Player Matchup

Arachne
Arachne
Aonix_Optic01
Arachne
Level 109
God Stats
10W - 8L
1,599 SR
Queue Stats
343W - 330L
1,437 Elo+
Solo
Danzaburou
Danzaburou
BroadFawn723757
Danzaburou
Level 73
God Stats
20W - 10L
1,603 SR
Queue Stats
249W - 255L
1,454 Elo+
Solo
Achilles
Achilles
SirRogelio
Achilles
Level 117
God Stats
70W - 69L
1,528 SR
Queue Stats
368W - 344L
1,429 Elo+
Solo
Guan Yu
Guan Yu
TheOgLuke
Guan Yu
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,587 Elo+
Solo
Hel
Hel
xJustinBieberxx
Hel
Level 43
God Stats
3W - 3L
1,231 SR
Queue Stats
42W - 41L
1,478 Elo+
Solo
Team Averages
Level 83
1,492 SR
1,477 Elo+

VS

Team Averages
Level 124
1,517 SR
1,476 Elo+
Charon
Charon
 
Charon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
RemiFreyo
Nemesis
Level 149
God Stats
9W - 18L
1,451 SR
Queue Stats
48W - 52L
1,468 Elo+
Solo
Merlin
Merlin
RobbyRorschach
Merlin
Level 109
God Stats
61W - 65L
1,458 SR
Queue Stats
248W - 241L
1,368 Elo+
Solo
Sun Wukong
Sun Wukong
tkdluke
Sun Wukong
Level 147
God Stats
13W - 9L
1,677 SR
Queue Stats
221W - 224L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
2 / 0 / 3
4,799
600
1,863
5,291
1,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Danzaburou
BroadFawn723757
Danzaburou
10
3 / 0 / 3
5,322
665
4,776
2,923
722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
SirRogelio
Achilles
8
3 / 1 / 5
5,443
680
2,033
8,823
5,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Guan Yu
TheOgLuke
Guan Yu
9
0 / 1 / 0
4,495
562
3,298
7,337
3,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
2 / 0 / 1
5,679
710
4,973
6,921
2,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
6
0 / 5 / 1
3,867
483
1,230
6,373
3,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
 
Cernunnos
4
0 / 1 / 0
3,348
419
1,470
2,325
494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
RemiFreyo
Nemesis
8
0 / 3 / 0
4,127
516
2,138
7,266
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 0
4,372
547
4,602
4,016
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
tkdluke
Sun Wukong
10
1 / 0 / 0
5,718
715
4,854
6,480
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
1
2
Deaths
10
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
0
5
1
0.1
L
Cernunnos
 
Cernunnos
0
1
0
0
W
Arachne
2
0
3
3.5
W
Danzaburou
BroadFawn723757
Danzaburou
3
0
3
4.5
L
Nemesis
RemiFreyo
Nemesis
0
3
0
0
L
0
1
0
0
W
Achilles
SirRogelio
Achilles
3
1
5
5.5
W
Guan Yu
TheOgLuke
Guan Yu
0
1
0
0
L
Sun Wukong
tkdluke
Sun Wukong
1
0
0
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,943
Damage
14,294
31,295
Taken
26,460
13,566
Mitigated
9,517
15,865
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
1,230
379
83
945
6,373
3,580
0
0
6,373
11,217
0
L
Cernunnos
 
Cernunnos
1,470
788
0
1,250
2,325
494
0
0
2,325
0
8,681
W
Arachne
1,863
1,349
0
2,030
5,291
1,720
0
517
4,774
0
24,855
W
Danzaburou
BroadFawn723757
Danzaburou
4,776
1,464
0
754
2,923
722
597
425
2,498
0
39,217
L
Nemesis
RemiFreyo
Nemesis
2,138
345
0
1,919
7,266
2,036
0
2,137
5,129
0
24,414
L
4,602
553
0
1,824
4,016
1,149
0
2,760
1,256
25,174
0
W
Achilles
SirRogelio
Achilles
2,033
381
290
3,192
8,823
5,907
182
1,888
6,935
0
14,036
W
Guan Yu
TheOgLuke
Guan Yu
3,298
0
60
3,292
7,337
3,048
0
0
7,337
0
28,167
L
Sun Wukong
tkdluke
Sun Wukong
4,854
591
0
2,778
6,480
2,258
0
0
6,480
0
44,596
W
4,973
450
1,898
4,349
6,921
2,169
243
3,002
3,919
37,515
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,738
Gold Earned
21,432
247
Minions Killed
213
0
Camps Cleared
0
811,260
Distance Traveled
682,033
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
3,867
483
15
2
0
129,743
0
L
Cernunnos
3,348
419
19
2
0
57,124
0
W
Arachne
4,799
600
50
6
0
189,262
0
W
Danzaburou
5,322
665
59
7
0
147,794
0
L
Nemesis
4,127
516
42
5
0
195,901
0
L
Merlin
4,372
547
52
7
0
144,775
6
W
Achilles
5,443
680
24
3
0
154,388
3
W
Guan Yu
4,495
562
46
6
0
164,837
1
L
Sun Wukong
5,718
715
85
11
0
154,490
0
W
Hel
5,679
710
68
9
0
154,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role