Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Joebama2012
Nemesis
Level 133
God Stats
7W - 9L
1,362 SR
Queue Stats
257W - 238L
1,478 Elo+
Solo
Jing Wei
Jing Wei
MecZ Charly
Jing Wei
Level 63
God Stats
5W - 2L
1,210 SR
Queue Stats
211W - 221L
1,403 Elo+
Solo
Jormungandr
Jormungandr
Sk4d
Jormungandr
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,424 Elo+
Solo
Bellona
Bellona
xJustinBieberxx
Bellona
Level 43
God Stats
6W - 4L
1,646 SR
Queue Stats
42W - 41L
1,489 Elo+
Solo
Team Averages
Level 87
1,444 SR
1,459 Elo+

VS

Team Averages
Level 122
1,489 SR
1,496 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BHAIRAV1
Kali
Level 144
God Stats
1W - 3L
1,579 SR
Queue Stats
3W - 6L
1,492 Elo+
Solo
Artemis
Artemis
JIN-THE-ROCK
Artemis
Level 88
God Stats
25W - 18L
1,561 SR
Queue Stats
285W - 259L
1,497 Elo+
Solo
Maman Brigitte
Maman Brigitte
NextSphere76575
Maman Brigitte
Level 109
God Stats
0W - 2L
1,270 SR
Queue Stats
233W - 212L
1,504 Elo+
Solo
Nu Wa
Nu Wa
chernobyl_cherry
Nu Wa
Level 140
God Stats
11W - 9L
1,536 SR
Queue Stats
82W - 80L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
6 / 0 / 1
7,038
640
6,315
5,559
2,021
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
Joebama2012
Nemesis
12
7 / 3 / 2
7,935
721
7,931
8,475
3,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
MecZ Charly
Jing Wei
9
0 / 2 / 1
5,293
481
2,071
6,226
1,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Sk4d
Jormungandr
10
2 / 2 / 2
6,052
550
3,607
8,803
3,849
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 2 / 3
5,789
526
2,560
8,942
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
5 / 1 / 1
6,663
606
4,939
8,104
5,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Kali
10
1 / 4 / 1
5,421
493
1,693
9,134
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Artemis
JIN-THE-ROCK
Artemis
10
2 / 2 / 2
5,775
525
7,057
5,563
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Maman Brigitte
NextSphere76575
Maman Brigitte
5
1 / 3 / 0
4,544
413
253
3,723
637
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 6 / 3
5,592
508
6,260
7,445
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
16
Kills
9
9
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
1
6.5
L
Baron Samedi
 
Baron Samedi
5
1
1
5.5
L
Kali
1
4
1
0.38
L
Artemis
JIN-THE-ROCK
Artemis
2
2
2
1.5
W
Nemesis
Joebama2012
Nemesis
7
3
2
2.67
W
Jing Wei
MecZ Charly
Jing Wei
0
2
1
0.25
L
Maman Brigitte
NextSphere76575
Maman Brigitte
1
3
0
0.33
W
Jormungandr
Sk4d
Jormungandr
2
2
2
1.5
L
0
6
3
0.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
20,202
38,005
Taken
33,969
14,817
Mitigated
11,873
12,374
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,315
486
0
3,691
5,559
2,021
0
3,388
2,171
50,484
0
L
Baron Samedi
 
Baron Samedi
4,939
1,330
219
3,239
8,104
5,331
0
1,839
6,179
26,903
0
L
Kali
1,693
501
0
1,942
9,134
2,779
0
3,047
5,871
0
21,996
L
Artemis
JIN-THE-ROCK
Artemis
7,057
2,801
0
1,197
5,563
1,760
0
1,751
3,812
0
39,890
W
Nemesis
Joebama2012
Nemesis
7,931
2,840
0
2,407
8,475
3,517
0
2,246
6,229
0
47,838
W
Jing Wei
MecZ Charly
Jing Wei
2,071
982
0
1,193
6,226
1,616
432
1,213
5,013
0
26,300
L
Maman Brigitte
NextSphere76575
Maman Brigitte
253
36
0
1,336
3,723
637
0
0
3,476
9,031
0
W
Jormungandr
Sk4d
Jormungandr
3,607
1,134
0
2,276
8,803
3,849
0
2,320
6,483
27,882
0
L
6,260
1,838
0
844
7,445
1,366
0
3,285
4,037
36,548
0
W
2,560
585
0
2,807
8,942
3,814
463
2,285
6,657
0
35,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,107
Gold Earned
27,995
332
Minions Killed
218
0
Camps Cleared
0
1,075,966
Distance Traveled
914,242
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,038
640
93
8
0
208,475
0
L
Baron Samedi
6,663
606
37
3
0
192,641
2
L
Kali
5,421
493
42
4
0
241,703
0
L
Artemis
5,775
525
51
5
0
188,474
0
W
Nemesis
7,935
721
83
8
0
198,733
0
W
Jing Wei
5,293
481
49
4
0
229,888
4
L
Maman Brigitte
4,544
413
17
2
0
95,421
0
W
Jormungandr
6,052
550
44
4
0
233,792
0
L
Nu Wa
5,592
508
71
6
0
196,003
2
W
Bellona
5,789
526
63
6
0
205,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role