Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
HingaDiinga
Ao Kuang
Level 142
God Stats
0W - 3L
1,486 SR
Queue Stats
105W - 72L
1,601 Elo+
Solo
Artio
Artio
LetsGetFranx
Artio
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 101L
1,500 Elo+
Solo
Xing Tian
Xing Tian
ValhallaVargr
Xing Tian
Level 105
God Stats
1W - 1L
1,711 SR
Queue Stats
227W - 216L
1,501 Elo+
Solo
Discordia
Discordia
jotrixd
Discordia
Level 121
God Stats
18W - 9L
1,696 SR
Queue Stats
437W - 446L
1,478 Elo+
Party 1
Team Averages
Level 113
1,579 SR
1,516 Elo+

VS

Team Averages
Level 97
1,650 SR
1,456 Elo+
Zeus
Zeus
IV_Bio_VI
Zeus
Level 107
God Stats
10W - 3L
1,728 SR
Queue Stats
490W - 482L
1,548 Elo+
Solo
Ne Zha
Ne Zha
LBP-SoulJA
Ne Zha
Level 103
God Stats
2W - 0L
1,848 SR
Queue Stats
82W - 69L
1,496 Elo+
Solo
Ah Puch
Ah Puch
bodyqc
Ah Puch
Level 108
God Stats
19W - 10L
1,673 SR
Queue Stats
429W - 436L
1,459 Elo+
Solo
Olorun
Olorun
pandacat5
Olorun
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,322 Elo+
Solo
Cthulhu
Cthulhu
youyuyanyan
Cthulhu
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 58L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
1 / 4 / 1
6,664
606
3,731
9,558
7,524
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
HingaDiinga
Ao Kuang
15
4 / 5 / 6
8,334
758
6,633
12,107
10,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 5 / 6
7,261
660
761
9,932
8,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xing Tian
ValhallaVargr
Xing Tian
16
5 / 4 / 6
8,456
769
8,043
13,340
19,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
jotrixd
Discordia
16
2 / 5 / 2
7,902
718
16,572
8,321
3,463
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 0 / 10
10,543
958
15,073
8,669
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ne Zha
LBP-SoulJA
Ne Zha
15
8 / 4 / 9
9,078
825
7,084
9,983
4,761
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ah Puch
bodyqc
Ah Puch
15
4 / 2 / 17
8,996
818
12,682
6,667
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
pandacat5
Olorun
12
2 / 5 / 16
8,065
733
7,394
9,462
4,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
youyuyanyan
Cthulhu
16
1 / 3 / 18
9,356
851
7,005
11,932
9,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
93
12
Kills
23
23
Deaths
14
21
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
1
0.38
L
Ao Kuang
HingaDiinga
Ao Kuang
4
5
6
1.4
W
Zeus
8
0
10
13
W
Ne Zha
LBP-SoulJA
Ne Zha
8
4
9
3.13
L
0
5
6
0.6
L
Xing Tian
ValhallaVargr
Xing Tian
5
4
6
2
W
Ah Puch
bodyqc
Ah Puch
4
2
17
6.25
L
Discordia
jotrixd
Discordia
2
5
2
0.6
W
Olorun
pandacat5
Olorun
2
5
16
2
W
Cthulhu
youyuyanyan
Cthulhu
1
3
18
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,740
Damage
49,238
53,258
Taken
46,713
49,440
Mitigated
25,149
10,240
Healing
15,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,731
516
0
1,844
9,558
7,524
0
7,171
2,387
7,313
0
L
Ao Kuang
HingaDiinga
Ao Kuang
6,633
1,337
0
2,909
12,107
10,506
0
9,953
2,154
11,797
0
W
Zeus
15,073
1,604
1,455
1,932
8,669
3,930
280
7,157
1,430
32,300
0
W
Ne Zha
LBP-SoulJA
Ne Zha
7,084
1,302
772
589
9,983
4,761
340
6,958
2,947
0
13,372
L
761
44
365
1,221
9,932
8,169
0
8,139
1,793
3,774
0
L
Xing Tian
ValhallaVargr
Xing Tian
8,043
317
636
2,417
13,340
19,778
0
9,906
3,434
15,859
0
W
Ah Puch
bodyqc
Ah Puch
12,682
309
490
827
6,667
2,856
580
5,081
1,507
22,593
0
L
Discordia
jotrixd
Discordia
16,572
0
399
449
8,321
3,463
0
6,142
2,179
30,847
0
W
Olorun
pandacat5
Olorun
7,394
2,999
2,059
1,707
9,462
4,141
780
6,847
2,539
16,969
594
W
Cthulhu
youyuyanyan
Cthulhu
7,005
233
2,894
2,407
11,932
9,461
28
9,336
2,550
17,302
1,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,617
Gold Earned
46,038
74
Minions Killed
131
0
Camps Cleared
0
803,255
Distance Traveled
989,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,664
606
15
1
0
102,157
0
L
Ao Kuang
8,334
758
22
2
0
176,624
0
W
Zeus
10,543
958
53
5
0
217,974
0
W
Ne Zha
9,078
825
12
1
0
174,091
0
L
Artio
7,261
660
4
0
0
163,111
0
L
Xing Tian
8,456
769
5
0
0
166,089
0
W
Ah Puch
8,996
818
21
2
0
208,505
0
L
Discordia
7,902
718
28
3
0
195,274
0
W
Olorun
8,065
733
18
2
0
181,258
0
W
Cthulhu
9,356
851
27
2
0
207,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role