Player Matchup

Raijin
Raijin
AA-Vainglory
Raijin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,346 Elo+
Party 3
Aphrodite
Aphrodite
AA-Wrath
Aphrodite
Level 68
God Stats
7W - 1L
1,667 SR
Queue Stats
28W - 29L
1,438 Elo+
Party 3
Shiva
Shiva
EzraOnTheLow
Shiva
Level 102
God Stats
29W - 18L
1,518 SR
Queue Stats
231W - 210L
1,451 Elo+
Solo
Neith
Neith
yasserbaubooa
Neith
Level 145
God Stats
190W - 167L
1,540 SR
Queue Stats
444W - 430L
1,445 Elo+
Solo
Bastet
Bastet
zergiorive
Bastet
Level 127
God Stats
2W - 0L
1,703 SR
Queue Stats
66W - 69L
1,451 Elo+
Solo
Team Averages
Level 102
1,586 SR
1,426 Elo+

VS

Team Averages
Level 82
1,554 SR
1,420 Elo+
Artemis
Artemis
BairoNo23
Artemis
Level 84
God Stats
3W - 2L
1,707 SR
Queue Stats
75W - 72L
1,396 Elo+
Party 2
Cu Chulainn
Cu Chulainn
BeardleeGem
Cu Chulainn
Level 129
God Stats
1W - 4L
1,520 SR
Queue Stats
77W - 70L
1,458 Elo+
Party 1
Merlin
Merlin
DragonReborn8
Merlin
Level 21
God Stats
21W - 14L
1,627 SR
Queue Stats
77W - 68L
1,458 Elo+
Party 1
Geb
Geb
KILLER_BULLS_14
Geb
Level 86
God Stats
2W - 3L
1,469 SR
Queue Stats
141W - 148L
1,367 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MajinSoul03
Tsukuyomi
Level 89
God Stats
2W - 3L
1,445 SR
Queue Stats
495W - 509L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
3 / 6 / 2
9,500
500
3,720
11,358
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
AA-Wrath
Aphrodite
15
4 / 0 / 9
10,027
528
5,965
11,438
11,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

17
2 / 2 / 3
10,846
571
9,887
20,157
20,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mace

Mace

+10
Physical Power

16
8 / 3 / 4
9,864
519
24,777
18,579
9,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
zergiorive
Bastet
19
10 / 0 / 5
12,048
634
13,184
17,376
7,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BairoNo23
Artemis
12
0 / 6 / 2
7,243
381
7,760
16,903
4,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
BeardleeGem
Cu Chulainn
16
2 / 6 / 2
10,084
531
17,935
21,464
20,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
5 / 6 / 0
10,176
536
8,466
8,328
2,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 1
7,002
369
9,217
17,985
13,520
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tsukuyomi
MajinSoul03
Tsukuyomi
16
4 / 5 / 2
9,274
488
10,149
17,622
6,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
27
Kills
11
11
Deaths
27
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
3
6
2
0.67
W
Aphrodite
AA-Wrath
Aphrodite
4
0
9
8.5
L
Artemis
BairoNo23
Artemis
0
6
2
0.17
L
Cu Chulainn
BeardleeGem
Cu Chulainn
2
6
2
0.5
L
5
6
0
0.83
W
2
2
3
1.75
L
0
4
1
0.13
L
Tsukuyomi
MajinSoul03
Tsukuyomi
4
5
2
1
W
8
3
4
3.33
W
Bastet
zergiorive
Bastet
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,533
Damage
53,527
78,908
Taken
82,302
52,203
Mitigated
48,013
30,950
Healing
14,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
3,720
620
0
1,390
11,358
3,745
460
4,677
6,224
48,924
0
W
Aphrodite
AA-Wrath
Aphrodite
5,965
1,249
5,677
5,710
11,438
11,149
248
3,122
8,316
20,658
1,242
L
Artemis
BairoNo23
Artemis
7,760
2,866
0
3,443
16,903
4,512
160
2,109
14,794
0
43,764
L
Cu Chulainn
BeardleeGem
Cu Chulainn
17,935
1,341
0
1,184
21,464
20,821
17
936
20,528
0
81,641
L
8,466
435
0
290
8,328
2,892
0
1,287
7,041
75,507
980
W
9,887
1,358
428
4,248
20,157
20,037
471
0
20,157
319
77,157
L
9,217
670
118
724
17,985
13,520
58
3,426
14,559
31,517
751
L
Tsukuyomi
MajinSoul03
Tsukuyomi
10,149
3,088
0
8,735
17,622
6,268
98
1,948
15,674
0
66,108
W
24,777
11,909
147
6,361
18,579
9,838
2,856
4,562
14,017
0
85,925
W
Bastet
zergiorive
Bastet
13,184
3,551
0
6,989
17,376
7,434
2,880
3,630
13,382
0
94,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,285
Gold Earned
43,779
514
Minions Killed
490
0
Camps Cleared
0
1,822,894
Distance Traveled
1,815,022
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,500
500
96
5
0
341,493
0
W
Aphrodite
10,027
528
35
2
0
360,218
2
L
Artemis
7,243
381
58
3
0
308,565
0
L
Cu Chulainn
10,084
531
136
7
0
367,005
0
L
Merlin
10,176
536
165
9
0
357,283
0
W
Shiva
10,846
571
134
7
0
334,073
0
L
Geb
7,002
369
35
2
0
349,633
0
L
Tsukuyomi
9,274
488
96
5
0
432,536
0
W
Neith
9,864
519
104
5
0
340,136
0
W
Bastet
12,048
634
145
8
0
446,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role