Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Saggybaggy3
Agni
Level 111
God Stats
16W - 6L
1,704 SR
Queue Stats
402W - 381L
1,488 Elo+
Solo
King Arthur
King Arthur
darth_lamer
King Arthur
Level 89
God Stats
21W - 19L
1,462 SR
Queue Stats
405W - 400L
1,455 Elo+
Solo
Team Averages
Level 120
1,533 SR
1,489 Elo+

VS

Team Averages
Level 65
1,492 SR
1,437 Elo+
Ra
Ra
ArdjunaVoin
Ra
Level 99
God Stats
45W - 54L
1,397 SR
Queue Stats
122W - 127L
1,426 Elo+
Solo
Vamana
Vamana
BundaBeater
Vamana
Level 67
God Stats
197W - 159L
1,541 SR
Queue Stats
289W - 262L
1,451 Elo+
Party 2
Cupid
Cupid
DrTagabat
Cupid
Level 47
God Stats
18W - 16L
1,492 SR
Queue Stats
106W - 136L
1,379 Elo+
Solo
Arachne
Arachne
Dziki2012
Arachne
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 41L
1,477 Elo+
Solo
Tiamat
Tiamat
JuiceRegalia
Tiamat
Level 58
God Stats
46W - 45L
1,528 SR
Queue Stats
286W - 258L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
3 / 0 / 2
4,021
804
3,117
2,831
684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
 
Anubis
7
2 / 0 / 3
3,913
783
2,444
2,236
867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
 
Bastet
7
0 / 0 / 3
3,648
730
1,480
4,423
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 0 / 0
4,117
823
1,987
1,851
407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
darth_lamer
King Arthur
7
0 / 1 / 0
3,840
768
1,805
4,973
2,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,281
656
1,927
4,069
1,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
8
1 / 0 / 0
4,468
894
2,121
3,138
1,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cupid
DrTagabat
Cupid
4
0 / 2 / 0
2,973
595
701
2,920
529
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Dziki2012
Arachne
6
0 / 1 / 0
3,258
652
467
3,182
766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Tiamat
6
0 / 1 / 0
3,161
632
982
3,420
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
6
Kills
1
1
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
0
2
4
W
Anubis
 
Anubis
2
0
3
3.5
W
Bastet
 
Bastet
0
0
3
1.5
L
0
2
0
0
L
Vamana
1
0
0
1
L
Cupid
DrTagabat
Cupid
0
2
0
0
L
Arachne
Dziki2012
Arachne
0
1
0
0
L
Tiamat
0
1
0
0
W
1
0
0
1
W
King Arthur
darth_lamer
King Arthur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,833
Damage
6,198
16,314
Taken
16,729
5,318
Mitigated
5,043
7,093
Healing
6,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,117
2,028
0
1,115
2,831
684
616
791
2,040
0
17,555
W
Anubis
 
Anubis
2,444
274
0
768
2,236
867
290
912
1,275
17,951
0
W
Bastet
 
Bastet
1,480
348
0
3,198
4,423
992
0
353
4,034
0
18,167
L
1,927
429
175
1,781
4,069
1,085
0
1,337
2,732
12,435
0
L
Vamana
2,121
376
0
1,341
3,138
1,247
0
0
3,138
0
26,841
L
Cupid
DrTagabat
Cupid
701
204
138
905
2,920
529
0
501
2,419
0
9,087
L
Arachne
Dziki2012
Arachne
467
322
0
1,054
3,182
766
0
965
2,217
0
11,527
L
Tiamat
982
128
0
1,064
3,420
1,416
0
1,614
1,806
10,570
0
W
1,987
90
0
992
1,851
407
0
626
1,083
20,765
2,058
W
King Arthur
darth_lamer
King Arthur
1,805
128
0
1,020
4,973
2,368
0
0
4,573
0
19,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,539
Gold Earned
17,141
187
Minions Killed
137
0
Camps Cleared
0
508,157
Distance Traveled
501,406
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
4,021
804
28
6
0
91,785
0
W
Anubis
3,913
783
30
6
0
83,366
1
W
Bastet
3,648
730
40
8
0
124,154
0
L
Ra
3,281
656
16
3
0
98,767
0
L
Vamana
4,468
894
51
10
0
104,244
0
L
Cupid
2,973
595
21
4
0
80,054
0
L
Arachne
3,258
652
29
6
0
113,654
0
L
Tiamat
3,161
632
20
4
0
104,687
3
W
Agni
4,117
823
45
9
0
98,041
0
W
King Arthur
3,840
768
44
9
0
110,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role