Player Matchup

Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
ARMICH3_02
Odin
Gold V
Level 127
God Stats
2W - 2L
1,548 SR
Queue Stats
21W - 21L
1,584 MMR
Solo
Ao Kuang
Ao Kuang
Gold III
Guden1071
Ao Kuang
Gold III
Level 125
God Stats
46W - 40L
1,614 SR
Queue Stats
160W - 161L
1,491 MMR
Party 1
Persephone
Persephone
Platinum IV
Shepherdofyou
Persephone
Platinum IV
Level 175
God Stats
11W - 12L
1,558 SR
Queue Stats
260W - 264L
1,629 MMR
Solo
Anhur
Anhur
Platinum IV
nsjfj2
Anhur
Platinum IV
Level 104
God Stats
2W - 8L
1,208 SR
Queue Stats
89W - 86L
1,744 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 138
1,486 SR
1,590 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,601 SR
1,590 MMR
Aphrodite
Aphrodite
Gold I
 
Aphrodite
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Geb
Geb
Gold III
ELMAQUINA
Geb
Gold III
Level 141
God Stats
2W - 0L
1,776 SR
Queue Stats
39W - 41L
1,483 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
Wαγηє
Sun Wukong
Platinum V
Level 117
God Stats
7W - 2L
1,679 SR
Queue Stats
30W - 20L
1,907 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold I
dochesterton
Ah Muzen Cab
Gold I
Level 104
God Stats
27W - 17L
1,608 SR
Queue Stats
122W - 119L
1,565 MMR
Solo
Fenrir
Fenrir
Gold IV
rokus021229
Fenrir
Gold IV
Level 109
God Stats
2W - 2L
1,444 SR
Queue Stats
61W - 69L
1,496 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 4 / 0
5,831
449
3,733
15,904
9,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
1 / 5 / 1
5,751
442
2,764
9,292
6,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
Guden1071
Ao Kuang
11
0 / 5 / 0
6,005
462
3,707
12,619
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
Shepherdofyou
Persephone
12
0 / 4 / 0
7,346
565
9,450
6,578
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
nsjfj2
Anhur
13
0 / 4 / 0
6,468
498
4,774
10,425
2,950
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
HeraAgniAmaterasuCthulhu

VS

Bans
AwilixSusanoFreyaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
3 / 0 / 6
8,231
633
7,076
7,773
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 7
7,735
595
5,372
9,881
6,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Wαγηє
Sun Wukong
16
6 / 1 / 3
9,835
757
8,678
8,865
4,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
dochesterton
Ah Muzen Cab
15
6 / 0 / 0
8,603
662
8,678
6,775
2,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
14
5 / 1 / 6
7,768
598
8,150
11,023
4,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
44
1
Kills
22
22
Deaths
2
1
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
0
0
W
Aphrodite
 
Aphrodite
3
0
6
6
L
1
5
1
0.3
W
2
0
7
5.5
L
Ao Kuang
Guden1071
Ao Kuang
0
5
0
0
L
Persephone
Shepherdofyou
Persephone
0
4
0
0
W
Sun Wukong
Wαγηє
Sun Wukong
6
1
3
7.5
W
Ah Muzen Cab
dochesterton
Ah Muzen Cab
6
0
0
6
L
Anhur
nsjfj2
Anhur
0
4
0
0
W
Fenrir
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,428
Damage
37,954
54,818
Taken
44,317
23,951
Mitigated
20,240
12,462
Healing
21,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,733
1,022
0
2,655
15,904
9,871
0
5,557
10,347
21,913
0
W
Aphrodite
 
Aphrodite
7,076
369
3,997
6,533
7,773
2,852
295
5,067
2,706
56,614
0
L
2,764
698
0
1,168
9,292
6,184
0
0
9,292
0
26,979
W
5,372
1,008
0
1,858
9,881
6,804
119
5,467
4,414
18,360
1,717
L
Ao Kuang
Guden1071
Ao Kuang
3,707
676
0
4,708
12,619
3,357
0
2,297
10,322
48,075
925
L
Persephone
Shepherdofyou
Persephone
9,450
341
0
985
6,578
1,589
0
2,318
4,245
56,901
134
W
Sun Wukong
Wαγηє
Sun Wukong
8,678
2,173
0
4,176
8,865
4,180
694
1,144
7,364
0
72,083
W
Ah Muzen Cab
dochesterton
Ah Muzen Cab
8,678
3,746
0
1,236
6,775
2,207
594
944
5,831
0
71,313
L
Anhur
nsjfj2
Anhur
4,774
2,861
0
2,946
10,425
2,950
0
1,884
8,541
0
57,267
W
Fenrir
8,150
1,417
0
3,905
11,023
4,197
138
4,144
6,879
0
49,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
42,172
406
Minions Killed
468
0
Camps Cleared
0
1,226,883
Distance Traveled
1,381,283
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,831
449
37
3
0
245,939
3
W
Aphrodite
8,231
633
120
9
0
265,558
2
L
Odin
5,751
442
45
3
0
189,466
3
W
Geb
7,735
595
30
2
0
262,907
2
L
Ao Kuang
6,005
462
99
8
0
288,093
0
L
Persephone
7,346
565
99
8
0
261,955
2
W
Sun Wukong
9,835
757
130
10
0
273,813
0
W
Ah Muzen Cab
8,603
662
116
9
0
257,165
1
L
Anhur
6,468
498
126
10
0
241,430
2
W
Fenrir
7,768
598
72
6
0
321,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role