Player Matchup

Bellona
Bellona
JCxkingb453
Bellona
Level 67
God Stats
7W - 4L
1,615 SR
Queue Stats
98W - 105L
1,382 Elo+
Solo
Ah Puch
Ah Puch
LittleKuro
Ah Puch
Level 171
God Stats
6W - 1L
1,567 SR
Queue Stats
408W - 396L
1,511 Elo+
Party 1
Ymir
Ymir
Mr_WigglesPie
Ymir
Level 200
God Stats
8W - 2L
1,705 SR
Queue Stats
427W - 423L
1,425 Elo+
Solo
Medusa
Medusa
Xo NiCk oX
Medusa
Level 157
God Stats
28W - 20L
1,689 SR
Queue Stats
246W - 238L
1,504 Elo+
Party 1
Horus
Horus
tiittimon
Horus
Level 125
God Stats
14W - 8L
1,612 SR
Queue Stats
339W - 310L
1,447 Elo+
Solo
Team Averages
Level 144
1,637 SR
1,454 Elo+

VS

Team Averages
Level 137
1,571 SR
1,484 Elo+
Cu Chulainn
Cu Chulainn
BoS Hyqe
Cu Chulainn
Level 179
God Stats
18W - 21L
1,583 SR
Queue Stats
618W - 609L
1,458 Elo+
Solo
Hachiman
Hachiman
DoubtingThomas23
Hachiman
Level 108
God Stats
45W - 76L
1,422 SR
Queue Stats
692W - 696L
1,499 Elo+
Solo
Hera
Hera
Jmarty17
Hera
Level 148
God Stats
1W - 1L
1,563 SR
Queue Stats
253W - 261L
1,493 Elo+
Solo
Jormungandr
Jormungandr
WarsMelody
Jormungandr
Level 129
God Stats
25W - 21L
1,603 SR
Queue Stats
153W - 125L
1,539 Elo+
Solo
Fenrir
Fenrir
YOU_MAD_BRO-BMD
Fenrir
Level 122
God Stats
2W - 1L
1,684 SR
Queue Stats
150W - 154L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
JCxkingb453
Bellona
12
1 / 5 / 1
7,471
534
8,110
16,580
16,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ah Puch
LittleKuro
Ah Puch
14
6 / 1 / 1
8,558
611
10,018
6,956
2,257
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 3
6,910
494
3,649
9,646
6,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Xo NiCk oX
Medusa
15
2 / 1 / 2
8,405
600
7,825
6,327
2,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Horus
tiittimon
Horus
12
1 / 4 / 3
7,109
508
5,324
11,312
4,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BoS Hyqe
Cu Chulainn
15
7 / 2 / 0
8,969
641
15,179
13,942
15,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 1
5,796
414
1,703
6,118
1,614
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Hera
13
2 / 4 / 1
7,376
527
7,763
8,446
2,710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
WarsMelody
Jormungandr
11
2 / 1 / 3
7,045
503
4,122
12,012
6,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 1
6,802
486
3,015
10,786
4,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
19
11
Kills
13
13
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BoS Hyqe
Cu Chulainn
7
2
0
3.5
L
1
2
1
0.75
W
Bellona
JCxkingb453
Bellona
1
5
1
0.3
L
Hera
2
4
1
0.63
W
Ah Puch
LittleKuro
Ah Puch
6
1
1
6.5
W
1
2
3
1.25
L
Jormungandr
WarsMelody
Jormungandr
2
1
3
3.5
W
Medusa
Xo NiCk oX
Medusa
2
1
2
3
L
1
2
1
0.75
W
Horus
tiittimon
Horus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,926
Damage
31,782
50,821
Taken
51,304
32,847
Mitigated
30,895
15,854
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BoS Hyqe
Cu Chulainn
15,179
2,423
0
1,757
13,942
15,648
369
0
13,942
7,596
65,763
L
1,703
578
0
1,286
6,118
1,614
0
755
5,363
0
26,902
W
Bellona
JCxkingb453
Bellona
8,110
4,400
0
2,541
16,580
16,937
0
2,256
14,324
0
51,079
L
Hera
7,763
1,062
0
1,734
8,446
2,710
0
3,810
4,636
54,942
0
W
Ah Puch
LittleKuro
Ah Puch
10,018
312
0
3,632
6,956
2,257
54
3,903
3,053
60,534
496
W
3,649
999
115
2,731
9,646
6,608
0
3,608
6,038
13,001
0
L
Jormungandr
WarsMelody
Jormungandr
4,122
1,143
1,747
3,412
12,012
6,612
0
6,672
5,340
25,655
0
W
Medusa
Xo NiCk oX
Medusa
7,825
2,863
0
1,816
6,327
2,107
2,300
3,156
3,171
0
74,766
L
3,015
1,170
0
2,256
10,786
4,311
0
2,410
8,376
0
59,928
W
Horus
tiittimon
Horus
5,324
3,022
670
4,349
11,312
4,938
19
1,943
9,369
0
40,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,453
Gold Earned
35,988
379
Minions Killed
424
0
Camps Cleared
0
1,378,546
Distance Traveled
1,352,007
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,969
641
103
7
0
276,341
0
L
Hachiman
5,796
414
47
3
0
184,924
0
W
Bellona
7,471
534
79
6
0
227,220
0
L
Hera
7,376
527
123
9
0
264,316
0
W
Ah Puch
8,558
611
101
7
0
279,593
7
W
Ymir
6,910
494
14
1
0
290,054
1
L
Jormungandr
7,045
503
45
3
0
294,177
0
W
Medusa
8,405
600
117
8
0
281,861
0
L
Fenrir
6,802
486
106
8
0
332,249
0
W
Horus
7,109
508
68
5
0
299,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role