Player Matchup

Medusa
Medusa
Platinum III
Frostrune
Medusa
Platinum III
Level 149
God Stats
8W - 3L
1,633 SR
Queue Stats
120W - 101L
1,731 MMR
Party 1
Ra
Ra
Platinum III
Ilyas7AM
Ra
Platinum III
Level 105
God Stats
26W - 24L
1,525 SR
Queue Stats
380W - 387L
1,772 MMR
Solo
Anubis
Anubis
Platinum IV
JASPERtheDUTCH
Anubis
Platinum IV
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
23W - 18L
1,846 MMR
Solo
Osiris
Osiris
Platinum III
Joelando
Osiris
Platinum III
Level 159
God Stats
7W - 2L
1,841 SR
Queue Stats
102W - 84L
1,772 MMR
Party 1
Ne Zha
Ne Zha
Gold I
Slagtermester
Ne Zha
Gold I
Level 177
God Stats
12W - 9L
1,641 SR
Queue Stats
92W - 84L
1,727 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,628 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,535 SR
1,711 MMR
Sobek
Sobek
Platinum IV
 
Sobek
Platinum IV
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Platinum V
LifestealeRR
Erlang Shen
Platinum V
Level 196
God Stats
9W - 17L
1,341 SR
Queue Stats
482W - 478L
1,753 MMR
Solo
Janus
Janus
Platinum II
TheGoku554
Janus
Platinum II
Level 171
God Stats
12W - 19L
1,435 SR
Queue Stats
255W - 236L
1,829 MMR
Party 2
Vamana
Vamana
Gold III
cimbioz
Vamana
Gold III
Level 100
God Stats
1W - 1L
1,737 SR
Queue Stats
19W - 13L
1,765 MMR
Solo
Anhur
Anhur
Platinum IV
xMarsu-_-
Anhur
Platinum IV
Level 159
God Stats
12W - 8L
1,663 SR
Queue Stats
568W - 546L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Frostrune
Medusa
13
7 / 0 / 3
7,411
741
7,525
2,749
784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
4 / 2 / 1
6,344
634
3,302
5,485
1,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
3 / 3 / 7
6,472
647
5,329
4,841
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Joelando
Osiris
12
0 / 0 / 4
6,355
636
6,793
9,519
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
1 / 2 / 3
5,654
565
2,203
7,691
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
KumbhakarnaAgniBacchusAphrodite

VS

Bans
KuzenboAresAo KuangSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
1 / 3 / 1
5,104
510
1,318
6,807
2,561
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
LifestealeRR
Erlang Shen
8
2 / 2 / 1
4,892
489
3,657
7,147
3,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Janus
11
3 / 2 / 2
6,205
621
4,496
4,200
1,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
cimbioz
Vamana
10
0 / 2 / 0
5,736
574
4,405
8,529
4,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
xMarsu-_-
Anhur
9
1 / 6 / 1
4,929
493
3,684
10,792
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
15
Kills
7
7
Deaths
15
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
1
0.5
W
Medusa
Frostrune
Medusa
7
0
3
8.5
W
4
2
1
2.25
W
3
3
7
2.17
W
Osiris
Joelando
Osiris
0
0
4
2
L
Erlang Shen
LifestealeRR
Erlang Shen
2
2
1
1.25
W
1
2
3
1.25
L
Janus
3
2
2
2
L
Vamana
cimbioz
Vamana
0
2
0
0
L
Anhur
xMarsu-_-
Anhur
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,152
Damage
17,560
30,285
Taken
37,475
13,671
Mitigated
13,047
9,028
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,318
250
0
1,833
6,807
2,561
0
1,327
5,480
10,007
0
W
Medusa
Frostrune
Medusa
7,525
3,983
0
674
2,749
784
0
424
2,325
0
48,768
W
3,302
189
657
1,342
5,485
1,666
0
2,005
3,185
35,513
1,414
W
5,329
105
0
1,563
4,841
1,982
0
1,050
3,751
24,627
0
W
Osiris
Joelando
Osiris
6,793
813
0
3,337
9,519
6,475
0
402
8,660
0
50,109
L
Erlang Shen
LifestealeRR
Erlang Shen
3,657
1,676
0
1,778
7,147
3,356
0
1,564
5,266
0
24,995
W
2,203
517
0
1,455
7,691
2,764
0
1,505
6,042
0
44,859
L
Janus
4,496
309
0
457
4,200
1,127
0
643
3,251
31,499
0
L
Vamana
cimbioz
Vamana
4,405
1,586
0
2,150
8,529
4,284
0
509
7,522
0
41,508
L
Anhur
xMarsu-_-
Anhur
3,684
1,725
0
2,652
10,792
1,719
0
3,974
6,724
0
34,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,236
Gold Earned
26,866
384
Minions Killed
263
0
Camps Cleared
0
1,068,524
Distance Traveled
948,395
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,104
510
12
1
0
177,998
3
W
Medusa
7,411
741
82
8
0
224,075
3
W
Ra
6,344
634
92
9
0
218,639
3
W
Anubis
6,472
647
41
4
0
197,909
3
W
Osiris
6,355
636
91
9
0
193,340
0
L
Erlang Shen
4,892
489
46
5
0
179,457
0
W
Ne Zha
5,654
565
78
8
0
234,561
0
L
Janus
6,205
621
69
7
0
220,720
5
L
Vamana
5,736
574
77
8
0
193,195
1
L
Anhur
4,929
493
59
6
0
177,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role