Player Matchup

Anubis
Anubis
DiorPicoXico
Anubis
Level 18
God Stats
1W - 1L
1,277 SR
Queue Stats
2W - 1L
1,244 Elo+
Party 1
King Arthur
King Arthur
IngestedX
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,148 Elo+
Party 1
Loki
Loki
Kajidoari
Loki
Level 126
God Stats
1W - 0L
1,802 SR
Queue Stats
2W - 1L
1,244 Elo+
Party 1
Achilles
Achilles
joakl521
Achilles
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,244 Elo+
Party 1
Apollo
Apollo
lorddrums
Apollo
Level 158
God Stats
15W - 22L
1,343 SR
Queue Stats
207W - 208L
1,455 Elo+
Solo
Team Averages
Level 71
1,485 SR
1,267 Elo+

VS

Team Averages
Level 53
1,611 SR
1,428 Elo+
Bacchus
Bacchus
DWIDAD
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,500 Elo+
Party 2
Osiris
Osiris
IACL21
Osiris
Level 87
God Stats
12W - 13L
1,504 SR
Queue Stats
415W - 386L
1,409 Elo+
Solo
Anhur
Anhur
SanchezJacob
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,585 Elo+
Solo
Raijin
Raijin
Venomjr17
Raijin
Level 51
God Stats
1W - 1L
1,779 SR
Queue Stats
12W - 8L
1,323 Elo+
Party 2
Awilix
Awilix
fakemianlol
Awilix
Level 13
God Stats
1W - 1L
1,770 SR
Queue Stats
12W - 9L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
6 / 4 / 3
9,306
620
6,006
8,443
3,212
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
IngestedX
King Arthur
12
2 / 3 / 7
7,099
473
5,392
11,954
7,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
15
7 / 4 / 3
9,013
601
8,755
13,346
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
joakl521
Achilles
13
1 / 3 / 2
7,897
526
5,352
10,300
7,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
lorddrums
Apollo
13
3 / 2 / 5
7,616
508
8,547
8,973
2,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DWIDAD
Bacchus
11
3 / 3 / 3
6,327
422
7,364
9,175
11,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
IACL21
Osiris
9
2 / 2 / 1
6,359
424
1,800
7,805
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 3 / 2
6,709
447
4,291
9,820
2,455
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
Venomjr17
Raijin
14
7 / 6 / 3
8,637
576
10,152
9,961
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
13
3 / 5 / 5
7,664
511
7,513
13,123
4,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
19
Kills
16
16
Deaths
19
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DWIDAD
Bacchus
3
3
3
1.5
W
Anubis
6
4
3
1.88
L
Osiris
IACL21
Osiris
2
2
1
1.25
W
King Arthur
IngestedX
King Arthur
2
3
7
1.83
W
Loki
7
4
3
2.13
L
1
3
2
0.67
L
Raijin
Venomjr17
Raijin
7
6
3
1.42
L
Awilix
3
5
5
1.1
W
Achilles
joakl521
Achilles
1
3
2
0.67
W
Apollo
lorddrums
Apollo
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,052
Damage
31,120
53,016
Taken
49,884
24,637
Mitigated
25,969
12,749
Healing
10,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DWIDAD
Bacchus
7,364
869
98
1,857
9,175
11,034
0
377
8,798
15,013
0
W
Anubis
6,006
356
163
1,471
8,443
3,212
586
3,953
4,046
49,437
553
L
Osiris
IACL21
Osiris
1,800
510
0
2,478
7,805
5,494
0
418
7,055
0
22,236
W
King Arthur
IngestedX
King Arthur
5,392
428
0
250
11,954
7,823
0
5,242
6,295
219
20,783
W
Loki
8,755
2,604
0
4,822
13,346
4,034
36
2,413
10,674
0
64,516
L
4,291
2,001
0
2,638
9,820
2,455
0
90
9,687
0
45,849
L
Raijin
Venomjr17
Raijin
10,152
815
0
1,808
9,961
2,616
0
3,964
5,997
46,694
0
L
Awilix
7,513
3,223
0
1,570
13,123
4,370
0
1,333
11,592
0
45,884
W
Achilles
joakl521
Achilles
5,352
1,630
0
2,266
10,300
7,026
1,535
1,011
9,201
0
40,153
W
Apollo
lorddrums
Apollo
8,547
4,722
0
3,777
8,973
2,542
0
3,413
5,284
0
61,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
35,696
366
Minions Killed
287
0
Camps Cleared
0
1,525,483
Distance Traveled
1,284,203
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,327
422
19
1
0
285,400
0
W
Anubis
9,306
620
70
5
0
301,091
0
L
Osiris
6,359
424
42
3
0
136,505
0
W
King Arthur
7,099
473
23
2
0
307,249
0
W
Loki
9,013
601
99
7
0
352,066
0
L
Anhur
6,709
447
85
6
0
267,905
1
L
Raijin
8,637
576
84
6
0
270,098
0
L
Awilix
7,664
511
57
4
0
324,295
0
W
Achilles
7,897
526
77
5
0
304,208
0
W
Apollo
7,616
508
97
6
0
260,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role