shadow 58
Agni
Level 147
God Stats
6W - 2L
1,902 SR
Queue Stats
71W - 50L
1,587 Elo+
Solo
Medusa
Medusa
V0K4P
Medusa
Level 89
God Stats
120W - 109L
1,493 SR
Queue Stats
491W - 482L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Brunsy
Osiris
14
4 / 1 / 4
8,233
748
6,593
6,516
5,058
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 4
5,994
545
5,902
4,838
1,502
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hades
12
5 / 2 / 7
6,818
620
7,779
9,087
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
UnderseaApollo8
Discordia
12
3 / 2 / 1
6,749
614
6,449
5,356
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
zGxlien
Fenrir
9
2 / 3 / 2
5,716
520
3,280
9,377
4,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,200
564
3,540
5,643
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
10
2 / 2 / 3
6,386
581
5,254
14,242
7,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Xing Tian
MrDÏzzy
Xing Tian
8
3 / 1 / 0
5,373
488
3,376
5,653
2,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Agni
12
0 / 4 / 3
6,277
571
3,502
6,466
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
V0K4P
Medusa
10
2 / 6 / 1
5,778
525
2,732
9,802
2,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
9
9
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Osiris
Brunsy
Osiris
4
1
4
6
W
2
1
4
4
L
2
3
1
0.83
L
Hercules
2
2
3
1.75
W
Hades
5
2
7
4.25
L
Xing Tian
MrDÏzzy
Xing Tian
3
1
0
3
L
Agni
0
4
3
0.38
W
Discordia
UnderseaApollo8
Discordia
3
2
1
1.75
L
Medusa
V0K4P
Medusa
2
6
1
0.42
W
Fenrir
zGxlien
Fenrir
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,003
Damage
18,404
35,174
Taken
41,806
16,694
Mitigated
16,068
10,689
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Brunsy
Osiris
6,593
3,014
0
1,457
6,516
5,058
0
694
5,822
0
53,336
W
5,902
3,284
0
1,893
4,838
1,502
828
610
4,228
0
26,229
L
3,540
932
0
895
5,643
1,809
190
1,801
3,842
0
47,286
L
Hercules
5,254
1,600
0
5,235
14,242
7,504
0
3,785
10,457
0
21,612
W
Hades
7,779
982
492
5,084
9,087
3,556
0
2,444
6,643
42,327
0
L
Xing Tian
MrDÏzzy
Xing Tian
3,376
584
0
2,412
5,653
2,050
0
2,096
3,557
18,197
1,235
L
Agni
3,502
251
0
1,890
6,466
1,879
42
3,914
2,552
47,632
0
W
Discordia
UnderseaApollo8
Discordia
6,449
445
0
500
5,356
1,581
0
2,743
2,613
41,258
0
L
Medusa
V0K4P
Medusa
2,732
741
0
803
9,802
2,826
0
2,632
7,170
0
29,894
W
Fenrir
zGxlien
Fenrir
3,280
659
0
1,263
9,377
4,997
0
387
8,990
0
22,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
30,014
323
Minions Killed
298
0
Camps Cleared
0
1,163,196
Distance Traveled
1,015,188
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,233
748
101
9
0
226,370
3
W
Artemis
5,994
545
42
4
0
214,824
0
L
Skadi
6,200
564
79
7
0
195,634
0
L
Hercules
6,386
581
33
3
0
234,072
0
W
Hades
6,818
620
79
7
0
248,600
0
L
Xing Tian
5,373
488
41
4
0
139,719
1
L
Agni
6,277
571
87
8
0
214,094
0
W
Discordia
6,749
614
76
7
0
229,355
0
L
Medusa
5,778
525
58
5
0
231,669
0
W
Fenrir
5,716
520
25
2
0
244,047
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role