Player Matchup

Ao Kuang
Ao Kuang
INuski
Ao Kuang
Level 148
God Stats
1W - 0L
1,747 SR
Queue Stats
35W - 30L
1,593 Elo+
Party 2
Apollo
Apollo
MouseyPineapple
Apollo
Level 104
God Stats
33W - 42L
1,403 SR
Queue Stats
302W - 297L
1,406 Elo+
Solo
Yu Huang
Yu Huang
Tino FFA
Yu Huang
Level 144
God Stats
11W - 8L
1,561 SR
Queue Stats
276W - 270L
1,405 Elo+
Solo
Terra
Terra
darioC1315
Terra
Level 132
God Stats
5W - 3L
1,663 SR
Queue Stats
56W - 43L
1,523 Elo+
Solo
Hercules
Hercules
schmoschmos47
Hercules
Level 125
God Stats
17W - 9L
1,557 SR
Queue Stats
322W - 307L
1,504 Elo+
Party 2
Team Averages
Level 131
1,586 SR
1,486 Elo+

VS

Team Averages
Level 106
1,587 SR
1,596 Elo+
Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 152
God Stats
132W - 127L
1,587 SR
Queue Stats
265W - 280L
1,543 Elo+
Party 3
Bellona
Bellona
Abrami
Bellona
Level 67
God Stats
1W - 4L
1,699 SR
Queue Stats
25W - 26L
1,814 Elo+
Party 1
Awilix
Awilix
Iria59
Awilix
Level 74
God Stats
16W - 11L
1,485 SR
Queue Stats
56W - 55L
1,543 Elo+
Party 1
Khepri
Khepri
ShuraSpain
Khepri
Level 158
God Stats
15W - 14L
1,625 SR
Queue Stats
270W - 279L
1,534 Elo+
Party 3
Scylla
Scylla
thiboowx
Scylla
Level 79
God Stats
6W - 7L
1,538 SR
Queue Stats
41W - 34L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
INuski
Ao Kuang
11
5 / 1 / 2
5,965
597
5,795
6,729
2,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
5,703
570
3,276
7,352
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Tino FFA
Yu Huang
11
1 / 0 / 1
6,343
634
2,598
3,149
897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
9
1 / 0 / 2
5,288
529
3,514
7,964
4,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
schmoschmos47
Hercules
12
6 / 0 / 0
7,084
708
7,147
7,507
5,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKUAZEN
Danzaburou
9
0 / 0 / 1
4,945
495
6,356
3,473
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Abrami
Bellona
8
0 / 5 / 0
4,766
477
4,073
10,348
8,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
Iria59
Awilix
9
1 / 5 / 1
4,899
490
3,513
7,730
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
ShuraSpain
Khepri
7
0 / 3 / 1
4,790
479
3,091
5,649
3,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Scylla
thiboowx
Scylla
10
1 / 1 / 1
5,591
559
3,681
4,538
941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
14
Kills
2
2
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AKUAZEN
Danzaburou
0
0
1
0.5
L
Bellona
Abrami
Bellona
0
5
0
0
W
Ao Kuang
INuski
Ao Kuang
5
1
2
6
L
Awilix
Iria59
Awilix
1
5
1
0.3
W
1
1
3
2.5
L
Khepri
ShuraSpain
Khepri
0
3
1
0.17
W
Yu Huang
Tino FFA
Yu Huang
1
0
1
1.5
W
Terra
1
0
2
2
W
Hercules
schmoschmos47
Hercules
6
0
0
6
L
Scylla
thiboowx
Scylla
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
20,714
32,701
Taken
31,738
15,424
Mitigated
16,541
12,775
Healing
6,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AKUAZEN
Danzaburou
6,356
3,012
0
1,523
3,473
1,020
0
1,205
2,268
0
36,675
L
Bellona
Abrami
Bellona
4,073
1,620
0
2,305
10,348
8,717
0
721
9,627
0
23,209
W
Ao Kuang
INuski
Ao Kuang
5,795
1,357
0
814
6,729
2,148
0
1,921
4,633
40,882
0
L
Awilix
Iria59
Awilix
3,513
1,630
0
488
7,730
2,245
0
4,101
3,529
0
29,477
W
3,276
2,611
0
3,160
7,352
2,455
0
1,090
6,262
0
42,986
L
Khepri
ShuraSpain
Khepri
3,091
670
0
714
5,649
3,618
0
2,360
3,289
12,080
0
W
Yu Huang
Tino FFA
Yu Huang
2,598
70
0
969
3,149
897
0
1,277
1,666
42,582
0
W
Terra
3,514
743
1,295
3,695
7,964
4,552
84
2,053
5,861
13,210
2,627
W
Hercules
schmoschmos47
Hercules
7,147
3,462
0
2,842
7,507
5,372
0
0
7,507
322
46,824
L
Scylla
thiboowx
Scylla
3,681
146
0
1,000
4,538
941
0
3,456
916
28,704
528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
24,991
329
Minions Killed
245
0
Camps Cleared
0
1,054,219
Distance Traveled
998,808
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,945
495
66
7
0
191,107
3
L
Bellona
4,766
477
39
4
0
186,484
1
W
Ao Kuang
5,965
597
66
7
0
231,907
4
L
Awilix
4,899
490
55
6
0
226,914
0
W
Apollo
5,703
570
75
8
0
188,632
4
L
Khepri
4,790
479
26
3
0
195,123
3
W
Yu Huang
6,343
634
84
8
0
204,032
2
W
Terra
5,288
529
25
3
0
205,323
0
W
Hercules
7,084
708
79
8
0
224,325
3
L
Scylla
5,591
559
59
6
0
199,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role